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Eso I'm confuse, why did you nerf sorc pets and overload heavy range. Let's talk sorcerer identity

phoenixkungfu
phoenixkungfu
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This conversation is about sorcerer identity and the article eso" let's talk about class identity in eso". https://www.elderscrollsonline.com/en-us/news/post/57025
I am confuse after reading this article. Last patch nerf was a direct nerf to the dadec summoning class identity. A DIRECT DESTRUCTION TO POWER FANTASY. with the nerfs to overload heavy attack range. All of last patch nerf has me scratching my head. Why am I force to use other skill to compensate for nerfs to daedric summoning skill line. Pet damage is low and that's fine but nerf to deadric prey equal me as a pet sorcerer looking for a mobile dot increase (aka pet damage.) Using entropy is better in every way then daedric pray. The nerf to overload range is the worst nerf I have every seen in this game. Overload heavy attack animation Is the coolest animation I have ever seen in any video game in my opinion. But the range nerfs honestly have me using dawn breaker as a better alternative then overload heavy attack. Dawn breaker is 10m does more damage, stun and bonus damage to werewolf, vampire. It also also more burst with follow up damage because there is a dot after Initial damage. 10m vs overload 6m smh. Overload leaves you committed to the damage which is cool but much less effective compare to dawn breaker.
IM CONFUSED WHY BY YOUR OWN WORDS YOU NERFED THE POWER FANTASY ON SORCERER AND FORCE ME TO USE OTHER SKILLS OUTSIDE OF MY CLASS.
  • Xvorg
    Xvorg
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    You know that Overload HA cannot be interrupted, right?

    Ask ZoS for a increased range, but let the skill be interruptable again, so anyone facing a OL HA sorc has some kind of counterplay
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • WuffyCerulei
    WuffyCerulei
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    Daedric prey and the pets are still used by a lot of sorcs in pve. Maybe just the Familiar not as much in raids as it stuns adds that tanks need to chain in.

    As for the heavy attack nerf, it’s all pvp. And it’s not a bad nerf. They shoulda just kept it interruptible though.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • MerguezMan
    MerguezMan
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    Your confusion may come from your own interpretation.

    Read again:
    "Forfeiting your class identity should be an option, but not a requirement to engage in PvE or PvP content. We acknowledge this is not the current reality for many classes and builds, and it’s one of the major areas for improvement we intend to tackle." (... in the FUTURE)

    Also note that CP system will be overhauled "in the future". That was about a year ago, but it's still true.

    You may also notice this:
    "When our team uses the term "class identity," we're referring to what makes the experience of playing a class feel unique from other classes, regardless of what role the character may be fulfilling."
    AKA "class identity" = uniqueness of the class compared to others
    Also, that means there is no "damage dealer" class.

    And finally, you may notice this:
    "Power fantasy refers to the fictional justification of your character's power and how it’s expressed through the look and feel of abilities."
    AKA "Power fantasy" = general look of the class skills = Sorcerer has purple magic things and electricity
    So, I have no idea where you see a "nerf" in Sorcerer's power fantasy.
  • phoenixkungfu
    phoenixkungfu
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    MerguezMan wrote: »
    Your confusion may come from your own interpretation.

    Read again:
    "Forfeiting your class identity should be an option, but not a requirement to engage in PvE or PvP content. We acknowledge this is not the current reality for many classes and builds, and it’s one of the major areas for improvement we intend to tackle." (... in the FUTURE)

    Also note that CP system will be overhauled "in the future". That was about a year ago, but it's still true.

    You may also notice this:
    "When our team uses the term "class identity," we're referring to what makes the experience of playing a class feel unique from other classes, regardless of what role the character may be fulfilling."
    AKA "class identity" = uniqueness of the class compared to others
    Also, that means there is no "damage dealer" class.

    And finally, you may notice this:
    "Power fantasy refers to the fictional justification of your character's power and how it’s expressed through the look and feel of abilities."
    AKA "Power fantasy" = general look of the class skills = Sorcerer has purple magic things and electricity
    So, I have no idea where you see a "nerf" in Sorcerer's power fantasy.

    I thank you for your time to reach out to me. I will start with this phase from the "let's talk class identity in eso".

    "What we don’t want is to create scenarios where, to be effective, you feel obligated to fill a majority of your hotbar slots with non-class abilities. Forfeiting your class identity should be an option, but not a requirement to engage in PvE or PvP content. We acknowledge this is not the current reality for many classes and builds, and it’s one of the major areas for improvement we intend to tackle."

    The nerf to a very establish build focus around skill line using 100% of the skill line DEADric summoning. Goes against everything stated in the article vision and outreach from the dev to players vision of a roadmap. With the statements made with the clear cut better comparison of entropy vs DEADric prey and overload vs drawnbreaker. Last patch nerf is forcing the 100% focus playstyle focus DEADric summoning skill build to be optimized by using abilities outside of the skill line.

    This goes against power FANTASY because the visual of a magic sorcerer using a stam ultimate is not unique or iconic by using a drawnbreaker.

    This goes against play pattern because to be effective the option to use other abilities outside a sorcerer DEADric summoning skill line is clearly more effective.


  • Brennric
    Brennric
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    Oh hey! It's you again! I wondered where you went for the last couple days, I was getting worried. Thought you might actually be in a healthy place in your life instead of obsessing over the minutiae of an online game but.....no
  • phoenixkungfu
    phoenixkungfu
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    Xvorg wrote: »
    You know that Overload HA cannot be interrupted, right?

    Ask ZoS for a increased range, but let the skill be interruptable again, so anyone facing a OL HA sorc has some kind of counterplay

    Asking from overload to be interrupted. Is like having eye of the storm or dk shifting stand interrupted. Only its worst because your committed to a animation lock of overload heavy attack. It doesn't fit for the commitment to the attack.
  • Kel
    Kel
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    OP asks to have every other class nerfed constantly.

    Is upset when his personal favorite class is nerfed



    🤷‍♂️
  • VaranisArano
    VaranisArano
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    Hey, at least you read the article this time!

    There's a couple things to keep in mind with that article.
    1. Its a work in progress. That article was written more or less in response to tons of complaints about players feeling forced to rely on guild skills instead of class skills. Update 24 launched a month after that article with some updates for Sorc, Warden, and Dragonknight.

    2. What you think is a particular class' power fantasy or identity won't necessarily match what the Devs think.
    Example 1: StamDKs and Stone Fist
    Example 2: StamSorcs and Clanfear
    If you want an example of a bunch of disgruntled players going "How on earth does this fit into my power fantasy?" look no farther than the general StamDK reaction to the skill sometimes referred to as "poop fist."
  • NordSwordnBoard
    NordSwordnBoard
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    Imagine, complaining about the range aspect of an ultimate that offers both an AoE Heavy Attack (hold one button and aim) as well as a ranged light attack that can be weaved with skills.

    Isn't the simplest answer, use the light attack on the thing that is too far away for the heavy attack to hit?

    Personally, I found the OL heavy boring plagiarism. Playing as Emperor Palpatine in another game, you can use one or two handed lightning attacks, 'streak' twice before cooldown, electrocute the floor people are standing on to stun, hurricane, and of course chain lightning.

    This part of your first post on the forums:
    A nightblade gameplay is to use this to teleport away if a gank attempt goes wrong. Heavy overload was a balance answer to a poor combo attempt, defense armor set up and bar set up . It was in my opinion balance to revive stealth players. Who got to initiate offense. The true power of overload heavy attack is to counter the abuse of dodge roll and stealth mechanics as a form of defense. Hopefully I have provide number as a measurement of gameplay balance. Furthermore my goal was to enlighten pvp mechanics on why the range of heavy attack overload is under preforming.

    Stop disguising your stubborn refusals to adapt to change as some kind of attack on class identity.
    Fear is the Mindkiller
  • phoenixkungfu
    phoenixkungfu
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    To all those with the stop a honest discussion and feedback on this topic reply. Can you please only reply with Constructive feedback on topic and not on myself the poster. This is a Serious post and conversation. I do not want my thread to get close down because of others behaviors. I'm looking for answers on topic and not players' opinions of me. Furthermore for all players, future attempts to close down my attempts to create awareness and attempts to get understanding on a confusing matter. Your wasting your time with your opinion of me. For I clearly dont care and we continue to seek knowledge as well as give knowledge base on my experience. If there is any attempts to still give your personal opinion on me your mission is clear your attempt is to shut down this post. Which is clear to me and I what I have addressed this issue
    Thank you
    [snip]

    Edit for bait.
    Edited by ZOS_GregoryV on January 15, 2020 1:15AM
  • NordSwordnBoard
    NordSwordnBoard
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    Xvorg wrote: »
    You know that Overload HA cannot be interrupted, right?

    Ask ZoS for a increased range, but let the skill be interruptable again, so anyone facing a OL HA sorc has some kind of counterplay

    Asking from overload to be interrupted. Is like having eye of the storm or dk shifting stand interrupted. Only its worst because your committed to a animation lock of overload heavy attack. It doesn't fit for the commitment to the attack.

    No, it isn't. Say you could interrupt Destro Ult. The ultimate is gone after you cast it. You do not get the remaining ultimate pro-rated back to you. Overload uses the ult as taken, so you break the stun and go right back to using your remaining ultimate.

    IIRC, Overload is the ONLY ultimate that allows you to use it, get killed, and still have ultimate left when you rez.

    It's truly unique already, and was even more so in the past.
    Fear is the Mindkiller
  • CassandraGemini
    CassandraGemini
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    To all those with the stop a honest discussion and feedback on this topic reply. Can you please only reply with Constructive feedback on topic and not on myself the poster. This is a Serious post and conversation. I do not want my thread to get close down because of others behaviors. I'm looking for answers on topic and not players' opinions of me. Furthermore for all players, future attempts to close down my attempts to create awareness and attempts to get understanding on a confusing matter. Your wasting your time with your opinion of me. For I clearly dont care and we continue to seek knowledge as well as give knowledge base on my experience. If there is any attempts to still give your personal opinion on me your mission is clear your attempt is to shut down this post. Which is clear to me and I what I have addressed this issue
    Thank you
    [snip]

    Edit for bait.

    I'm sorry, but you are the only one who is responsible for your threads being closed down. You want to have a serious conversation? Please, please stop PUTTING EVERYTHING IN CAPS, it just screams trolling/baiting! [snip]

    Edit for bait.
    Edited by ZOS_GregoryV on January 15, 2020 1:16AM
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • phoenixkungfu
    phoenixkungfu
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    Hey, at least you read the article this time!

    There's a couple things to keep in mind with that article.
    1. Its a work in progress. That article was written more or less in response to tons of complaints about players feeling forced to rely on guild skills instead of class skills. Update 24 launched a month after that article with some updates for Sorc, Warden, and Dragonknight.

    2. What you think is a particular class' power fantasy or identity won't necessarily match what the Devs think.
    Example 1: StamDKs and Stone Fist
    Example 2: StamSorcs and Clanfear
    If you want an example of a bunch of disgruntled players going "How on earth does this fit into my power fantasy?" look no farther than the general StamDK reaction to the skill sometimes referred to as "poop fist."

    Thank you for your input. I'm new to the forum in terms to posting. However I'm not new to reading the forum and keeping up with topic and discussion. The timing of last patch nerf to sorcerer was bizarre. Some happened at the beginning of the pts cycle others at week 3 of the pts cycle? ALL AFTER THIS ARTICLE WAS RELEASED!
    And that ok, we all make mistakes. I honestly don't blame eso on this one. I BLAME THE FORUM AND MY CLASS REPRESENTATION. I REALLY BLAME MY CLASS REPRESENTATION. WOW JUST WOW. Nightblades was all over the forum saying we cant attack the overload heavy attack sorcerer. There was panic the it wasn't going to be acceptable not to focus on the armor resistance and out heal any type of damage. Which equals a dodge roll being a get out of jail free card. I saw 0 representation of sorcerer identity last patch. I saw 0 representation of the identity lost last patch sorcerer. this for me is acceptable. It's clear to see a shift in classes Performance mainly in my opinion based on the class represents. If I was a Scout talents, I would draft Templar class representative And dk class representative all day. AND FIRE SORCERER CLASS REPRESENTIVE.
    [snip]

    Edit for bait.
    Edited by ZOS_GregoryV on January 15, 2020 1:19AM
  • Agenericname
    Agenericname
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    Hey, at least you read the article this time!

    There's a couple things to keep in mind with that article.
    1. Its a work in progress. That article was written more or less in response to tons of complaints about players feeling forced to rely on guild skills instead of class skills. Update 24 launched a month after that article with some updates for Sorc, Warden, and Dragonknight.

    2. What you think is a particular class' power fantasy or identity won't necessarily match what the Devs think.
    Example 1: StamDKs and Stone Fist
    Example 2: StamSorcs and Clanfear
    If you want an example of a bunch of disgruntled players going "How on earth does this fit into my power fantasy?" look no farther than the general StamDK reaction to the skill sometimes referred to as "poop fist."

    Thank you for your input. I'm new to the forum in terms to posting. However I'm not new to reading the forum and keeping up with topic and discussion. The timing of last patch nerf to sorcerer was bizarre. Some happened at the beginning of the pts cycle others at week 3 of the pts cycle? ALL AFTER THIS ARTICLE WAS RELEASED!
    And that ok, we all make mistakes. I honestly don't blame eso on this one. I BLAME THE FORUM AND MY CLASS REPRESENTATION. I REALLY BLAME MY CLASS REPRESENTATION. WOW JUST WOW. Nightblades was all over the forum saying we cant attack the overload heavy attack sorcerer. There was panic the it wasn't going to be acceptable not to focus on the armor resistance and out heal any type of damage. Which equals a dodge roll being a get out of jail free card. I saw 0 representation of sorcerer identity last patch. I saw 0 representation of the identity lost last patch sorcerer. this for me is acceptable. It's clear to see a shift in classes Performance mainly in my opinion based on the class represents. If I was a Scout talents, I would draft Templar class representative And dk class representative all day. AND FIRE SORCERER CLASS REPRESENTIVE.
    [snip]

    Edit for bait.

    We don't really have class representatives in the literal sense, unless something has changed recently. They don't represent a single class like they did when the program was adopted.
    Edited by ZOS_GregoryV on January 15, 2020 1:19AM
  • MashmalloMan
    MashmalloMan
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    [snip]

    Limit your nerf requests and think about other classes more constructively and people will start giving you the time of day. Even if you weren't a troll, you definitely appear to be after the past 30+ forum posts you've made that also seem to only relate to YOUR playstyle and your build. [snip]

    Just to touch on your complaints, you're kind of using Overload wrong if your looking to kill players. Burst is king, so of course you will find the Overload Heavy Attack is much weaker than something like Dawnbreaker. Most players use Dawnbreaker or Meteor because you can let out a ton of damage and stun your target, you're also a sorc, so you have the best delayed burst potential in the game. Period. So pairing your regular skills with these bursty ults is very strong.

    If an enemy is too far, you should be light attack weaving overload anyway. Sure the heavy attack is fun and appealing, but it hits multiple targets so of course the range of the ability should be much shorter. It's still very broad, it's just perhaps not meant for your ranged playstyle.

    U23 and U24 also nerfed pretty much everyone and class identity wasn't 100% addressed, in fact it was hurt in many areas, especially due to the cost increase on aoe dots and the nerf to dots in general. Your guess is as good as all of ours, but they will pull back on those heavy handed nerfs next update because it takes ZOS 3 months to listen to their community. I believe the PTS patch notes get posted next Tuesday if memory serves correct with the previous year. (Week 3 of January for PTS). It also lines up with the fact that they just released an update on U25, usually happens a week before the PTS.
    To all those with the stop a honest discussion and feedback on this topic reply. Can you please only reply with Constructive feedback on topic and not on myself the poster. This is a Serious post and conversation. I do not want my thread to get close down because of others behaviors. I'm looking for answers on topic and not players' opinions of me. Furthermore for all players, future attempts to close down my attempts to create awareness and attempts to get understanding on a confusing matter. Your wasting your time with your opinion of me. For I clearly dont care and we continue to seek knowledge as well as give knowledge base on my experience. If there is any attempts to still give your personal opinion on me your mission is clear your attempt is to shut down this post. Which is clear to me and I what I have addressed this issue
    Thank you
    [snip]

    I'm sorry, but you are the only one who is responsible for your threads being closed down. You want to have a serious conversation? Please, please stop PUTTING EVERYTHING IN CAPS, it just screams trolling/baiting! [snip]

    [snip]

    Edit for bait.
    Edited by ZOS_GregoryV on January 15, 2020 1:36AM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • KillsAllElves
    KillsAllElves
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    Nerfs to overload and and pets doesnt reflect on identity!
  • Edziu
    Edziu
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    if you want sorc diversity, 1st nerf, delete his pets so people wont annoy everyone in towns and for many it will be finally release from bonds of need to duble slot pet/pets giving them more slots to use for more skills
  • idk
    idk
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    Hey, at least you read the article this time!

    There's a couple things to keep in mind with that article.
    1. Its a work in progress. That article was written more or less in response to tons of complaints about players feeling forced to rely on guild skills instead of class skills. Update 24 launched a month after that article with some updates for Sorc, Warden, and Dragonknight.

    2. What you think is a particular class' power fantasy or identity won't necessarily match what the Devs think.
    Example 1: StamDKs and Stone Fist
    Example 2: StamSorcs and Clanfear
    If you want an example of a bunch of disgruntled players going "How on earth does this fit into my power fantasy?" look no farther than the general StamDK reaction to the skill sometimes referred to as "poop fist."

    Good reply and very apt.
  • ZOS_GregoryV
    Greetings all!

    After removing a handful of posts and reviewing the thread, we have felt it best to go a head and close it as it does not seem to be going in a very civil, much less constructive, way. When creating threads/posts we ask that they be kept civil, constructive, and within the guidelines of the rules that we have in place. If there may be any questions in regards to the rules, please feel free to review them here.

    Thank you for your understanding,
    -Greg-
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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