There’s something called siege shield and purge. Maybe more players should be slotting them.
Siege damage is fine as it is, it suppose to be strong.... because it is siege!
Ever been around when the siege damage was 2x as strong? Siege damage is tame in comparison.
Dont stand in red circles
This influx of people asking for nerfs to things that we have been dealing for the last... wow! 6 years!! Makes me think that Fortnite - Overwatch type of games with their simpler mechanics has damaged the whole gaming community.
At the end we will be playing FPS shooters with staves or bows... and without classes...
Siege does way to much with no penalty. Why does meat bag put over a 50% healing debuff and do outrageous amount of damage. Damage of siege needs to be reduced just slightly. If you are be dog piled by a Zerg and have siege on you there is no way of surviving. For the millions effects that siege does and the damage that it deals it’s just stupid.
TheBonesXXX wrote: »All AoEs should function like proxy det. Then smart players will spread out and the rest die.
Get out of the way if you don't want to die to a massive rotting ball of flesh.
TheBonesXXX wrote: »All AoEs should function like proxy det. Then smart players will spread out and the rest die.
Get out of the way if you don't want to die to a massive rotting ball of flesh.
Proxy Deto has been one of the most widely used zerg tools since the skill was introduced