ESO+ Craft Bag addition : Survey Case

karthrag_inak
karthrag_inak
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Please please please add the ability to store materials surveys in the craft bag - just create another tab called "Survey Case" where they go auto-magically. Please? Not only would this free up inventory space, but it would also open up the surveys to be completed by all characters on an account without having to play bank-tag.

If there's a bag that is capable of storing an unlimited amount of platinum bars, this one is sure that a small corner could be found in said bag to store an unlimited number of paper scrolls., no? :smiley:
PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • Gnortranermara
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    I dig it... but a Siege Bag is soooo much more needed right now.
  • karthrag_inak
    karthrag_inak
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    0fc.gif
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • idk
    idk
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    I would settle for all our writs being for one zone instead of being spread out across all the game. That would also limit the possible stacks and more importantly save time collecting them.
  • Salix_alba
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    idk wrote: »
    I would settle for all our writs being for one zone instead of being spread out across all the game. That would also limit the possible stacks and more importantly save time collecting them.

    If that zone was craiglorn maybe
  • idk
    idk
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    Salix_alba wrote: »
    idk wrote: »
    I would settle for all our writs being for one zone instead of being spread out across all the game. That would also limit the possible stacks and more importantly save time collecting them.

    If that zone was craiglorn maybe

    It could also be last zone for the characters alliance
  • Pwoo
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    I wish we didn't have to return to the same spot 10 times if we have 10 maps of the same location/material. Just make it all stack! Hell, I'd even pay a NPC hireling to fetch all those materials for me.
    PC EU - @Pwooo in game - chronic crafting writ doer
  • karthrag_inak
    karthrag_inak
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    All are interesting ideas, but just expanding craft bag to hold surveys would be sufficient, no? and imagine how easy it would (should) be to implement. So much easier than changing how the writs actually work or where they apply.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • Taleof2Cities
    Taleof2Cities
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    Here’s an idea:

    What would happen if players collected surveys when they got them in writ reward coffers ... or shortly thereafter?

    That’s what I do.

    Zero inventory management issues here.
  • Salix_alba
    Salix_alba
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    idk wrote: »
    Salix_alba wrote: »
    idk wrote: »
    I would settle for all our writs being for one zone instead of being spread out across all the game. That would also limit the possible stacks and more importantly save time collecting them.

    If that zone was craiglorn maybe

    It could also be last zone for the characters alliance

    craiglorn for the nirncrux
  • karthrag_inak
    karthrag_inak
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    Here’s an idea:

    What would happen if players collected surveys when they got them in writ reward coffers ... or shortly thereafter?

    That’s what I do.

    Zero inventory management issues here.

    That's adorable. This one truly thinks so. With 18 full master crafters performing dailies...daily, this one gets on average 10-12 surveys a day. This one does enjoy other aspects of this game. :).
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • Hotdog_23
    Hotdog_23
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    I prefer the reward coffer idea but since I doubt, they will ever do that then a survey bag for ESO+ would be a fantastic idea. I would love to be able to collect surveys on all my characters as I run around doing different things.
  • karthrag_inak
    karthrag_inak
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    here is what is hopefully an illustrative example :

    here is a screen shot of this one's list of surveys across all toons on his account, as of 11/28/19 :

    surveycount11-28-20.png

    and here is a screen shot of this one's list of surveys across all toons on his account, as of right now, 1/3/20 (this one had just done 42 surveys in craglorn):

    surveycount1-3-20.png


    so over 400 surveys in a little over a month.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • karthrag_inak
    karthrag_inak
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    This one is abundantly aware that there are individuals lugging around larger stacks of surveys - in fact, this one would be carrying many more surveys if this one didn't take a couple hours ever few weeks to attempt to keep this count under control.

    This one just perceives some kind of "survey case" as a low hanging fruit that could be easily implemented to craft bag, providing yet more value to ESO+ for minimal development outlay, this one would imagine.

    Would it be rude of this one to tag @ZOS_GinaBruno ? This one has rarely made any kind of requests, and would not wish to be inappropriate. :smiley:
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • idk
    idk
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    Here’s an idea:

    What would happen if players collected surveys when they got them in writ reward coffers ... or shortly thereafter?

    That’s what I do.

    Zero inventory management issues here.

    Because I would rather do the writs on the weekend when I have more time. It is a matter of playing the game vs the game playing me.

    When Zos had the stupid idea of having surveys drop for all alliance zones plus Cold Harbor the time required even on a daily basis was noticeably increased just as the required inventory was. Further, the idea was total lunacy because it means a character had to load into more zones, deal with more load screens which would seem to add more load to the already overloaded servers.

    So the smart way to go would be a return to the single zone for all surveys though one accessible to all. Though I would accept as a consolation an ESO+ perk if we have to keep this dumb scheme Zos implemented a couple years ago.
  • karthrag_inak
    karthrag_inak
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    single zone? when was that in the game? what zone were the surveys in?
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • Hotdog_23
    Hotdog_23
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    single zone? when was that in the game? what zone were the surveys in?

    Wrothgar
  • Taleof2Cities
    Taleof2Cities
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    Here’s an idea:

    What would happen if players collected surveys when they got them in writ reward coffers ... or shortly thereafter?

    That’s what I do.

    Zero inventory management issues here.

    That's adorable. This one truly thinks so. With 18 full master crafters performing dailies...daily, this one gets on average 10-12 surveys a day. This one does enjoy other aspects of this game. :).

    Your eccentric crafting playstyle isn't my problem nor is it ZOS's.

    If you want to enjoy other aspects of the game, then by all means go for it.

    A couple of options to improve inventory management are:

    (a) simply don't do as many dailies to reduce the survey reports received, or
    (b) destroying any unused/unneeded survey reports, or
    (c) as I suggested above, do surveys after dailies or shortly thereafter

    But, requesting a new mechanic simply because you're too lazy to collect surveys is adorable.

    Edited by Taleof2Cities on January 5, 2020 4:09AM
  • DBZVelena
    DBZVelena
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    Here’s an idea:

    What would happen if players collected surveys when they got them in writ reward coffers ... or shortly thereafter?

    That’s what I do.

    Zero inventory management issues here.

    That's adorable. This one truly thinks so. With 18 full master crafters performing dailies...daily, this one gets on average 10-12 surveys a day. This one does enjoy other aspects of this game. :).

    Your eccentric crafting playstyle isn't my problem nor is it ZOS's.

    If you want to enjoy other aspects of the game, then by all means go for it.

    A couple of options to improve inventory management are:

    (a) simply don't do as many dailies to reduce the survey reports received, or
    (b) destroying any unused/unneeded survey reports, or
    (c) as I suggested above, do surveys after dailies or shortly thereafter

    But, requesting a new mechanic simply because you're too lazy to collect surveys is adorable.

    Sure, a problem created by ZoS doesn't deserve a solution by ZoS. And no it IS created by ZoS, or they would have made crafting account bound instead of character bound.
    What are Natch Potes? Can you eat those?
    I believe in Genie-Gina.
  • idk
    idk
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    This is not a major issue that has a big effect on the game as a whole. It is just a small QoL suggestion. Considering Zos created this issue by increasing the number of possible inventory items and with that database items required for surveys several fold it makes sense that something should give.

    Granted, I do prefer the idea of Zos consolidating the nodes as it would reduce server load with a reduction in the size of inventory queries and characters loading into zones I think it is a little extremes to call someone lazy because Zos chose to make it more work to collect surveys. I always thought that change was dumb.
  • karthrag_inak
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    Your eccentric crafting playstyle isn't my problem nor is it ZOS's.

    How is any of this "your" problem? Are you required to provide services when QoL improvements are implemented? Perhaps deliver beverages to the Dev team as they work?

    If you do not like this suggestion for some actually legitimate reason, then, by all means, please offer a reasonable counter argument as to why including a survey case (another tab) in the craft bag would be a bad idea. Any rational explanation to the contrary would be welcomed.

    Otherwise, perhaps you'd more enjoy the environment back in the breakroom? or maybe under your bridge?
    If you want to enjoy other aspects of the game, then by all means go for it.

    A couple of options to improve inventory management are:

    (a) simply don't do as many dailies to reduce the survey reports received, or
    (b) destroying any unused/unneeded survey reports, or
    (c) as I suggested above, do surveys after dailies or shortly thereafter

    So basically if gameplay is limited or includes an inconvenient, and possibly unintended, consequence (after all, when the craft bag was introduced, max character limit was around half what it is now, so this one's "eccentric" condition could not have been foreseen), one should not ask for something to be done about it, but rather should just stop playing the game.

    That is an interesting approach. Perhaps this attitude is why you are restricted to only delivering drinks to the team?

    But, requesting a new mechanic simply because you're too lazy to collect surveys is adorable.

    A "new mechanic" eh? How dramatic and dire. Not a simple expansion to the existing crafting bag mechanisms to account for unforeseen circumstances as the game has evolved, but a <drumroll> NEW MECHANIC <duh duh DUUUH>

    And trivializing a request to address an issue brought about after performing all dailies on 18 full 7-prof crafters every day as being "lazy", too...

    My stars, but you certainly do have much of substance to contribute to this contribution. Thank you!

    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • Acrolas
    Acrolas
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    Having the Craft Bag be exclusively for crafting mats feels like fair strict rule. If it cannot be used as an ingredient to craft something, it cannot go in the Bag.

    I understand the pressure points. Probably close to 50% of my entire account inventory is sealed master writs I haven't done yet. By comparison, the one character holding maybe 35 slots of surveys feels unburdened. Both are probably outliers compared to the entire game community, and likely something internal data do not indicate to be an issue.

    It's fun to think that the Craft Bag was invented exclusively for advanced, high-volume farmers. But the reality is that it helps new players and new characters not feel rushed into learning crafts or needing to know what the trade market value of every mat is. You can benefit from the Bag without ever being a crafter. Which makes it a more appealing perk than reframing it as a crafting prerequisite.

    On the programming side, I suspect there might be an issue in cases where your surveys are in the Bag but you don't have ESO+. You may have to retrieve the surveys first in order to use them, which isn't ideal.
    signing off
  • karthrag_inak
    karthrag_inak
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    Acrolas wrote: »
    Having the Craft Bag be exclusively for crafting mats feels like fair strict rule. If it cannot be used as an ingredient to craft something, it cannot go in the Bag.

    I understand the pressure points. Probably close to 50% of my entire account inventory is sealed master writs I haven't done yet. By comparison, the one character holding maybe 35 slots of surveys feels unburdened. Both are probably outliers compared to the entire game community, and likely something internal data do not indicate to be an issue.

    It's fun to think that the Craft Bag was invented exclusively for advanced, high-volume farmers. But the reality is that it helps new players and new characters not feel rushed into learning crafts or needing to know what the trade market value of every mat is. You can benefit from the Bag without ever being a crafter. Which makes it a more appealing perk than reframing it as a crafting prerequisite.

    On the programming side, I suspect there might be an issue in cases where your surveys are in the Bag but you don't have ESO+. You may have to retrieve the surveys first in order to use them, which isn't ideal.

    Thank you for contributing some reasonably framed and rationally stated counter points to this one's request. This one does not disagree with anything you have presented, but would like to offer the suggestion that while the above may all be true, it does not mean that the craft bag's purpose could not be expanded.

    After all, surveys are very closely linked with materials, of course, so expanding the craft bag's purpose to also include storing them would not be that big of a stretch.
    Edited by karthrag_inak on January 6, 2020 12:33AM
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • Tigerseye
    Tigerseye
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    Here’s an idea:

    What would happen if players collected surveys when they got them in writ reward coffers ... or shortly thereafter?

    That’s what I do.

    Zero inventory management issues here.

    That's adorable. This one truly thinks so. With 18 full master crafters performing dailies...daily, this one gets on average 10-12 surveys a day. This one does enjoy other aspects of this game. :).

    Your eccentric crafting playstyle isn't my problem nor is it ZOS's.

    If you want to enjoy other aspects of the game, then by all means go for it.

    A couple of options to improve inventory management are:

    (a) simply don't do as many dailies to reduce the survey reports received, or
    (b) destroying any unused/unneeded survey reports, or
    (c) as I suggested above, do surveys after dailies or shortly thereafter

    But, requesting a new mechanic simply because you're too lazy to collect surveys is adorable.

    No, what's "adorable" is that you have managed to accrue 10 stars with an unconstructive attitude like that.

    Can only presume it was via quantity, rather than quality.
  • unchainedzulu
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    idk wrote: »
    I would settle for all our writs being for one zone instead of being spread out across all the game. That would also limit the possible stacks and more importantly save time collecting them.

    but if you have a guild/friend with all crafting stations, then you only have one place to go anyway.

    *doesn't have a guild anymore but is working on it
  • idk
    idk
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    idk wrote: »
    I would settle for all our writs being for one zone instead of being spread out across all the game. That would also limit the possible stacks and more importantly save time collecting them.

    but if you have a guild/friend with all crafting stations, then you only have one place to go anyway.

    *doesn't have a guild anymore but is working on it

    This makes no sense because crafting stations are completely irrelevant to surveys which are maps to rich harvest nodes in various zones.
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