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Am I missing something? or is UESP not calculating this right?

relentless_turnip
relentless_turnip
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Hi

Potentially a stupid question, but I have been playing for nearly a year now and have got fairly decent at building.
This is largely due to the amazing build editor available.

I have been running this build for a few weeks now(PVP) and its super effective, i just thought for a laugh i would try(on UESP) to see what my tooltips would be on 2H sword.

To my surprise it show's a massive increase in damage, is this right or is UESP calculating it wrong?

This is my current build

https://en.uesp.net/wiki/Special:EsoBuildData?id=196057

And this is the same build with 2 Handed sword

https://en.uesp.net/wiki/Special:EsoBuildData?id=196057

  • relentless_turnip
    relentless_turnip
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    Sorry i linked the same build twice this is the 2 handed build:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=200634
  • ghastley
    ghastley
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    It is probably showing damage per hit, so a slow weapon would need a larger value for the same DPS. I.e DPS = hits/sec * damage per hit.
  • MerguezMan
    MerguezMan
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    2h sword passive increases (all) damage by 6%.

    But uesp does not factor in the distance - you will need to be in short range to hit anything with a sword (which may be an issue with 12k stam and RaT as only gap-closer).

    Beware that the editor may display clunky results at times - depending on the order in which you set up things.
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