This has been answered when it was introduced: to prevent players hoarding to transmute all gear when the meta changes.
This has been answered when it was introduced: to prevent players hoarding to transmute all gear when the meta changes.
You can still do that, especially if you PvP and have a bunch of containers with 50 transmute crystals in each. It's just slightly more inconvenient compared to opening them all when you get them.
Oh what are those containers did not know there were containers for them?
This has been answered when it was introduced: to prevent players hoarding to transmute all gear when the meta changes.
If you get to reward level 1 in a Cyrodiil campaign (about 50k - 70k AP, I think), you will get a campaign reward at the end.
For the 30-day campaigns, that includes a golden "Transmutation Geode" that contains 50 transmute gems. (Guaranteed, no randomness involved. Your faction also doesn't need to win the campaign.)
That's what they mean with "containers with 50 stones" - you just don't open the geode but keep it in your inventory until you need it.
There is no container that you can actively put stones into, if that was the misunderstanding.
Ok tks that's what I wanted to know. But it's a stupid reason. It's part of the game changing your traits. It's making something a grind where there should not be. 😂
This has been answered when it was introduced: to prevent players hoarding to transmute all gear when the meta changes.
If you get to reward level 1 in a Cyrodiil campaign (about 50k - 70k AP, I think), you will get a campaign reward at the end.
For the 30-day campaigns, that includes a golden "Transmutation Geode" that contains 50 transmute gems. (Guaranteed, no randomness involved. Your faction also doesn't need to win the campaign.)
That's what they mean with "containers with 50 stones" - you just don't open the geode but keep it in your inventory until you need it.
There is no container that you can actively put stones into, if that was the misunderstanding.
It's only 25k AP
scorpius2k1 wrote: »This has been answered when it was introduced: to prevent players hoarding to transmute all gear when the meta changes.
Honestly though, why does it matter? Seriously, what is the big deal? If you work for the transmutes, so what if you transmute gear as soon as meta changes. That's the point. You can already save 200 transmutes if you pay for that double space with ESO+, so that's 4 pieces of gear right off the bat. Kind of defeats the full "logic" behind a limit since you can always have enough to do a good percentage of a set. It *would* be kind of nice to not have to grind the same boring content over and over and over every 3 months just to transmute the gear anyway. It becomes a chore and the grind fatigue is real. If they have to limit it then at least do so for a full set amount. Same goes with the limit on event tickets. Why? Both of these are gated already as daily rewards so it's not like it can be abused and it's not a fast process even if you have 18 toons. Why put a double limit on them (daily and then max limit) ?
This game has some of the strangest systems in place, no doubt due to the monetization glitter that is sprinkled all over this polished turd branded with the Elder Scrolls name.
...Then there is that paywalled craft bag with unlimited space for $14.99 a month. That certainly doesn't encourage hoarding.
If you get to reward level 1 in a Cyrodiil campaign (about 50k - 70k AP, I think), you will get a campaign reward at the end.
For the 30-day campaigns, that includes a golden "Transmutation Geode" that contains 50 transmute gems. (Guaranteed, no randomness involved. Your faction also doesn't need to win the campaign.)
That's what they mean with "containers with 50 stones" - you just don't open the geode but keep it in your inventory until you need it.
There is no container that you can actively put stones into, if that was the misunderstanding.
It's only 25k AP
I do not mean getting a Rewards for the Worthy container.
I'm referring to getting to reward level 1 in a campaign (L key, campaign window).
Are you sure?
100 to be exact for vast majority of players. 200 if you have ESO+You can't have more then 200 transmute stones at a time. Was this ever ask and what was the answer?
The storage cap just needs to go away. All it does it put pressure on inventory with the unopened geodes and creates another unfun inventory dance mini game.
Tommy_The_Gun wrote: »100 to be exact for vast majority of players. 200 if you have ESO+You can't have more then 200 transmute stones at a time. Was this ever ask and what was the answer?
Short answer is: To f*** up your inventory and create artificial problem.
It is deliberate design, as ZOS is using inventory management as a hostage here."Introduce a problem and then sell a solution for it"