Mostly unbased disagreement for the sake of having an opinion. Maybe you notice SA more in zergs because it's a bright blue long line while most of the other Ults are fairly discrete. Big fights bring smarter fighters, almost contrary zergling meme.MartiniDaniels wrote: »Proc minor sorcery - this will never happen, such buffs are unique to class and poisons. Also all this debuffs on caster are not an issue when SA is cast from the zerg, and it was mostly dangerous when cast from the zerg.
x should be more powerful because y is better and x should be just as good as y is babby's first balance logic.I agree though that SA may need some cautious, small and well-thought buff, because now ballista has same cost but is more powerful.
I use it, the damage is the biggest of the single target i have access to besides overload but it gives me a quantity of damage for a quantity of ultimate and overload seems to eat all the ultimate.
The only big problem is it takes 6 seconds of eternal channeling and the damage is not as good as toxic barrage and does not have a secondary utility like it, and some people that know block it but i am mild satisfied with it it is not the ray of death i hoped for but leaves people very very touched.
It could use some improvement.
you came to the right threadMartiniDaniels wrote: »cautious, small and well-thought buff
no, lolsmall
you came to the right threadMartiniDaniels wrote: »cautious, small and well-thought buffno, lolsmall
Berserker Rage
- Completely ignores the targets resistance
- Casts in .4 seconds
- Grants you resistances equal to the amount ignored
- Grants CC immunity
I just put on lvl 1 Berserker Strike in Cyro and already it's 1000x better.
MartiniDaniels wrote: »you came to the right threadMartiniDaniels wrote: »cautious, small and well-thought buffno, lolsmall
Berserker Rage
- Completely ignores the targets resistance
- Casts in .4 seconds
- Grants you resistances equal to the amount ignored
- Grants CC immunity
I just put on lvl 1 Berserker Strike in Cyro and already it's 1000x better.
All morphs of berserker strike are dodgeable, and ability itself while delivers quite a punch, still requires proper combo execution and skill. Launching undodgeable spammable ~100k tooltip after curse/mage wrath does not required any skill before nerf. Now I didn't remember any successful use of SA against me after nerf... so I think it should be buffed. But 100% not in terms of damage. Maybe make it work like zaan, i.e. very high damage at last ticks but very low damage at first ticks. Maybe add non-channeling, ballista-like morph. Maybe give caster some extra protection/healing while channeling. But not plain buff to damage.
it was decently used before, now it's non-existent. I even had to change my playstyle from single target ranged to aoe melee, because i had no option as magicka for a single target range.
Damage is fine
Cast time is fine
Duration is fine
You are stuck in animation, so unlike ballista (bow ult) you have to suffer through enemy counterburst - its fine
It breaks when los is lost. - Its fine
What isnt fine is it grants "detection" on attacked target, but only for fragmen of its whole duration. Why its only 3 seconds when longer duration of Soul Assault is channeled for 6 seconds?
Every NB can just ignore your ulti - when you are completely vulnerable to counterattack- after 3 seconds of duration
THIS made that skill useless. It was used to kill ever-rolling-stone speedblades
Old SA was amazing. It had a lower dmg but went through block.
Now it is really useless
Damage is fine
Cast time is fine
Duration is fine
You are stuck in animation, so unlike ballista (bow ult) you have to suffer through enemy counterburst - its fine
It breaks when los is lost. - Its fine
What isnt fine is it grants "detection" on attacked target, but only for fragmen of its whole duration. Why its only 3 seconds when longer duration of Soul Assault is channeled for 6 seconds?
Every NB can just ignore your ulti - when you are completely vulnerable to counterattack- after 3 seconds of duration
THIS made that skill useless. It was used to kill ever-rolling-stone speedblades
MartiniDaniels wrote: »you came to the right threadMartiniDaniels wrote: »cautious, small and well-thought buffno, lolsmall
Berserker Rage
- Completely ignores the targets resistance
- Casts in .4 seconds
- Grants you resistances equal to the amount ignored
- Grants CC immunity
I just put on lvl 1 Berserker Strike in Cyro and already it's 1000x better.
All morphs of berserker strike are dodgeable, and ability itself while delivers quite a punch, still requires proper combo execution and skill. Launching undodgeable spammable ~100k tooltip after curse/mage wrath does not required any skill before nerf. Now I didn't remember any successful use of SA against me after nerf... so I think it should be buffed. But 100% not in terms of damage. Maybe make it work like zaan, i.e. very high damage at last ticks but very low damage at first ticks. Maybe add non-channeling, ballista-like morph. Maybe give caster some extra protection/healing while channeling. But not plain buff to damage.
Old SA was amazing. It had a lower dmg but went through block.
Now it is really useless