Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Starting in Elsweyr and play order

mfcostacampos
mfcostacampos
✭✭✭
Hi all

I recently got the game and have been trying to decide what content to do first.
I bought the Elsweyr collector's edition, so my game starts there.

I've read online that it's recommended to leave Elsweyr straight after the tutorial and go straight to the starter city to get the Main Quest. However, in a real world scenario, it wouldn't make sense for me to start a journey in one place to randomly teleport somewhere else (and with the Grand Adept saying he hopes I don't leave Elsweyr it feels even more nonsensical to leave).

So, with this in mind, I was thinking of interpreting Northern Elsweyr as my starter zone, completing it and then starting the main quest after and play through the content in chronological order. I just wanted to double-check that this isn't game-breaking in any way and that I'll still be able to access all content in the game even if I complete Elsweyr first?

Thanks!
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    AFAIK, you won't "break" anything by doing that. However, some of the "previous" content will seem out of place when you get to it.

    Here's a thread with some good information about how to handle the "out of order-ness":

    https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide
  • Cirantille
    Cirantille
    ✭✭✭✭✭
    ✭✭
    No it is not.

    I started playing from Summetset to wherever I wanted and completed all zone stories without a problem :)

    It is just sometimes in stories you may see dead people being alive, or mentioning already happened stuff etc
  • RefLiberty
    RefLiberty
    ✭✭✭✭✭
    You will be able to play Chronologically after you do a latest content.

    The Season of the Dragon:
    A Rage of DragonsElsweyr — Quests to defeat the Euraxian and Draconic invaders of Anequina
    Reforming the DragonguardCrown Store — Quests to restore an ancient order and drive the dragons out of Pellitine

    This is the road map for you (Soul Shriven is the main one)
    https://en.uesp.net/wiki/Online:Story_Quests

  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you want to start a new character and do the content in proper order, just skip the tutorial when you create your character. You'll begin outside of the Star Haven Adeptorium. Having had no interaction with the Grand Adept yet, your character will be free of a guilty conscience and can run to the nearest wayshrine and head to your alliance's first zone to start the main quest.
    I've fought mudcrabs more fearsome than me!
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    SeaGtGruff wrote: »
    If you want to start a new character and do the content in proper order, just skip the tutorial when you create your character. You'll begin outside of the Star Haven Adeptorium. Having had no interaction with the Grand Adept yet, your character will be free of a guilty conscience and can run to the nearest wayshrine and head to your alliance's first zone to start the main quest.

    If the OP is just starting from the beginning (as in "just bought the game") s/he's not going to have the option to skip the tutorial.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    There's nothing game-breaking, nor will you be cut out of any game content if you do the Season of the Dragon stuff first.

    That being said, you may have to mentally handwave some of the Main Quest and especially the Elsweyr Prologue chronologically because of some recurring characters and plot events.

    If you want to have the plot of Elsweyr make a little more sense without abandoning the Elsweyr story completely, you might consider doing the Elsweyr Prologue right away. You can start this via the free Sealed Imperial Summons item in the Crown Store. Note that the quest will take you to a number of base game locations so there will be a lot of exploring.

    Alternatively, here's the gist of the Elsweyr Prologue under the spoiler:
    Former Imperial Chancellor Abnur Tharn wants you to help him find the "Demon Weapon" and use it to convince the 3 Alliances to stop fighting in Cyrodiil. Khamira, a Khajiit agent, thinks this is a terrible idea. Euraxia, Abnur's half-sister, wants the demon weapon for herself.

    You, Abnur, and Khamira track the Demon Weapon to the Halls of Colossus, only to discover that Euraxia got there first. Abnur attempts to reseal the vault containing the weapon with the Wrathstone, but its too late. The imprisoned dragons escape the vault and rush to begin their rampage of terror across Elsweyr.

    Nice job breaking it, hero...
  • mfcostacampos
    mfcostacampos
    ✭✭✭
    There's nothing game-breaking, nor will you be cut out of any game content if you do the Season of the Dragon stuff first.

    That being said, you may have to mentally handwave some of the Main Quest and especially the Elsweyr Prologue chronologically because of some recurring characters and plot events.

    If you want to have the plot of Elsweyr make a little more sense without abandoning the Elsweyr story completely, you might consider doing the Elsweyr Prologue right away. You can start this via the free Sealed Imperial Summons item in the Crown Store. Note that the quest will take you to a number of base game locations so there will be a lot of exploring.

    Alternatively, here's the gist of the Elsweyr Prologue under the spoiler:
    Former Imperial Chancellor Abnur Tharn wants you to help him find the "Demon Weapon" and use it to convince the 3 Alliances to stop fighting in Cyrodiil. Khamira, a Khajiit agent, thinks this is a terrible idea. Euraxia, Abnur's half-sister, wants the demon weapon for herself.

    You, Abnur, and Khamira track the Demon Weapon to the Halls of Colossus, only to discover that Euraxia got there first. Abnur attempts to reseal the vault containing the weapon with the Wrathstone, but its too late. The imprisoned dragons escape the vault and rush to begin their rampage of terror across Elsweyr.

    Nice job breaking it, hero...

    Hmm... so I did a bit of reading and realised that Cadwell makes an appearance in Season of the Dragon, with there being a dialogue where your character even says 'You're not the Cadwell I know', so it feels a like actually it would make more sense to go do the main quest after the Elsweyr tutorial...
    About to create my 20th character to get this right - let's hope this time's it lol
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sylvermynx wrote: »
    SeaGtGruff wrote: »
    If you want to start a new character and do the content in proper order, just skip the tutorial when you create your character. You'll begin outside of the Star Haven Adeptorium. Having had no interaction with the Grand Adept yet, your character will be free of a guilty conscience and can run to the nearest wayshrine and head to your alliance's first zone to start the main quest.

    If the OP is just starting from the beginning (as in "just bought the game") s/he's not going to have the option to skip the tutorial.

    Yes, I know. But the OP has already started a character and gone through the tutorial, yes?

    So now the OP can create a brand new character-- if desired-- skip the tutorial, and go straight to the first zone to begin the Main Quest and play through the content in order.
    I've fought mudcrabs more fearsome than me!
  • mfcostacampos
    mfcostacampos
    ✭✭✭
    SeaGtGruff wrote: »
    Sylvermynx wrote: »
    SeaGtGruff wrote: »
    If you want to start a new character and do the content in proper order, just skip the tutorial when you create your character. You'll begin outside of the Star Haven Adeptorium. Having had no interaction with the Grand Adept yet, your character will be free of a guilty conscience and can run to the nearest wayshrine and head to your alliance's first zone to start the main quest.

    If the OP is just starting from the beginning (as in "just bought the game") s/he's not going to have the option to skip the tutorial.

    Yes, I know. But the OP has already started a character and gone through the tutorial, yes?

    So now the OP can create a brand new character-- if desired-- skip the tutorial, and go straight to the first zone to begin the Main Quest and play through the content in order.

    Being OCD about content, the last thing I'd do would be skip the tutorial - has to be the fullest playthrough on the single character.
    Plus, I'd miss a skill point.
  • Streega
    Streega
    ✭✭✭✭✭
    There's nothing game-breaking, nor will you be cut out of any game content if you do the Season of the Dragon stuff first.

    That being said, you may have to mentally handwave some of the Main Quest and especially the Elsweyr Prologue chronologically because of some recurring characters and plot events.

    If you want to have the plot of Elsweyr make a little more sense without abandoning the Elsweyr story completely, you might consider doing the Elsweyr Prologue right away. You can start this via the free Sealed Imperial Summons item in the Crown Store. Note that the quest will take you to a number of base game locations so there will be a lot of exploring.

    Alternatively, here's the gist of the Elsweyr Prologue under the spoiler:
    Former Imperial Chancellor Abnur Tharn wants you to help him find the "Demon Weapon" and use it to convince the 3 Alliances to stop fighting in Cyrodiil. Khamira, a Khajiit agent, thinks this is a terrible idea. Euraxia, Abnur's half-sister, wants the demon weapon for herself.

    You, Abnur, and Khamira track the Demon Weapon to the Halls of Colossus, only to discover that Euraxia got there first. Abnur attempts to reseal the vault containing the weapon with the Wrathstone, but its too late. The imprisoned dragons escape the vault and rush to begin their rampage of terror across Elsweyr.

    Nice job breaking it, hero...

    Hmm... so I did a bit of reading and realised that Cadwell makes an appearance in Season of the Dragon, with there being a dialogue where your character even says 'You're not the Cadwell I know', so it feels a like actually it would make more sense to go do the main quest after the Elsweyr tutorial...
    About to create my 20th character to get this right - let's hope this time's it lol

    Quite opposite: You first meet Cadwell (and Abnur!) in the Main Quest, and that's why your character presumably knows who he is. If you care about the continuity and don't want to have your brains scrambled, at least find the Hooded Figure and do the Coldharbour Main Quest first. After that feel free do do what you want, but the proper order is in the post quoted above: https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide
    Edited by Streega on January 7, 2020 11:55AM
    ⊂( ̄(工) ̄)⊃ Don't-Care-Bear ⊂( ̄(工) ̄)⊃
    PC EU "House Tertia" - Friendly Guild for Mature Folks (housetertia.com)
    PC EU "Priests of Hircine" - Awesome Guild for Friendly Werewolves (free bites!)
    Master Angler
  • rexagamemnon
    rexagamemnon
    ✭✭✭✭✭
    Ya not gona lie, when i make new characters it sometimes is kind of nuts to navigate what quests to do. Im in the process of completing all the zone maps on my main character. But my other characters, i use for specific things like dungeons and trials, and deciding what content to do and leave unfulfilled really tears at the inner ocd in me😂. I wish there was a way we could turn content off for characters. Or just have everything account bound if you choose. I’d go with that personally. Because the charcters are just avatars of your accomplishments. Thats why i hate the way PVP is set up. If one were to make it all the way to Grand overlord in the alliance war ranks, i make a new character and im a recruit all over again? Whiskey tango hotel? Maybe ZOS will change the alliance war ranks, but i dont see them implementing anything for the PVE content. But i have a alot of faith in @ZOS dev team. They have delivered and continue delivering one the best games in the history of gaming even with the problems that need to be fixed that they have already spoken of and my personal grudge on the imperial passives and templar nerfs😂. And i know going forward they will continue to deliver an amazing product.
  • mfcostacampos
    mfcostacampos
    ✭✭✭
    Ok, so based on all this think I'll do:
    - Elsweyr Tutorial
    - Cold Shriven in Coldharbour
    - All the Main and Alliance Quest stuff (including the Cadwell Silver and Gold)
    - And then follow the DLC order while completing the different zones
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    There's nothing game-breaking, nor will you be cut out of any game content if you do the Season of the Dragon stuff first.

    That being said, you may have to mentally handwave some of the Main Quest and especially the Elsweyr Prologue chronologically because of some recurring characters and plot events.

    If you want to have the plot of Elsweyr make a little more sense without abandoning the Elsweyr story completely, you might consider doing the Elsweyr Prologue right away. You can start this via the free Sealed Imperial Summons item in the Crown Store. Note that the quest will take you to a number of base game locations so there will be a lot of exploring.

    Alternatively, here's the gist of the Elsweyr Prologue under the spoiler:
    Former Imperial Chancellor Abnur Tharn wants you to help him find the "Demon Weapon" and use it to convince the 3 Alliances to stop fighting in Cyrodiil. Khamira, a Khajiit agent, thinks this is a terrible idea. Euraxia, Abnur's half-sister, wants the demon weapon for herself.

    You, Abnur, and Khamira track the Demon Weapon to the Halls of Colossus, only to discover that Euraxia got there first. Abnur attempts to reseal the vault containing the weapon with the Wrathstone, but its too late. The imprisoned dragons escape the vault and rush to begin their rampage of terror across Elsweyr.

    Nice job breaking it, hero...

    Hmm... so I did a bit of reading and realised that Cadwell makes an appearance in Season of the Dragon, with there being a dialogue where your character even says 'You're not the Cadwell I know', so it feels a like actually it would make more sense to go do the main quest after the Elsweyr tutorial...
    About to create my 20th character to get this right - let's hope this time's it lol

    Cadwell and Abnur Tharn are the two major characters who's continuity is affected by the Main Quest. Tharn is probably the more egregious example since he (Spoiler for Main Quest)
    starts the main quest under house arrest in the Castle of the Worm and quite literally can't be running around Elsweyr until you get him out.

    Cadwell gets a similar treatment to a number of quest NPCs who appeared in earlier released content. You'll get some altered dialogue in the newer content if you have a preexisting relationship with that NPC from older content, but ZOS rarely went back to older content to add in a relationship from the newer content. That sometimes results in going back to older content and having characters you've met act like your (newer) adventures haven't happened yet. YMMV on whether that bugs you or not.
  • Danikat
    Danikat
    ✭✭✭✭✭
    ✭✭✭✭✭
    There's nothing game-breaking, nor will you be cut out of any game content if you do the Season of the Dragon stuff first.

    That being said, you may have to mentally handwave some of the Main Quest and especially the Elsweyr Prologue chronologically because of some recurring characters and plot events.

    If you want to have the plot of Elsweyr make a little more sense without abandoning the Elsweyr story completely, you might consider doing the Elsweyr Prologue right away. You can start this via the free Sealed Imperial Summons item in the Crown Store. Note that the quest will take you to a number of base game locations so there will be a lot of exploring.

    Alternatively, here's the gist of the Elsweyr Prologue under the spoiler:
    Former Imperial Chancellor Abnur Tharn wants you to help him find the "Demon Weapon" and use it to convince the 3 Alliances to stop fighting in Cyrodiil. Khamira, a Khajiit agent, thinks this is a terrible idea. Euraxia, Abnur's half-sister, wants the demon weapon for herself.

    You, Abnur, and Khamira track the Demon Weapon to the Halls of Colossus, only to discover that Euraxia got there first. Abnur attempts to reseal the vault containing the weapon with the Wrathstone, but its too late. The imprisoned dragons escape the vault and rush to begin their rampage of terror across Elsweyr.

    Nice job breaking it, hero...

    Hmm... so I did a bit of reading and realised that Cadwell makes an appearance in Season of the Dragon, with there being a dialogue where your character even says 'You're not the Cadwell I know', so it feels a like actually it would make more sense to go do the main quest after the Elsweyr tutorial...
    About to create my 20th character to get this right - let's hope this time's it lol

    Cadwell and Abnur Tharn are the two major characters who's continuity is affected by the Main Quest. Tharn is probably the more egregious example since he (Spoiler for Main Quest)
    starts the main quest under house arrest in the Castle of the Worm and quite literally can't be running around Elsweyr until you get him out.

    Cadwell gets a similar treatment to a number of quest NPCs who appeared in earlier released content. You'll get some altered dialogue in the newer content if you have a preexisting relationship with that NPC from older content, but ZOS rarely went back to older content to add in a relationship from the newer content. That sometimes results in going back to older content and having characters you've met act like your (newer) adventures haven't happened yet. YMMV on whether that bugs you or not.

    The Elseweyr prologue quest bothered me more than most for exactly that reason. One of my characters went immediately from hearing about Abnur Tharn's involvement with the Five Companions in the first part of the main story, and how we'll have to somehow track him down, straight into talking to someone I thought was a normal quest giver and being told Tharn's sent me a letter and wants to meet up for a chat!

    I really like that One Tamriel opened the game up and let us choose which content we do and in what order, but I wish they'd extend that choice to new characters too. Either let us choose a starting location or start us in the first city for the Alliance with quests, boats/caravans and wayshrines to access all the maps. Forcing everyone into the latest expansion when ZOS must know their own writers have designed it not to make sense that way is just annoying.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ok, so based on all this think I'll do:
    - Elsweyr Tutorial
    - Cold Shriven in Coldharbour
    - All the Main and Alliance Quest stuff (including the Cadwell Silver and Gold)
    - And then follow the DLC order while completing the different zones

    That is a good plan.

    Although both the Thieves Guild and the Dark Brotherhood quest lines can be done at anytime. There is no story overlap with that content. So you can mix those in as you see fit. Note, the random dailies send you all over the original 15 zones, but those objectives are generated as each quest comes up.
    Edited by Nestor on January 7, 2020 1:48PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • mfcostacampos
    mfcostacampos
    ✭✭✭
    Nestor wrote: »
    Ok, so based on all this think I'll do:
    - Elsweyr Tutorial
    - Cold Shriven in Coldharbour
    - All the Main and Alliance Quest stuff (including the Cadwell Silver and Gold)
    - And then follow the DLC order while completing the different zones

    That is a good plan.

    Although both the Thieves Guild and the Dark Brotherhood quest lines can be done at anytime. There is no story overlap with that content. So you can mix those in as you see fit. Note, the random dailies send you all over the original 15 zones, but those objectives are generated as each quest comes up.

    How do the dailies work in ESO?
    Is there basically a board of some sort of something to get them from?
    Are they on a repeatable cycle? If so, I might park dailies for now - unless there's dailies that I only get offered when doing specific quest lines or while at a certain level?
  • Neoealth
    Neoealth
    ✭✭✭✭✭
    ✭✭
    I really dislike how they dump players into Elsweyr from the get go. They should keep the cold harbour start but give players the option to skip straight to their starter zone. Story wise it's so disjointed. It's not like there is nothing stopping players who wish to quest in Elsweyr to teleport there right away. Why force all players there with no sense of direction?

    It's a really confusing way to introduce the game to a new player. It's always bothered me.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nestor wrote: »
    Ok, so based on all this think I'll do:
    - Elsweyr Tutorial
    - Cold Shriven in Coldharbour
    - All the Main and Alliance Quest stuff (including the Cadwell Silver and Gold)
    - And then follow the DLC order while completing the different zones

    That is a good plan.

    Although both the Thieves Guild and the Dark Brotherhood quest lines can be done at anytime. There is no story overlap with that content. So you can mix those in as you see fit. Note, the random dailies send you all over the original 15 zones, but those objectives are generated as each quest comes up.

    How do the dailies work in ESO?
    Is there basically a board of some sort of something to get them from?
    Are they on a repeatable cycle? If so, I might park dailies for now - unless there's dailies that I only get offered when doing specific quest lines or while at a certain level?

    Dailies unlock at different points in the Guild quests, but don't really have an impact on the quests. They are more like "Hey, here's your daily fetch quest for this guild." There are also a few dailies you'll find in major cities, such as the "hunt this World boss" types. Those can be spotted by the blue Quest arrow.

    They reset at 1am EST each day.
  • mfcostacampos
    mfcostacampos
    ✭✭✭
    Nestor wrote: »
    Ok, so based on all this think I'll do:
    - Elsweyr Tutorial
    - Cold Shriven in Coldharbour
    - All the Main and Alliance Quest stuff (including the Cadwell Silver and Gold)
    - And then follow the DLC order while completing the different zones

    That is a good plan.

    Although both the Thieves Guild and the Dark Brotherhood quest lines can be done at anytime. There is no story overlap with that content. So you can mix those in as you see fit. Note, the random dailies send you all over the original 15 zones, but those objectives are generated as each quest comes up.

    How do the dailies work in ESO?
    Is there basically a board of some sort of something to get them from?
    Are they on a repeatable cycle? If so, I might park dailies for now - unless there's dailies that I only get offered when doing specific quest lines or while at a certain level?

    Dailies unlock at different points in the Guild quests, but don't really have an impact on the quests. They are more like "Hey, here's your daily fetch quest for this guild." There are also a few dailies you'll find in major cities, such as the "hunt this World boss" types. Those can be spotted by the blue Quest arrow.

    They reset at 1am EST each day.

    The guild quest ones, I guess I'd always be able to do then? As in, after I've progressed to a certain point they wouldn't become unavailable?
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nestor wrote: »
    Ok, so based on all this think I'll do:
    - Elsweyr Tutorial
    - Cold Shriven in Coldharbour
    - All the Main and Alliance Quest stuff (including the Cadwell Silver and Gold)
    - And then follow the DLC order while completing the different zones

    That is a good plan.

    Although both the Thieves Guild and the Dark Brotherhood quest lines can be done at anytime. There is no story overlap with that content. So you can mix those in as you see fit. Note, the random dailies send you all over the original 15 zones, but those objectives are generated as each quest comes up.

    How do the dailies work in ESO?
    Is there basically a board of some sort of something to get them from?
    Are they on a repeatable cycle? If so, I might park dailies for now - unless there's dailies that I only get offered when doing specific quest lines or while at a certain level?

    Dailies unlock at different points in the Guild quests, but don't really have an impact on the quests. They are more like "Hey, here's your daily fetch quest for this guild." There are also a few dailies you'll find in major cities, such as the "hunt this World boss" types. Those can be spotted by the blue Quest arrow.

    They reset at 1am EST each day.

    The guild quest ones, I guess I'd always be able to do then? As in, after I've progressed to a certain point they wouldn't become unavailable?

    Correct, once unlocked (usually by joining, reaching a certain rank with the guild, or completing a certain quest) dailies are always available for that character.

    This post describes how to unlock all the dailies prior to the release of Elsweyr: https://forums.elderscrollsonline.com/en/discussion/464861/esos-5th-anniversary-jubliee-unlocking-all-the-dailies/

    Elsweyr Dailies: https://en.uesp.net/wiki/Online:Repeatable_Quests#Elsweyr_Quests
    Dragonhold Dailies:https://en.uesp.net/wiki/Online:Repeatable_Quests#Dragonhold_Quests
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    SeaGtGruff wrote: »
    Sylvermynx wrote: »
    SeaGtGruff wrote: »
    If you want to start a new character and do the content in proper order, just skip the tutorial when you create your character. You'll begin outside of the Star Haven Adeptorium. Having had no interaction with the Grand Adept yet, your character will be free of a guilty conscience and can run to the nearest wayshrine and head to your alliance's first zone to start the main quest.

    If the OP is just starting from the beginning (as in "just bought the game") s/he's not going to have the option to skip the tutorial.

    Yes, I know. But the OP has already started a character and gone through the tutorial, yes?

    So now the OP can create a brand new character-- if desired-- skip the tutorial, and go straight to the first zone to begin the Main Quest and play through the content in order.

    Being OCD about content, the last thing I'd do would be skip the tutorial - has to be the fullest playthrough on the single character.
    Plus, I'd miss a skill point.

    Lol ok good luck
  • Jayne_Doe
    Jayne_Doe
    ✭✭✭✭✭
    ✭✭
    Nestor wrote: »
    Ok, so based on all this think I'll do:
    - Elsweyr Tutorial
    - Cold Shriven in Coldharbour
    - All the Main and Alliance Quest stuff (including the Cadwell Silver and Gold)
    - And then follow the DLC order while completing the different zones

    That is a good plan.

    Although both the Thieves Guild and the Dark Brotherhood quest lines can be done at anytime. There is no story overlap with that content. So you can mix those in as you see fit. Note, the random dailies send you all over the original 15 zones, but those objectives are generated as each quest comes up.

    How do the dailies work in ESO?
    Is there basically a board of some sort of something to get them from?
    Are they on a repeatable cycle? If so, I might park dailies for now - unless there's dailies that I only get offered when doing specific quest lines or while at a certain level?

    Dailies unlock at different points in the Guild quests, but don't really have an impact on the quests. They are more like "Hey, here's your daily fetch quest for this guild." There are also a few dailies you'll find in major cities, such as the "hunt this World boss" types. Those can be spotted by the blue Quest arrow.

    They reset at 1am EST each day.

    The guild quest ones, I guess I'd always be able to do then? As in, after I've progressed to a certain point they wouldn't become unavailable?

    Correct, once unlocked (usually by joining, reaching a certain rank with the guild, or completing a certain quest) dailies are always available for that character.

    This post describes how to unlock all the dailies prior to the release of Elsweyr: https://forums.elderscrollsonline.com/en/discussion/464861/esos-5th-anniversary-jubliee-unlocking-all-the-dailies/

    Elsweyr Dailies: https://en.uesp.net/wiki/Online:Repeatable_Quests#Elsweyr_Quests
    Dragonhold Dailies:https://en.uesp.net/wiki/Online:Repeatable_Quests#Dragonhold_Quests

    You should really think of the dailies as stuff you can do when you've completed story content. Of course, there are exclusive items found in daily rewards, such as motifs, so sometimes you might want to start on them sooner if you're interested in their rewards. But, as a new player, you can skip those for now and just focus on getting through the story content. Dailies will always be there, and really are designed to give players something to do when they've completed everything else.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jayne_Doe wrote: »
    Nestor wrote: »
    Ok, so based on all this think I'll do:
    - Elsweyr Tutorial
    - Cold Shriven in Coldharbour
    - All the Main and Alliance Quest stuff (including the Cadwell Silver and Gold)
    - And then follow the DLC order while completing the different zones

    That is a good plan.

    Although both the Thieves Guild and the Dark Brotherhood quest lines can be done at anytime. There is no story overlap with that content. So you can mix those in as you see fit. Note, the random dailies send you all over the original 15 zones, but those objectives are generated as each quest comes up.

    How do the dailies work in ESO?
    Is there basically a board of some sort of something to get them from?
    Are they on a repeatable cycle? If so, I might park dailies for now - unless there's dailies that I only get offered when doing specific quest lines or while at a certain level?

    Dailies unlock at different points in the Guild quests, but don't really have an impact on the quests. They are more like "Hey, here's your daily fetch quest for this guild." There are also a few dailies you'll find in major cities, such as the "hunt this World boss" types. Those can be spotted by the blue Quest arrow.

    They reset at 1am EST each day.

    The guild quest ones, I guess I'd always be able to do then? As in, after I've progressed to a certain point they wouldn't become unavailable?

    Correct, once unlocked (usually by joining, reaching a certain rank with the guild, or completing a certain quest) dailies are always available for that character.

    This post describes how to unlock all the dailies prior to the release of Elsweyr: https://forums.elderscrollsonline.com/en/discussion/464861/esos-5th-anniversary-jubliee-unlocking-all-the-dailies/

    Elsweyr Dailies: https://en.uesp.net/wiki/Online:Repeatable_Quests#Elsweyr_Quests
    Dragonhold Dailies:https://en.uesp.net/wiki/Online:Repeatable_Quests#Dragonhold_Quests

    You should really think of the dailies as stuff you can do when you've completed story content. Of course, there are exclusive items found in daily rewards, such as motifs, so sometimes you might want to start on them sooner if you're interested in their rewards. But, as a new player, you can skip those for now and just focus on getting through the story content. Dailies will always be there, and really are designed to give players something to do when they've completed everything else.

    To a certain extent, yes. Most dailies are simple tasks designed for players who want the rewards or need something to occupy their time.

    However, the Guild dailies can be very useful if you need to grind standing with a particular guild or unlock rewards/achievements. For example, the Undaunted delve daily grants reputation towards the Undaunted skill tree and the Dark Brotherhood's Black Sacrament granted reputation points towards higher rank which is necessary to advance the DB questline. Guild dailies are far from the only way to advance your reputation with your guilds, of course.
Sign In or Register to comment.