Some people are wondering if a new weapon type might be introduced in the next DLC. I've been toying with the idea for a while concerning the weapon types we already have. What if the morphs were different based on the class of a character. What if the upper cut morphs for example had class specific morphs. Dizzy swing would do something different for a templar, or a night blade, or a Necro. It wouldn't be dizzy swing as such any longer. but would have different names for the morph for different classes and act quite differently altogether. Everyone would get uppercut, but once the morphs came into play they would differ by class. This would pertain to all other weapon skill morphs as well. There could even be some magika morphs of stam weapons and stamina morphs of some mag weapons, not necessarily but it could be on the table. This might be a great way to get some of the lost class identity back in the game. Balance could be a challenge or a con to doing this, or not. Thoughts?