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Optimal Altmer/High Elf Melee Builds, Do they Exist at all?

Ezraille
Ezraille
Soul Shriven
5991.jpg

Well... The promotional material for ESO do tease the idea of a sword wielding high elf with magicka powers, but are there any viable builds that makes full use of it's racial skills to any particular class? I'm hoping that the build could include a melee weapon as part of it's combat rotation. Please post your builds below if you do have them. Thanks.
  • x48rph
    x48rph
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    If you want to use melee weapon and full use of racial skills on an altmer, which pretty much means magicka, then a melee magblade is all I can think of off the top of my head.

    Like this one for instance
    https://dottzgaming.com/build/umbra-magicka-nightblade-pvp-build/
  • Iskiab
    Iskiab
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    Magtemplar is melee Magicka.

    I was thinking the new artifact system would be a great way of adding magicka melee. Have an artifact that looks like just a 1H weapon with your off hand empty.

    They could do a lot with the artifact system if you think about it.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Ezraille
    Ezraille
    Soul Shriven
    Iskiab wrote: »
    Magtemplar is melee Magicka.

    I was thinking the new artifact system would be a great way of adding magicka melee. Have an artifact that looks like just a 1H weapon with your off hand empty.

    They could do a lot with the artifact system if you think about it.

    Can't say I'm all too familiar with the artifact system, it's been a while since I've played this game. As far as the magtemplar recommendation goes, the only time a player swaps to their melee/shield weapon is to perform a defensive/restoration ability, haven't seen a build that utilizes an offensive play-style with their melee slot.

    Examples
    1. Magplar on Youtube
    2. The Blazeplar Build

    I guess the only so called melee ability that we get to see from a Magicka Templar build is their Aedric Spear ability, which has nothing to do with any of the weapons that you're wielding on hand. The staff is still the primary weapon for this build, so it does not differ much from the sorcerer class on an aesthetic level. There's nothing much that the Altmer can offer with melee weapons that is going to make them shine from the rest it seems. Makes me wonder if it's utterly unwise to include a melee weapon skill in your bar without compromising certain aspects of the build.

    Conclusion: After much consideration the two best classes for utilizing the Altmer race are the Sorcerer and Templar Class with an absolute focus on Magicka. So if I wanna max out on an Altmer's potential I'm only limited to roll a typical staff-wielder magicka build on these two classes that are currently best suited for them.
    Edited by Ezraille on January 18, 2020 6:09AM
  • Iskiab
    Iskiab
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    Ezraille wrote: »
    Iskiab wrote: »
    Magtemplar is melee Magicka.

    I was thinking the new artifact system would be a great way of adding magicka melee. Have an artifact that looks like just a 1H weapon with your off hand empty.

    They could do a lot with the artifact system if you think about it.

    Can't say I'm all too familiar with the artifact system, it's been a while since I've played this game. As far as the magtemplar recommendation goes, the only time a player swaps to their melee/shield weapon is to perform a defensive/restoration ability, haven't seen a build that utilizes an offensive play-style with their melee slot.

    Examples
    1. Magplar on Youtube
    2. The Blazeplar Build

    I guess the only so called melee ability that we get to see from a Magicka Templar build is their Aedric Spear ability, which has nothing to do with any of the weapons that you're wielding on hand. The staff is still the primary weapon for this build, so it does not differ much from the sorcerer class on an aesthetic level. There's nothing much that the Altmer can offer with melee weapons that is going to make them shine from the rest it seems. Makes me wonder if it's utterly unwise to include a melee weapon skill in your bar without compromising certain aspects of the build.

    Conclusion: After much consideration the two best classes for utilizing the Altmer race are the Sorcerer and Templar Class with an absolute focus on Magicka. So if I wanna max out on an Altmer's potential I'm only limited to roll a typical staff-wielder magicka build on these two classes that are currently best suited for them.

    Magplar has changed a lot.

    Idk about PvE, but in PvP sweeps is really strong. The current meta is New Moon Acoylte using Purifying Light, Sweeps, Toppling Charge, and Crescent Sweeps.

    Light gives you minor sorcery from class passives, so stack spell damage and the burst is good. I use a lightning staff though, some people use a 2H sword.

    Altmer is definitely better then Breton, one of the only classes where Altmer works well.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • robertbmilesb14_ESO
    Hybrid, use Plate to help with regen for solo play. Late game will be a problem but it's really all about what you want to do.

    I have a hybrid Dunmer DK and uses a 2hd (both slots). I didn't like him spitting green fire. He's honestly one of the strongest chars solo play I have.

    Look at tank builds for some ideas (most tanks play a hybrid style a lot).
    Edited by robertbmilesb14_ESO on January 18, 2020 5:08PM
  • Wing
    Wing
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    you can also use the psijic spamable skill to augment any kind of magicka melee build, as it will give you a cool magicka spamable dps skill regardless of weapons your wielding.

    honestly I wish light / heavy attacks would get the bash treatment and use a combination of stats, that way you could light / heavy attack with sword and shield as a magicka build, or resto as a stam build, and not do laughable damage.
    ESO player since beta.
    previously full time subscriber, beta-2024, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Karmanorway
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    Just make the typical magicka build, except u swap out destro staff for melee instead.. Preferably swords, they increase damage done.
  • MashmalloMan
    MashmalloMan
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    Just make the typical magicka build, except u swap out destro staff for melee instead.. Preferably swords, they increase damage done.

    Yes, currently, dual wield will give you the highest spell damage with melee and swords give 3% DMG done per.

    The damage stat on weapons adds to both spell and physical damage, due to dual wield passives, you actually get more spell damage with dual wield than you do with a staff.

    Light/heavy attacks scale DMG and resource gain based on the skill line, instead of highest resources so you will have weaker DMG here and you won't be able to restore Magicka via heavy attacks.

    If you're playing PvP, sets like new moon acolyte are awesome because they provide stats both ways making your light/heavy attacks stronger than a typical Magicka set would provide.

    CP, light/heavy attacks wouldn't have the pen, Crit, etc. BGs don't use CP anyway so may not be a concern.

    So yeah, doable, main problem is light/heavy attack damage, resource return isn't a huge deal, I typically build enough sustain to avoid them in PvP anyway. High Elf sorc is nice because you spend stamina to gain Magicka via Dark Exchange, High Elf would offer more stamina return to convert into Magicka. The DMG reduction passive would also synergize with casting the ability.

    Honestly, dark elf works best for a melee Magicka build using dual wield since they gain stamina and weapon damage to help the light/heavy attack scaling better.
    Edited by MashmalloMan on January 19, 2020 8:57AM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Iskiab
    Iskiab
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    Just make the typical magicka build, except u swap out destro staff for melee instead.. Preferably swords, they increase damage done.

    Yes, currently, dual wield will give you the highest spell damage with melee and swords give 3% DMG done per.

    The damage stat on weapons adds to both spell and physical damage, due to dual wield passives, you actually get more spell damage with dual wield than you do with a staff.

    Light/heavy attacks scale DMG and resource gain based on the skill line, instead of highest resources so you will have weaker DMG here and you won't be able to restore Magicka via heavy attacks.

    If you're playing PvP, sets like new moon acolyte are awesome because they provide stats both ways making your light/heavy attacks stronger than a typical Magicka set would provide.

    CP, light/heavy attacks wouldn't have the pen, Crit, etc. BGs don't use CP anyway so may not be a concern.

    So yeah, doable, main problem is light/heavy attack damage, resource return isn't a huge deal, I typically build enough sustain to avoid them in PvP anyway. High Elf sorc is nice because you spend stamina to gain Magicka via Dark Exchange, High Elf would offer more stamina return to convert into Magicka. The DMG reduction passive would also synergize with casting the ability.

    Honestly, dark elf works best for a melee Magicka build using dual wield since they gain stamina and weapon damage to help the light/heavy attack scaling better.

    The best way around it I’ve found in no-CP pvp is pelinals 5m, 3x infused weapon damage using mag abilities.

    The weapon damage turns into spell damage. It was pretty good when Onslaught lasted longer and was less stupid OP.

    Issue was sustain, but it didn’t matter as a gank blade. I paired it with BTB.

    It didn’t work well in CP land, but in no-CP it was good.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • StarOfElyon
    StarOfElyon
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    Ezraille wrote: »
    5991.jpg

    Well... The promotional material for ESO do tease the idea of a sword wielding high elf with magicka powers, but are there any viable builds that makes full use of it's racial skills to any particular class? I'm hoping that the build could include a melee weapon as part of it's combat rotation. Please post your builds below if you do have them. Thanks.

    This WANT is the reason my magplar uses a sword and shield on the front bar. I know its not as good as other builds but I'm trying to role play here still. All I ask is that I can still be competitive. Edit: let me add that I don't play a vampire on my magplar so I can't rely on elusive mist to save me when I'm in trouble. Also, against stam fighters in melee range, I really have a hard time because they have so much more burst and I'm limited to puncturing sweeps in melee range.

    I'm also leveling "her sister" who is an Altmer necromancer who I hope can be a good hybrid. She uses a 2H weapon but a lot of magic attacks.
    Edited by StarOfElyon on January 20, 2020 5:43PM
  • Ezraille
    Ezraille
    Soul Shriven
    Thanks for the suggestions guys, but as much as I would like to understand you, for the most part I'm still a noob. Just joined back and rolling a new character, ever since 2014, have forgotten a lot. I'll be needing to look at build guides to understand what to change from there instead. I'm literally starting from zero knowledge, but I do have a specific end result in mind that I want to achieve with the high elf build.

    What I wanna achieve:
    -Magplar/High Elf Build
    -Burst DPS speedy playstyle
    -Hard hitting
    -Able to melee/Close range
    -No Vampirism
    -Any residual skills that compliments all of the above^

    Challenges:
    What factors would help sustain this build and making it viable overall?
    1. No vampirism, so what other skill could replace this so that it remains efficient & competitive?
    2. What armor passives do I need?
    3. What are the specific armor pieces do I need? Eg. 5light? 1medium? 1heavy?
    This will help me plan better as I level through so that I can avoid any redundant grinding and guesswork.

    Best Example: GODPLAR by Kristofer ESO
    Differentiating factors:
    1. Bosmer/Wood Elf
    2. Vampire

    I think I like this build a lot. I can see a lot of melee action going on just by the Puncturing Sweeps and Toppling charge ability. Now I just need to know what exactly needs to be swapped out considering I'm an Altmer and not a vampire while adopting the same playstyle as this.
    Edited by Ezraille on January 21, 2020 5:29AM
  • Ezraille
    Ezraille
    Soul Shriven
    This WANT is the reason my magplar uses a sword and shield on the front bar. I know its not as good as other builds but I'm trying to role play here still. All I ask is that I can still be competitive. Edit: let me add that I don't play a vampire on my magplar so I can't rely on elusive mist to save me when I'm in trouble. Also, against stam fighters in melee range, I really have a hard time because they have so much more burst and I'm limited to puncturing sweeps in melee range.

    This is the very reason why I started this discussion. I've bolded the good points you've raised.

  • StarOfElyon
    StarOfElyon
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    Mobility will be a challenge because it's a magplar, not a stamplar. My magplar wears two swift-trait jewelry pieces but when I get focused I'm still going to die. You could try Marauder's Haste which gives you a speed boost when you cast a damage shield. But it won't allow you to "turn & burn" like a Stam toon can. I don't think so, at least.
  • Iskiab
    Iskiab
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    Altmer is easily BiS for magplar, and magplar is best played as melee. I don’t see where you’re going with the thread.
    Edited by Iskiab on January 21, 2020 8:04PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Ezraille
    Ezraille
    Soul Shriven
    Update
    Will try out these guides for Magicka Templar for now. Looks Promising.
    THE WARPRIEST – MAGICKA TEMPLAR PVP BUILD by dottzgaming.com
    ESO TEMPLAR LEVELING BUILD by dottzgaming.com
    Edited by Ezraille on January 23, 2020 4:58PM
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