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[Suggestion] Super rare NPC merchant

Maggi12
Maggi12
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Would you like to see hard-to-find NPC merchant, selling cool stuff ?
He could appear in the new chapter's zone or anywhere in Tamriel.
In short, it could require gaming community to work together in attempts to find him.
It is interesting to know what you are thinking about this new 'mechanic'...

PS: He/She may be one of the 'M'aiq the Liar''s family members =)
Edited by Maggi12 on December 7, 2019 2:35PM

[Suggestion] Super rare NPC merchant 81 votes

Yes, i would like to see such merchant in this game
46%
Saucy_JackJackWilmslowfreespiritivanakamarkusBlkadrcyclonus11VildebillUrbanMonkJacen_VeronDark_Lord_KuroMLGProPlayerImmortalElf13Kalik_GoldQaghTelvanniWizardGrognak524carlos424CompM4sCzekoludekArgonianwerecroc212 38 votes
No, bad idea (explain why)
49%
Acrolasdaryl.rasmusenb14_ESOWhiteCoatSyndromeKhenarthiidkArcuelEdaphonHuyenCaffeinatedMayhemWldKardeDerraLarianaRebornV3xCloudlessSpiderKnightFischblutRaddlemanNumber7wolfie1.0.The_Old_GoatRagnork 40 votes
I have better idea (describe it)
3%
wild_kmacdb16_ESOChunkyCatbmnoble 3 votes
  • Khenarthi
    Khenarthi
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    No, bad idea (explain why)
    Can you imagine a hundred players flocking to that super rare NPC and crashing the zone? I can...
    PC-EU
  • Maggi12
    Maggi12
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    Khenarthi wrote: »
    Can you imagine a hundred players flocking to that super rare NPC and crashing the zone? I can...

    Easy. Event merchant. but those merchants are spread across tamriel...
    Lets hope that virtual worlds will solve that problem )
  • MLGProPlayer
    MLGProPlayer
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    Yes, i would like to see such merchant in this game
    Fun idea, like the monster merchant in Breath of the WIld.
  • Royaji
    Royaji
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    No, bad idea (explain why)
    Khenarthi wrote: »
    Can you imagine a hundred players flocking to that super rare NPC and crashing the zone? I can...

    You don't even need to imagine. Go to the New Life NPC in a couple of weeks and enjoy slideshow level of lag just for being in the zone.
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    No, bad idea (explain why)
    Royaji wrote: »
    Khenarthi wrote: »
    Can you imagine a hundred players flocking to that super rare NPC and crashing the zone? I can...

    You don't even need to imagine. Go to the New Life NPC in a couple of weeks and enjoy slideshow level of lag just for being in the zone.

    This x100.

    There are (at least) 2 instances of the Hollow City, go to the general store at 8pm Eastern on a Friday night.
    Edited by CaffeinatedMayhem on December 7, 2019 4:10PM
  • Danikat
    Danikat
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    I've seen this done in other games and I'm not sure anyone really enjoys it, at least not after the first few weeks when the novelty wears off. It's a good way of driving traffic to fan sites so players can find out where they are, but I think that's the only benefit for the community over a regular merchant.

    I'm not against it, and I certainly don't think it would be a bad thing for the game, but I also don't think it's a particularly interesting idea.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Maggi12
    Maggi12
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    another batch of ideas:
    • merchant does not have constant list of goods, it means that each player has their own list of goods (randomly generated), so you may be lucky enough to get something unique !
    • after discovering and talking to merchant, internal system timer starts to countdown (10 minutes). after that period of time merchant disappears. Teleports to the void, and stays there 5 minutes. Then spawns in the random place.
  • Araneae6537
    Araneae6537
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    No, bad idea (explain why)
    I already have to hunt down furnishing vendors and guild traders after researching which had what I’m looking for, and in the case of the latter, hope that they still have it.
  • Royaji
    Royaji
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    No, bad idea (explain why)
    Maggi12 wrote: »
    another batch of ideas:
    • merchant does not have constant list of goods, it means that each player has their own list of goods (randomly generated), so you may be lucky enough to get something unique !
    • after discovering and talking to merchant, internal system timer starts to countdown (10 minutes). after that period of time merchant disappears. Teleports to the void, and stays there 5 minutes. Then spawns in the random place.

    Let's put aside the technical aspect and the problem with people just being annoyed by it after a while and have a chat about what is this trader supposed to sell? "Randomly generated goods" is a bit too vague for me.

    I have a hard time coming up with something that is desirable enough to make people bother with all that hide-and-seek aspect but at the same time harmless enough to not affect the economy negatively.
  • wolfbone
    wolfbone
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    Yes, i would like to see such merchant in this game
    reminds me of graham from fallout 76, he has some pretty rare stuff, and is a random
    encounter
  • oxygen_thief
    oxygen_thief
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    No, bad idea (explain why)
    a merchant who hides from his customers to prevent sales. it seems logical as for me
  • Maggi12
    Maggi12
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    a merchant who hides from his customers to prevent sales. it seems logical as for me

    It does not hide, he just travels. And we need him, not he us. We call him mechant, because we can buy goods from him, but he is more than merchant...
    Royaji wrote: »
    Let's put aside the technical aspect and the problem with people just being annoyed by it after a while and have a chat about what is this trader supposed to sell? "Randomly generated goods" is a bit too vague for me.

    I have a hard time coming up with something that is desirable enough to make people bother with all that hide-and-seek aspect but at the same time harmless enough to not affect the economy negatively.

    idk, just merchant with random inventory which may contain interesting stuff.
  • Royaji
    Royaji
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    No, bad idea (explain why)
    Maggi12 wrote: »
    a merchant who hides from his customers to prevent sales. it seems logical as for me

    It does not hide, he just travels. And we need him, not he us. We call him mechant, because we can buy goods from him, but he is more than merchant...
    Royaji wrote: »
    Let's put aside the technical aspect and the problem with people just being annoyed by it after a while and have a chat about what is this trader supposed to sell? "Randomly generated goods" is a bit too vague for me.

    I have a hard time coming up with something that is desirable enough to make people bother with all that hide-and-seek aspect but at the same time harmless enough to not affect the economy negatively.

    idk, just merchant with random inventory which may contain interesting stuff.

    So you have no idea what is he supposed to sell? "Interesting stuff" is not a well thought out idea.
  • apri
    apri
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    That's a similar mechanic to Xûr in Destiny. Xûr is very controversial. He sells stuff that is really hard to grind for so while it's a pleasant "gift" (he charges for it, of course) for those unlucky folks, it's a curse for those who just had the sold item drop which sorta diminishes their effort or luck.

    For those reasons, I'm not positive nor negative about that. It probably depends a lot on the item pool he can sell from. What would you suggest him to sell? Should he share items from the golden vendor's list? Or perfected trials drops? VMA/vDSA items? Rare motifs from vet dungeons? Undaunted shoulders or head pieces? You will see some people who would happily take this opportunity and others who would be heavily opposed to that.
  • Rasande_Robin
    Rasande_Robin
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    No, bad idea (explain why)
    Maiq is more than enough...
    PC/EU: Orcana "something"-stone
  • TelvanniWizard
    TelvanniWizard
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    Yes, i would like to see such merchant in this game
    It could sell cosmetics!
  • Maggi12
    Maggi12
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    Royaji wrote: »
    So you have no idea what is he supposed to sell? "Interesting stuff" is not a well thought out idea.

    Item assortment is another question. Do you have any ideas?
    Let it be:
    Aetherial Dust (from 1 to 3 items, if procs) 80k gold
    Random non-cheap style stone or it's raw version (limited quantity)
    Furnishing plan?
    Epic treasure map ? (new type of treasure maps)
    Strong potions/poisons (limited quantity), stronger than crafted version.
    Various rare alchemy ingredients: powdered mother of pearl, dragon ingredients, and maybe unique ingredient only obtainable from rare merchant?
    todo....
  • Iskiab
    Iskiab
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    Yes, i would like to see such merchant in this game
    Yes, and make it like the golden vendor where you can buy items with gold or AP.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • redgreensunset
    redgreensunset
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    No, bad idea (explain why)
    Danikat wrote: »
    I've seen this done in other games and I'm not sure anyone really enjoys it, at least not after the first few weeks when the novelty wears off. It's a good way of driving traffic to fan sites so players can find out where they are, but I think that's the only benefit for the community over a regular merchant.

    I'm not against it, and I certainly don't think it would be a bad thing for the game, but I also don't think it's a particularly interesting idea.

    Used to play an mmo that had the "hidden" merchant feature in an expansion. He sold stuff needed to updrage the bis equipment and some other stuff. Was the second most hated feature in the game only beat by the mandatory quest fishing. Never did hunt bis equipment as second best was nearly as good but I still hated the feature, so it's a nah from me.
  • ChunkyCat
    ChunkyCat
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    I have better idea (describe it)
    Oh man!!! This is an awesome idea! The Merchant could sale rare items, like monster helms! Maybe even some golden jewelry!

    But if they’re from group dungeons, they’d have to be bound to you when you bought them. We could even make it pvp friendly by allowing items to be bought with alliance points.

    Oh man, I could totally get on board with this. We could call it, The Golden Merchant.

    ZoS, please make this happen! Pretty please with sugar on top!
  • idk
    idk
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    No, bad idea (explain why)
    Khenarthi wrote: »
    Can you imagine a hundred players flocking to that super rare NPC and crashing the zone? I can...

    Very good point.

    I remember the horrible experience we had when the first anniversary event started which everyone trying to get their cakes made. Getting into the first zone of your alliances and being able to stay long enough did not happen for many of us.

    Fortunately that was before 1T and we could also go to the first zone for each of the other two alliances and experienced less of a load. That is not possible today so it would be even worse.
  • MattT1988
    MattT1988
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    So basically you want Xur from Destiny.
  • Kalik_Gold
    Kalik_Gold
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    Yes, i would like to see such merchant in this game
    So a merchant like the Maiq the Liar who may or not appear in random locations, that sells items like the Golden Merchant.

    What items for sale though?
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • bmnoble
    bmnoble
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    I have better idea (describe it)
    Would rather not have to search the world to find the merchant, would prefer them in fixed locations like the Golden or Luxury vendor.

    It would have to sell some really good items though, for it to be worth visiting.
  • Pauls
    Pauls
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    No, bad idea (explain why)
    Already enough time spent on visiting guild traders across the Tamriel.
  • Maggi12
    Maggi12
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    you can post your ideas about what that merchant may sell.

    upd:

    new idea.
    Merchant is not alone, not idle, he is captured by the bandits or another foul guys/creature.
    We have to kill raid boss (leader of bandits, creatures...) to free him. And then we will be able to trade with him for a limited time.
    Edited by Maggi12 on December 15, 2019 4:36PM
  • WeerW3ir
    WeerW3ir
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    Op played too much destiny 2

    Xur intensifies. I guess
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Yes, i would like to see such merchant in this game
    Maybe kind of like the golden but change spot every week in any base game zone
    If your character can be there so can the merchant!
  • Nordic__Knights
    Nordic__Knights
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    This aint the place to get every aspect of other games added into ESO so PLEASE STOP
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