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What are good DPS numbers for trial dummy for each class?

CrashTest
CrashTest
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Trying to get some numbers to measure by to see where I need improvement. I'm not talking exceptional numbers that only a handful can pull off. I mean numbers that are decent, where I'm not dragging down the team but pulling my own weight just fine.

I'm primarily interested in DK, Sorc, and NB, but if you know the numbers for other classes, that'd be great to know too. Thanks.

sSorc:
mSorc:

sNecro:
mNecro:

sNB:
mNB:

Best Answers

  • Chibs
    Chibs
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    for all classes 70-75k is achievable and is good for any endgame content outside of world record runs
    Answer ✓
  • Tannus15
    Tannus15
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    depends, are you talking about a build to take into trials or are you just dummy humping?

    if you're talking siroria with parse food & sorrow 80k+
    if you're talking false god and minimum 16k health then 70k+ is fine.
    Answer ✓
  • Runefang
    Runefang
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    For a parse build 70k+ is fine for most classes and will get you into most content. 80k+ is closer to top tier. Stamcros hit 85k+ as top tier though.
    Answer ✓
  • p00tx
    p00tx
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    CrashTest wrote: »
    mocap wrote: »
    Liko, youtube. Up-to-date parses for all classes including mag/stam. Nothing else there.

    He's exceptional and an example of maximum DPS that most will never hit even in the exact same gear and build as his. I'm looking for good numbers, not exceptional numbers.

    Would ~5k-10k less than him be good?

    Yes, for all but hm DLC 12 person content, that is absolutely fine. You can actually do even some of the older DLC hardmodes with those numbers, as long as you guys don't mind extra mechanics. HoF, MoL, and Asylum are examples of this. You just need good mechanical awareness and good time on target, rather than massive dps numbers.
    PC/Xbox NA Mindmender|Swashbuckler Supreme|Planes Breaker|Dawnbringer|Godslayer|Immortal Redeemer|Gryphon Heart|Tick-tock Tormentor|Dro-m'Athra Destroyer|Stormproof|Grand Overlord|Grand Mastercrafter|Master Grappler|Tamriel Hero
    Answer ✓
  • CrashTest
    CrashTest
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    Opinions will differ, but if group after group, dungeon after dungeon you are consistently pulling 45% of the damage, especially in single target fights, you are about or a bit above average. You aren't a drag on your group. For trials, a similar benchmark might be 13% of damage, depending on group composition.
    Thank you. I was wondering if I could use CMX as a gauge.
    Answer ✓
  • bol
    bol
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    Comparing yourself to other DPS in your group(s) is a very good indicator of your performance. It is unrealistic even for the top DPS to pull out big numbers in a PUG due to the lack of buffs and debuffs. A well organized trial group will give you very high % uptimes and make sure you do not have problems with sustain. With PUGs you will most likely not have the target debuffed, you will lack buffs for yourself and will find your self doing HA a lot.

    The other thing is that your DPS will be higher when you know the mechanics of the content you are doing well. Might be people who pull more on the trial dummy will be consistently lower then you in actual trial. That is another reason why comparing to those you play with is more important then the actual numbers you are seeing. Fact is that lying dead on the ground is a major DPS drop that you don't see on the trial dummy :)

    Unfortunatelly another high impact factor to your DPS is your latency. I have tested while travelling with my gaming laptop, and I can pull consistently 85k+ on a dummy when latency is around 70 while with 120 the parses come around 82k. The difference is even larger when doing Trials, when in same group same scenario I see loses like 10k dps on some parsing bosses.

    But to answer the OP what SirLeeMinion wrote I fully agree. Check your group %, and see how you are doing.
    Answer ✓
  • Czekoludek
    Czekoludek
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    sNB: 82k+
    mNB: 81k+
    sNecro: 90k+
  • mocap
    mocap
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    Liko, youtube. Up-to-date parses for all classes including mag/stam. Nothing else there.
  • CrashTest
    CrashTest
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    mocap wrote: »
    Liko, youtube. Up-to-date parses for all classes including mag/stam. Nothing else there.

    He's exceptional and an example of maximum DPS that most will never hit even in the exact same gear and build as his. I'm looking for good numbers, not exceptional numbers.

    Would ~5k-10k less than him be good?
  • SirLeeMinion
    SirLeeMinion
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    Welcome to the forums, where every child is above average and a question about good brings answers about BiS.

    You are already likely running combat metrics or bandits UI. When you run as DPS, look at your percentage of group damage done. Opinions will differ, but if group after group, dungeon after dungeon you are consistently pulling 45% of the damage, especially in single target fights, you are about or a bit above average. You aren't a drag on your group. For trials, a similar benchmark might be 13% of damage, depending on group composition. Percent of group DPS doesn't mean much in a single group, but watching it over the course of a month, you'll know how you stack up. For me personally, the best I can do is 40K on a 6M with a parse build, 32K on that 6M as I actually run using a PUG-proof build that can tank or heal others in a pinch. I find that with those numbers I'm usually the stronger of the two DPS, but definitely run into players that make me look like a child.
  • Runefang
    Runefang
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    Welcome to the forums, where every child is above average and a question about good brings answers about BiS.

    You are already likely running combat metrics or bandits UI. When you run as DPS, look at your percentage of group damage done. Opinions will differ, but if group after group, dungeon after dungeon you are consistently pulling 45% of the damage, especially in single target fights, you are about or a bit above average. You aren't a drag on your group. For trials, a similar benchmark might be 13% of damage, depending on group composition. Percent of group DPS doesn't mean much in a single group, but watching it over the course of a month, you'll know how you stack up. For me personally, the best I can do is 40K on a 6M with a parse build, 32K on that 6M as I actually run using a PUG-proof build that can tank or heal others in a pinch. I find that with those numbers I'm usually the stronger of the two DPS, but definitely run into players that make me look like a child.

    While I don’t completely disagree, comparative dps (e.g using % of group dps) is often not great as a measure. PUGs are almost always bad so 45% or 13% of a low number is still low. It’s not uncommon to do 25-30% group dps in a normal Craglorn trial pug for example.

    Dummy dps numbers are at least comparable without the variation of group ability to factor in. But to truly compare you do need to run typical parse gear too.
  • Grianasteri
    Grianasteri
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    This answer is dependent on a whole range of factors and considerations. What is "good" is hugely subjective and is not the same for every person or context.

    In this respect, I find it a largely pointless question, though I do understand why it is asked again and again.

    Fact is, dps in the region of 20k can clear literally every single bit of content in ESO (not including HM, score runs, no death runs etc). This does include veteran content, it just takes longer and you have to play more mechanics instead of burning through stuff ignoring the mechs.

    Will it be easy with such dps? No. Can it be done, absolutely. As for overland, everything will melt with 20k dps.

    The average player, as in the majority of the player base, will be doing in the region of 15 - 25k dps.
  • Shantu
    Shantu
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    I think it's hilarious to consider YouTube parsing posts by liko as DPS standards. Compare your numbers to others in your group. If everyone is happy and you're killing stuff, then your DPS is good enough.
  • CrashTest
    CrashTest
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    Fact is, dps in the region of 20k can clear literally every single bit of content in ESO (not including HM, score runs, no death runs etc). This does include veteran content, it just takes longer and you have to play more mechanics instead of burning through stuff ignoring the mechs.

    Will it be easy with such dps? No. Can it be done, absolutely. As for overland, everything will melt with 20k dps.

    The average player, as in the majority of the player base, will be doing in the region of 15 - 25k dps.
    Are you talking about 20k on the trial dummy or the 6 mil dummy? Because 20k on the trial dummy isn't enough to clear vet trials.
  • Taemiru
    Taemiru
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    60k+ is minimum for doing most of veteran content (thats usually minimum trial guild requirement, but you could do lower and still be fine), 70k+ is enough for everything 80k+ enough to start thinking about pushing stuff with big boys.
  • zvavi
    zvavi
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    This answer is dependent on a whole range of factors and considerations. What is "good" is hugely subjective and is not the same for every person or context.

    In this respect, I find it a largely pointless question, though I do understand why it is asked again and again.

    Fact is, dps in the region of 20k can clear literally every single bit of content in ESO (not including HM, score runs, no death runs etc). This does include veteran content, it just takes longer and you have to play more mechanics instead of burning through stuff ignoring the mechs.

    Will it be easy with such dps? No. Can it be done, absolutely. As for overland, everything will melt with 20k dps.

    The average player, as in the majority of the player base, will be doing in the region of 15 - 25k dps.

    What if the mechanics are burning through staff? 20k dps of both dds on trial dummy will wipe your group every time in vLoM on tree boss. Unless, of course, the healer deals another 30k to carry them. While i do agree on your point for older vDLC, the new ones have more dps checks, and are less forgiving.
  • kylewwefan
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    I gear my characters up exactly like I would in content. Only exception I will use some max stat/recovery food on the dummy.

    I’m nowhere close to these suggested numbers on most toons. Only ones that are is NB and Necro.

    I have some kind of rotation with all my characters, whether it’s optimal or not; who knows? But it’s the best I can do.

    I have noticed, most of my characters are around 30k dps on 3 mil dummy and that generally seems to translate to 50k dps on trial dummy.

    Step it up to the 6 mil dummy and some characters start to pull ahead a little bit, I think from the more execute time. But this is also why max stat/recovery food is used.

    Are we really at a place that would consider 30k dps not good? I don’t think we’re there yet myself. The other thing is people changing gear for a dummy test. That just doesn’t make sense. Use what you’re gonna use. Note that some BiS stuff does not work well in certain fights.


    I know a guy that was hitting around 17k on 3 mil and that went up to around 33k on trial dummy. If that’s more in the ballpark what you’re asking about, I’d say yeah; It wasn’t really good damage, but not terrible.

    So I see these 60,70,80k figures in comments and it kind of blows my mind. Most people are never gonna be there.
  • MEBengalsFan2001
    MEBengalsFan2001
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    Whatever you can do at a sparing target is not always true what you will do in a dungeon. To many variables to consider but here are the most common from my experience.

    1) Experience in content
    2) Positioning
    3) Buff or Debuff
    4) Build damage focus - AoE, DoT, Single Target, & Direct (going into a dungeon with lots of adds and going with a direct single target build will result in loss of DPS compared to a player running AoE setup that uses both DoT and Direct damage.
    5) Attribute, stats, CP, resources, foods, potions, etc... are you going for max damage or did you go for sustain, ability to survive, etc...
    6) Death - a dead damage dealer does not have any DPS (if you find yourself dead quite often it is time to adjust your stats to have more health and resistances)
    7) Gear - not improved or not using one of the better performing sets
    8) Flavor of the Update class or race - the reason you see so many of one or two type of classes or specific race during various updates for damage dealers is that changes were made to the class or race and it made it the preferred class to bring along as a damage dealer

    I know there are more but these 8 are common from my time playing other MMOs.

    I prefer playing support roles first and foremost; I like being the guy that hold down the boss so that the damage dealers can take him out. I also like healing and buffing my group and debuffing enemies. I find playing support is more rewarding than being a damage dealer.

    Also, when you play support you learn some of the ways to avoid one shots, you learn positioning better, you learn healing ability ranges, etc.. IMO, play support roles for a while and than go be a damage dealer - you will find yourself doing more damage because you will have a better understanding of how things interact and you can call out the player who is playing support and not doing their role well.

    Edited by MEBengalsFan2001 on January 16, 2020 6:00PM
  • p00tx
    p00tx
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    kylewwefan wrote: »
    I gear my characters up exactly like I would in content. Only exception I will use some max stat/recovery food on the dummy.

    I’m nowhere close to these suggested numbers on most toons. Only ones that are is NB and Necro.

    I have some kind of rotation with all my characters, whether it’s optimal or not; who knows? But it’s the best I can do.

    I have noticed, most of my characters are around 30k dps on 3 mil dummy and that generally seems to translate to 50k dps on trial dummy.

    Step it up to the 6 mil dummy and some characters start to pull ahead a little bit, I think from the more execute time. But this is also why max stat/recovery food is used.

    Are we really at a place that would consider 30k dps not good? I don’t think we’re there yet myself. The other thing is people changing gear for a dummy test. That just doesn’t make sense. Use what you’re gonna use. Note that some BiS stuff does not work well in certain fights.


    I know a guy that was hitting around 17k on 3 mil and that went up to around 33k on trial dummy. If that’s more in the ballpark what you’re asking about, I’d say yeah; It wasn’t really good damage, but not terrible.

    So I see these 60,70,80k figures in comments and it kind of blows my mind. Most people are never gonna be there.

    Lots of people are though, or we wouldn't be able to fill our raid teams, and it's not super difficult to get there with a little work. I've helped two people in the last week go from the mid 20s on the 3 mil to the mid 70s and mid 80s respectively on the 21mil in the span of a couple of hours each. They had the desire to do the content, and they were willing to put in the time and effort to qualify for it. If someone isn't into that sort of thing, it's totally fine, and there is plenty of content for them to play in. They just have to realize they're going to be left out of some stuff.
    PC/Xbox NA Mindmender|Swashbuckler Supreme|Planes Breaker|Dawnbringer|Godslayer|Immortal Redeemer|Gryphon Heart|Tick-tock Tormentor|Dro-m'Athra Destroyer|Stormproof|Grand Overlord|Grand Mastercrafter|Master Grappler|Tamriel Hero
  • CrashTest
    CrashTest
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    kylewwefan wrote: »
    The other thing is people changing gear for a dummy test. That just doesn’t make sense. Use what you’re gonna use. Note that some BiS stuff does not work well in certain fights.
    I don't understand that either, but I was told that it shows that you know what you're doing.

    When I started learning how to DPS, it was confusing to learn two different builds and rotations (one for trial dummy build and one for trials/dungeon). Just learning how to light attack weave was tricky enough, so I just used the exact same thing I use in actual content. But I've nailed light attack weaving now and I'm getting used to rotations, so it's less awkward and confusing to learn multiple builds and rotations. I think the confusion and awkwardness will go away with more practice though.
  • CrashTest
    CrashTest
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    p00tx wrote: »
    kylewwefan wrote: »
    I gear my characters up exactly like I would in content. Only exception I will use some max stat/recovery food on the dummy.

    I’m nowhere close to these suggested numbers on most toons. Only ones that are is NB and Necro.

    I have some kind of rotation with all my characters, whether it’s optimal or not; who knows? But it’s the best I can do.

    I have noticed, most of my characters are around 30k dps on 3 mil dummy and that generally seems to translate to 50k dps on trial dummy.

    Step it up to the 6 mil dummy and some characters start to pull ahead a little bit, I think from the more execute time. But this is also why max stat/recovery food is used.

    Are we really at a place that would consider 30k dps not good? I don’t think we’re there yet myself. The other thing is people changing gear for a dummy test. That just doesn’t make sense. Use what you’re gonna use. Note that some BiS stuff does not work well in certain fights.


    I know a guy that was hitting around 17k on 3 mil and that went up to around 33k on trial dummy. If that’s more in the ballpark what you’re asking about, I’d say yeah; It wasn’t really good damage, but not terrible.

    So I see these 60,70,80k figures in comments and it kind of blows my mind. Most people are never gonna be there.

    Lots of people are though, or we wouldn't be able to fill our raid teams, and it's not super difficult to get there with a little work. I've helped two people in the last week go from the mid 20s on the 3 mil to the mid 70s and mid 80s respectively on the 21mil in the span of a couple of hours each. They had the desire to do the content, and they were willing to put in the time and effort to qualify for it. If someone isn't into that sort of thing, it's totally fine, and there is plenty of content for them to play in. They just have to realize they're going to be left out of some stuff.

    Yep. I started out with 40k on the trial dummy, and now I'm 85k, but I still have a lot to learn about endgame DPS, hence my question topic.
  • Danksta
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    kylewwefan wrote: »
    I gear my characters up exactly like I would in content. Only exception I will use some max stat/recovery food on the dummy.

    I’m nowhere close to these suggested numbers on most toons. Only ones that are is NB and Necro.

    I have some kind of rotation with all my characters, whether it’s optimal or not; who knows? But it’s the best I can do.

    I have noticed, most of my characters are around 30k dps on 3 mil dummy and that generally seems to translate to 50k dps on trial dummy.

    Step it up to the 6 mil dummy and some characters start to pull ahead a little bit, I think from the more execute time. But this is also why max stat/recovery food is used.

    Are we really at a place that would consider 30k dps not good? I don’t think we’re there yet myself. The other thing is people changing gear for a dummy test. That just doesn’t make sense. Use what you’re gonna use. Note that some BiS stuff does not work well in certain fights.


    I know a guy that was hitting around 17k on 3 mil and that went up to around 33k on trial dummy. If that’s more in the ballpark what you’re asking about, I’d say yeah; It wasn’t really good damage, but not terrible.

    So I see these 60,70,80k figures in comments and it kind of blows my mind. Most people are never gonna be there.

    What I'm going to use where? I don't just have a blanket setup I use in all situations.
    BawKinTackWarDs PS4/NA

  • Taemiru
    Taemiru
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    kylewwefan wrote: »
    I gear my characters up exactly like I would in content. Only exception I will use some max stat/recovery food on the dummy.

    Are we really at a place that would consider 30k dps not good? I don’t think we’re there yet myself. The other thing is people changing gear for a dummy test. That just doesn’t make sense. Use what you’re gonna use. Note that some BiS stuff does not work well in certain fights.

    I know a guy that was hitting around 17k on 3 mil and that went up to around 33k on trial dummy. If that’s more in the ballpark what you’re asking about, I’d say yeah; It wasn’t really good damage, but not terrible.

    So I see these 60,70,80k figures in comments and it kind of blows my mind. Most people are never gonna be there.

    There is nothing bad with "cheesing" on the dummy, because the damage that you do on this single target fight will very very rarely transfer to real fight anyway. The reason why guilds for veteran content have the dps requirements usually with screenshot of combat metrics is to see that a person know the very basics of their rotation and can get decent amount of LA per fight. And let's not forget that while single target sets might be useless in some fights, there is still some amount of bosses that will stand still just like a target dummy (like most of things in vAA) so technically speaking you can take parse gear into a trial.

    And the numbers that are being said in this tread (besides ofc those geniuses who write numbers of some youtube guys that are able to get most damage from their character and have perfect rotation) are the requirements for most of the basic veteran trial guilds, if you want a spot in one you need to pull their minimum (usually 60k+), damage that is technically a bit more than enough to carry your own weight but it also ensures that fights will not take forever to finish. As for other content you can go much lower and most of the time no one will care long as you pull an ok amount and do mechanics, well unless you get some elite tryhard that just want to show off how amazing they are x)
  • kylewwefan
    kylewwefan
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    Far as I can tell; DPS is always going to be a major issue in this game.

    The OP is hitting 85k on the trial dummy and questioning if this is good damage or not? Shame on you for not knowing or just trying to stroke your own ego. I can’t even tell what’s really going on here.

    You don’t just “get there” I know that much.
    Danksta wrote: »
    What I'm going to use where? I don't just have a blanket setup I use in all situations.

    So you wouldn’t use false god/ mother sorrow for pretty much everything? I call BS. Lol


    I can say is I’ve been in groups with super high burn and fail because of mechanics, and groups with OK to low damage and crush stuff because they play well. And a f ton of groups that just plain blow and they’re not ready for vet stuff. They’re probably in the <10k club witch is totally fine for questing and normal group stuff, but not vet.

    I still have in my head that 30k dps on 3 mil solo is pretty good. Whatever that translates to on the trial dummy is fine.
  • Danksta
    Danksta
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    kylewwefan wrote: »
    Far as I can tell; DPS is always going to be a major issue in this game.

    The OP is hitting 85k on the trial dummy and questioning if this is good damage or not? Shame on you for not knowing or just trying to stroke your own ego. I can’t even tell what’s really going on here.

    You don’t just “get there” I know that much.
    Danksta wrote: »
    What I'm going to use where? I don't just have a blanket setup I use in all situations.

    So you wouldn’t use false god/ mother sorrow for pretty much everything? I call BS. Lol


    I can say is I’ve been in groups with super high burn and fail because of mechanics, and groups with OK to low damage and crush stuff because they play well. And a f ton of groups that just plain blow and they’re not ready for vet stuff. They’re probably in the <10k club witch is totally fine for questing and normal group stuff, but not vet.

    I still have in my head that 30k dps on 3 mil solo is pretty good. Whatever that translates to on the trial dummy is fine.

    There's really only two trials I really run mag DPS because all the rest of them are stam trials, so no, I wouldn't run fg/ms for just about everything. But go ahead and call bs lol
    BawKinTackWarDs PS4/NA

  • CrashTest
    CrashTest
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    kylewwefan wrote: »
    The OP is hitting 85k on the trial dummy and questioning if this is good damage or not? Shame on you for not knowing or just trying to stroke your own ego. I can’t even tell what’s really going on here.

    You don’t just “get there” I know that much.
    And this is the reason I don't know. People like you who assume I ask questions to humble brag or who just outright call me a potato for hitting 85k and not 90k+. If I actually knew what was good DPS and my intention was to "stroke" my own ego, I would've posted that I was 85k in my very first post instead of way down below.

    Anyway, thanks to all the helpful answers. My question has been thoroughly answered. In case anyone missed it: 70-75k is good on the trial dummy, and a bonus tip from @SirLeeMinion for actual content is you can use your % of group DPS in Combat Metrics to see if you're pulling your weight in trials and dungeons (45%+ in dungeons and 13%+ in trials).
  • Joxer61
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    bol wrote: »
    I have tested while travelling with my gaming laptop, and I can pull consistently 85k+ on a dummy when latency is around 70 while with 120 the parses come around 82k. The difference is even larger when doing Trials, when in same group same scenario I see loses like 10k dps on some parsing bosses.

    LOL!! Come and talk about lat when you play with a constant 300.....but 70??? 120??? omg, in my dreams! ;)
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