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Question about Craglorn

CMDR_Un1k0rn
CMDR_Un1k0rn
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I've been following the fantastic guide by @VaranisArano on the chronological order of zone storylines, and it's made for a very enjoyable game.

I'm not quite close to completing Cadwell's Gold.

So I'm obviously looking beyond the zones that were there since day one now.

My question about Craglorn is this: Is the main story in the zone a solo questline or will I need to find a group? The history of this zone as far as gameplay is concerned leaves me confused, and I only joined ESO PC at the start of the year.

Any help would be most appreciated, and thank you.
In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Royaji
    Royaji
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    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.
  • SidraWillowsky
    SidraWillowsky
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    It's intended to be played in groups but is solo-able with the right setups. I don't think I could complete some of the stuff on a stamina character (Elinhir or the school of warriors, for example), but I've done all Craglorn content on my magden. If things get especially challenging, I'll switch over to her vMA setup which is focused on survivability vs. maximized DPS output.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    Thank you. Like I say I was genuinely confused, so I thought a quick question couldn't hurt.

    Cheers mate. :)
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    It's intended to be played in groups but is solo-able with the right setups. I don't think I could complete some of the stuff on a stamina character (Elinhir or the school of warriors, for example), but I've done all Craglorn content on my magden. If things get especially challenging, I'll switch over to her vMA setup which is focused on survivability vs. maximized DPS output.

    Most helpful. Thank you. :)
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Cirantille
    Cirantille
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    I did Craglorn zone story the last but if somehow feels weird.
    It is not like other story zones.
    It feels empty, I mean you go through every dungeon but is emptier and easier than the normal zone dungeons.
    Story and acting was not very pro either.
    Weird
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Cirantille wrote: »
    I did Craglorn zone story the last but if somehow feels weird.
    It is not like other story zones.
    It feels empty, I mean you go through every dungeon but is emptier and easier than the normal zone dungeons.
    Story and acting was not very pro either.
    Weird

    Good to know.

    Thanks for the feedback. :)
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • CassandraGemini
    CassandraGemini
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    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • Royaji
    Royaji
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    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)

    Even if you have to roll your face over a button 5 times instead of 3 times it is still a faceroll.
  • CassandraGemini
    CassandraGemini
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    Royaji wrote: »
    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)

    Even if you have to roll your face over a button 5 times instead of 3 times it is still a faceroll.

    Is there a good reason you're so irritable? I mean, have you considered that from what the OP wrote, they're probably not used to doing endgame - or maybe even group - content? I could be wrong of course, but it sounds like they mostly do overland, and in that case Craglorn is a bit of a step up. Don't always assume things are as easy for everyone else as they are for you.
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • Asardes
    Asardes
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    From my experience the only content where you need a group is the Anka-Ra burials, because it's exceedingly hard to guard all 3 sides solo. Those aren't part of the main quest, but it feels bad to leave map icons black. Everything else you can solo.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
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    Traders of the Covenant: God of Sales
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    Valinor Overflow: Trader
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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • TheShadowScout
    TheShadowScout
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    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.
    Yeah, the mainstories at least are all solo-ish througout the region.

    Most of the lower craglorn sidequests and dwelves are still groupy, so take care!

    Upper craglorn tho is all soloable (except the nirncrux mines of course, since those are sorta the "dolmen" equivalent for that place)
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Royaji wrote: »
    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)

    Even if you have to roll your face over a button 5 times instead of 3 times it is still a faceroll.

    Is there a good reason you're so irritable? I mean, have you considered that from what the OP wrote, they're probably not used to doing endgame - or maybe even group - content? I could be wrong of course, but it sounds like they mostly do overland, and in that case Craglorn is a bit of a step up. Don't always assume things are as easy for everyone else as they are for you.

    I mean I've done plenty of dungeons, both vet and norm, base game and DLC, along with a fair few Trials. The Casual Rascals guild on PC EU have been fantastic with me.

    With that said, I asked this question today because I had no idea about how Craglorn scaled compared to everything else. Apart from Belkarth for traders, I've never set foot there.

    Daft as it sounds I was partially thinking that Craglorn enemies were Trial-level.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • CassandraGemini
    CassandraGemini
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    Royaji wrote: »
    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)

    Even if you have to roll your face over a button 5 times instead of 3 times it is still a faceroll.

    Is there a good reason you're so irritable? I mean, have you considered that from what the OP wrote, they're probably not used to doing endgame - or maybe even group - content? I could be wrong of course, but it sounds like they mostly do overland, and in that case Craglorn is a bit of a step up. Don't always assume things are as easy for everyone else as they are for you.

    I mean I've done plenty of dungeons, both vet and norm, base game and DLC, along with a fair few Trials. The Casual Rascals guild on PC EU have been fantastic with me.

    With that said, I asked this question today because I had no idea about how Craglorn scaled compared to everything else. Apart from Belkarth for traders, I've never set foot there.

    Daft as it sounds I was partially thinking that Craglorn enemies were Trial-level.

    Ah, okay. Yeah, no, they're definitely not Trial-level, just some slightly stronger mobs than normal, that's it. If you've done all this content (especially vet DLC, I have only done those a few times, always with guildies, never PUGs, and find them pretty hard, but I didn't have trouble soloing Craglorn, except for one or two side-areas), you should have no problems whatsoever.
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Royaji wrote: »
    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)

    Even if you have to roll your face over a button 5 times instead of 3 times it is still a faceroll.

    Is there a good reason you're so irritable? I mean, have you considered that from what the OP wrote, they're probably not used to doing endgame - or maybe even group - content? I could be wrong of course, but it sounds like they mostly do overland, and in that case Craglorn is a bit of a step up. Don't always assume things are as easy for everyone else as they are for you.

    I mean I've done plenty of dungeons, both vet and norm, base game and DLC, along with a fair few Trials. The Casual Rascals guild on PC EU have been fantastic with me.

    With that said, I asked this question today because I had no idea about how Craglorn scaled compared to everything else. Apart from Belkarth for traders, I've never set foot there.

    Daft as it sounds I was partially thinking that Craglorn enemies were Trial-level.

    Ah, okay. Yeah, no, they're definitely not Trial-level, just some slightly stronger mobs than normal, that's it. If you've done all this content (especially vet DLC, I have only done those a few times, always with guildies, never PUGs, and find them pretty hard, but I didn't have trouble soloing Craglorn, except for one or two side-areas), you should have no problems whatsoever.

    Thank you. I really appreciate it dude.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Royaji
    Royaji
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    Royaji wrote: »
    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)

    Even if you have to roll your face over a button 5 times instead of 3 times it is still a faceroll.

    Is there a good reason you're so irritable? I mean, have you considered that from what the OP wrote, they're probably not used to doing endgame - or maybe even group - content? I could be wrong of course, but it sounds like they mostly do overland, and in that case Craglorn is a bit of a step up. Don't always assume things are as easy for everyone else as they are for you.

    Overland poses minimal challenge regardless of your experience. First you will be carried by inflated stats, then by CP. Craglorn might be a step up but both steps are at the bottom of such a deep hole that it doesn't really matter.

    I'm just stating objective facts. You are the one who is (incorrectly, if I may mention) assuming something about others and their playstyle.
  • Raudgrani
    Raudgrani
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    Craglorn used to be pretty hard. Remember when me, a friend and his wife (ok, she's a friend too hehe...) spent better part of a weekend doing everything except the trials there. It was pretty darn hard, and we wiped several times in several places. Wasn't max CP back then either, but now I can easily solo all of it on any of my toons, except healer and tank perhaps (would take forever, basically).

    It was originally meant to be group content alright, but it's not nearly necessary if you have a chunk of CP and decent gear. Sometimes I miss how hard it was when I started playing... :-)
  • Asardes
    Asardes
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    It's intended to be played in groups but is solo-able with the right setups. I don't think I could complete some of the stuff on a stamina character (Elinhir or the school of warriors, for example), but I've done all Craglorn content on my magden. If things get especially challenging, I'll switch over to her vMA setup which is focused on survivability vs. maximized DPS output.

    Elinhir is quite easy, albeit tedious because of the large number of mobs in the yard. I actually find Shada's Tear the hardest content in Craglorn, especially the end fight - those ranged adds on the platforms hit really hard. I've soloed all content there on both stamina classes, and 4/5 magicka and I actually find stamina easier, because it has better burst and better break free. Will do Magicka Necro in a couple of months to complete the set :)
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • VaranisArano
    VaranisArano
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    The quests that ZOS thinks require a group will have the + symbol attached.

    Whether or not you actually need a group depends on your build and how comfortable you are with fighting large waves of mobs solo. If you want to test it out, I'd head out of Belkarth to the Spellscar area and fight a few of the atronach/spellfiend mobs. If that feels comfortable or easy, you'll probably do fine on the group quests. If not, you may want to group up.
  • CassandraGemini
    CassandraGemini
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    Royaji wrote: »
    Royaji wrote: »
    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)

    Even if you have to roll your face over a button 5 times instead of 3 times it is still a faceroll.

    Is there a good reason you're so irritable? I mean, have you considered that from what the OP wrote, they're probably not used to doing endgame - or maybe even group - content? I could be wrong of course, but it sounds like they mostly do overland, and in that case Craglorn is a bit of a step up. Don't always assume things are as easy for everyone else as they are for you.

    Overland poses minimal challenge regardless of your experience. First you will be carried by inflated stats, then by CP. Craglorn might be a step up but both steps are at the bottom of such a deep hole that it doesn't really matter.

    I'm just stating objective facts. You are the one who is (incorrectly, if I may mention) assuming something about others and their playstyle.

    Gee, dude, really, did you ever look at how passive-aggressive you come across? What did I ever do to you, except daring to - rightfully so, if I may mention - correct something you said, because it is factually not true, since the mobs do have higher hp and hit a bit harder.
    Yes, I wrongly assumed something, but I did say that I could be wrong, and it is always safer to assume a lower level of abilities than a higher one. Trust me, I've seen people die in overland to a group of skeevers, if you send someone like that into Craglorn (and by OP's post there was no way I could make a better assumption of their abilities), saying it's just "a faceroll", they'll find themselves dying pretty soon and repeatedly, wondering why they can't do content that other people obviously just "faceroll" no problem. Now it turns out, OP knows what they're doing, so all the better, they won't have trouble at all.
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • validifyedneb18_ESO
    validifyedneb18_ESO
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    craglorn is easy enough to solo if you actually have a build.
    The world bosses can be quite hard though, you just need more heads, cant be everywhere at once.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • Commancho
    Commancho
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    While delves and quests are ezy pzy on strong builds, some wb and especially psijic portals can be a pain in the as...
  • SidraWillowsky
    SidraWillowsky
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    Royaji wrote: »
    Royaji wrote: »
    Royaji wrote: »
    Since One Tamriel Craglorn is your average overland zone faceroll. You can solo the whole thing.

    That's not completely true. If you hover over the mob's hp, you'll notice that they're a bit higher than that of your average overland enemies. Normal trash mobs have around 30k hp, in Craglorn it's more like 60k I think. The same with delves, normal delve bosses have between 120k and 140k hp, in Craglorn it's like what you'd find in a public dungeon, around 200k to 300k.

    If you have good gear (not trial gear or anything, just some good, matching sets, 5/5/2) and some CP, it's still easy enough, though, so no worries. Just try it :)

    Even if you have to roll your face over a button 5 times instead of 3 times it is still a faceroll.

    Is there a good reason you're so irritable? I mean, have you considered that from what the OP wrote, they're probably not used to doing endgame - or maybe even group - content? I could be wrong of course, but it sounds like they mostly do overland, and in that case Craglorn is a bit of a step up. Don't always assume things are as easy for everyone else as they are for you.

    Overland poses minimal challenge regardless of your experience. First you will be carried by inflated stats, then by CP. Craglorn might be a step up but both steps are at the bottom of such a deep hole that it doesn't really matter.

    I'm just stating objective facts. You are the one who is (incorrectly, if I may mention) assuming something about others and their playstyle.

    "It's a faceroll" is not even close to an objective statement though. That statement is a bit ridiculous. I don't think that most people would agree that it's as easy as you're saying it is. Don't get me wrong- I believe that it's a faceroll for YOU. But the majority of the playerbase (myself included)? No.
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