TESO will remain in the end a *** game for classes more privileged than others and where everything is at the advantage of mage has damage of disproportionate ease, in short a top game to disgust the players of a category, too bad we know how to type Zenimax for this game, Probably the most confusing game to play, but kikoo magic won't be able to understand it, in short, classic or not, Zenimax will remain unable to do anything balanced and not even listen to the players, except, when it comes to their wallet...
I've heard that Zenimax is about to make a new MMO or MMORPG, and one thing is for sure, I won't set foot on a Zenimax MMORPG any more, at least not while they're on that voice!
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Bradyfjord wrote: »Symmetrical balance where x class = y class = z class kills games when it comes to mmo's.
Asymmetrical balance is what I like. It's what I liked about eso's early design.
I remember when each class excelled in certain things. That was 1.6 and earlier builds.
My problem with eso early on is game performance, such as quest widgets not working. I also didn't care for veteran ranks, since they were just grindy levels.
It's hard to see through the nostalgia. I do miss those wacky early days when we watched Deltia and was grinding for bloodthorn on my DK for the sustain.