Taleof2Cities wrote: »Just because you can’t craft dropped gear doesn’t mean the OP’s idea is worthless [snip].
It could be something different. Such as crafting an upgraded 1-piece bonus to already dropped Arena Weapons ... something asked about a lot in the forums.
Well, an ability to learn to create an outland or dungeon set would be nice, however it would eliminate the equipment grind which is something I never expect to see in a MMO.
I like the idea to let master crafters improve dropped, bound, gear for others.
- new "Double Legendary" improvement level, slightly better than "Legendary"
- new bound variant, "Bound, loaned from <player X>" that allows for trading of bound items to another player for crafting improvement but not equip/bank/decon/sell/whatever.
Because right now? My crafter, 9-traits, 50-motifs, 200-attuned-stations, sits idle.
I can't even recall the last time I crafted anything more than lowbie leveling gear for anyone. I think it was 2018.
Crafting is now completely decoupled from PvE and PvP gameplay. Crafting is its own little island of gameplay:
- Do daily writs to get sealed master writs
- Learn traits to improve chance of, and craftable variety of, master writs
- Learn motifs to improve chance of, and craftable variety of, master writs
- Spend writ vouchers to buy attuned stations
- Use attuned stations to do master writs
- Do master writs to get writ vouchers
Edit: grammar