I remember hopping to pts server just before the dot buff patch. I was duelling this templar and his degeneration appeared 7x ticks for 11,000 damage total in my stamsorc's recap.
We laughed about it, like "it's gonna be op af" and it was.
People were using dots like crazy for a few weeks because literally, only one person rotating Soul trap, Degen and vamp bane would be a pain in the other end.
Then it was all nerfed as this was "unintended" and "overtuned" etc.
Almost all dots were hit hard, Venomous claw being an exception and I support that. Some dots gained additional functionality like Fether infection inflicting minor vulnerability, poison injection direct damage part gaining execute damage. This is all nice.
Except one skill remained well overtuned by any so called "ZOS's standards" - it is vampire drain.
I want to point out, it's tooltip does not say
x damage over y seconds as all the other dots, it says
z damage every second. So on paper it is not as big of a number and looks really ok. This might be the reason it dodged the nerfhammer. Or not.
Not only it's tooltip is actually twice as big as other dots, it also has an overtuned side functionality - a heal or an ultigen plus a stun. The only downside to the skill is it is channeled but it is only 3 seconds long. So basically if 10k damage on a player over 3 sec it's already 3k dps and you most likely have some other sources of damage like dots or delayed burst (potl, deep fissure, meteor, etc - you name it.)
And of course, smart players noticed that. Don't get me wrong, I have nothing against using skills that are in the game - this is absolutely not the player's fault they are over/undertuned.
I mean most of the players using that skill were good at pvp in the first place. It takes a couple of looks to notice this small number in the tooltip is actually twice as big as all other dots.
But then you have a great player using a really powerful skill and you know where this leads.
And then people realised you can use this when zaan procs and you can one-shot people
Here I have a little recap of mine which shows how strong it is. The first three lines of damage were done by the same player I left the pvp rank so you can see that.
Let's keep in mind this is on a no-stealth brawlblade which had the following mitigation buffs at the time the damage was taken: minor protection from dark cloak, 5% mitigation from potentates backbar s&b, 5x relentless focus stacks - 10%. So it adds up to 23% mitigation on top of 25k resists.
What are your thoughts on this skill?
I would love a constructive discussion but many trolls are lurking around.