Increase Performance, FPS (200+), PING, and Stops server from disconnecting you

AmeenHania
hard capping your frame rate to 60 fps (your eyes dont really see anything more than 60 fps and really capping it helps your ping ; cap it to 70fps if you notice problems in performance do to your monitor frequency unless you have higher than 60hz monitor then cap it at like 130 fps) really helps with performance and ping so in usersettings in your Documents\Elder Scrolls Online\live folder set it to: SET MinFrameTime.2 "0.01666666" . and I was able to have everything on max except shadows to low with vsync and antia-aliasing to off. Hope this helps. Bare in mind that your cpu has to be decent, same with ram and number of cores dont matter too much for this game. I have DDR3 ram currently at 1600mhz but planning to upgrade that to 2133mhz which is the max for my motherboard. I also have 16gb of ram but i think you will be fine with 8gb of ram. Your graphics card has to be the recommended or higher. Mine is Evga 1080ti SSC.

-an addon that helps more with performance is: Votan's Advanced Settings (pretty simple to use). I recommend you get it with your minion app (google it).

-Also Higher Single Threaded rated Cpus help the most with fps (seen people with high settings at 200+ fps in this game with a better single threaded cpu) as mmos such as this one don't utilize all your cores and even if they do, not very well. So don't be fooled by higher core count.

-also make sure you turn off all your tabs and close google chrome browser as it sucks a bit of your ram.

-and perhaps turn off water reflections too and shadows to low or off (with off it doesn't look that good)

-also this app which is free seems to help reduce ping and fps transition: Ryzen DRAM Calculator which has the FreezKiller app you run in the background that works with any processor.

-If you want more info and help then i recommend watching this video: https://youtu.be/aKhUnXyOcnc

-get Votan's darker nights addon for more realistic experience, the game effects, lighting look so much better with this (doesn't effect performance as it just tinkers with the gamma with the day and night cycles
  • blee88
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    Capping FPS helps ping? :D 60 FPS in 2019 isn't acceptable.

    None of this matters if you spend 20 minutes in Cyrodiil.
  • jcm2606
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    your eyes dont really see anything more than 60 fps

    My new laptop with a 120Hz panel says otherwise, and that's coming from someone who's just experienced 60Hz until this new laptop. Haven't gotten into any games with it yet, but I can immediately see and feel a difference, with Windows and apps just being way smoother. Family, who aren't geeks at all, also noticed a difference.
    hard capping your frame rate to 60 fps really helps with performance and ping

    No, and no.

    Regarding client performance, while I haven't played on a high refresh rate monitor (ie anything beyond 60Hz), I have played with uncapped FPS, and noticed no weirdness that usually comes from game engines not designed for uncapped FPS.

    Regarding connection/server performance, ie ping, that's not how it works. Client and server, your computer and the connection/servers, are completely separate. All your client is doing regarding the connection/servers is just sending data, and listening for received data, that's it.

    Once the data has been sent from the client and enters the actual network, it's completely separate to the client, and the client will not affect it. At that point, you're at the mercy of your internet connection including your ISP and any intermediate service providers between you and the servers, and of course the servers themselves.

    At that point, the client literally just waits and listens for a response from the server, in which case it acts on the response, sends another packet of data, and the process repeats.

    Imagine if you were having a conversation with another person. You're the client, the other dude's the server, and the air between you and the other dude is your connection to the other dude. In that conversation, all you're responsible for is "loading" your message "into" the air. Once it's in the air, it's the air's responsibility to "route" that message to the other dude, and then it's the other dude's responsibility to listen for that message. Vice versa, if he's talking to you -- he "loads" message "into" the air, the air "routes" that message to you, you listen for that message.

    That's a super, super dumbed down explanation of what's going on. How fast you "load" your message "into" the air doesn't change how fast he receives it, because all you're doing is "loading" the message "into" the air.
    an addon that helps more with performance is: Votan's Advanced Settings (pretty simple to use). I recommend you get it with your minion app (google it).

    This will help with client performance, but not connection/server performance. Same with the next 4, so I'll skip them.
  • AmeenHania
    Ah..I have no problems in cyrodil now with massive zergs so it does. Like i said, you don't notice a difference because your eyes don't see higher than 60 fps. So capping your fps helps with lowering your ping so I would do it because dropping from higher frames to really low quickly can crash you or disconnect you or freeze you in Cyrodiil. So i don't know what you are talking about. I spent hours of fideling and this helps, no problems in cyrodill with massive zergs on my outdated motherboard, cpu ( my single core thread count is only 1500 or so, in the future i may double that if i want to spend more money to getting a single core thread count of 3000 or so), and ram. As a side note, most if not all mmos only utilize 1-4 cores in 2019.

    Also 2019 high graphics games with 2080 RTX enabled drop your FPS to 30-60 and its still good. So above 60 fps, you don't notice a difference but improvement in ping.
  • jcm2606
    jcm2606
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    AmeenHania wrote: »
    Ah..I have no problems in cyrodil now with massive zergs so it does. Like i said, you don't notice a difference because your eyes don't see higher than 60 fps. So capping your fps helps with lowering your ping so I would do it because dropping from higher frames to really low quickly can crash you or disconnect you or freeze you in Cyrodiil. So i don't know what you are talking about. I spent hours of fideling and this helps, no problems in cyrodill with massive zergs on my outdated motherboard, cpu ( my single core thread count is only 1500 or so, in the future i may double that if i want to spend more money to getting a single core thread count of 3000 or so), and ram. As a side note, most if not all mmos only utilize 1-4 cores in 2019.

    Also 2019 high graphics games with 2080 RTX enabled drop your FPS to 30-60 and its still good. So above 60 fps, you don't notice a difference but improvement in ping.

    You don't notice a difference probably because you're on a 60Hz monitor. Human eyes definitely see well beyond 60 FPS, if they didn't, why would 120Hz, 144Hz, 240Hz, and even faster monitors exist? If human eyes supposedly can't see beyond 60 FPS, then what's the need for faster monitors, if we couldn't tell the difference?

    Again, I just bought a new laptop with a 120Hz monitor, my first high refresh rate monitor, and I noticed a big difference in just general usage alone. Mouse moves much smoother, windows scroll much smoother, animated app elements are much smoother.
  • max_only
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    Turn off grass, water, buildings, land, air and your computer and maybe your performance will improve.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • AmeenHania
    This advice is especially good for people utilizing wifi. And, I wouldn't recommend a monitor above 60hz as it affects performance and fps. Most mmos aren't optimized very well still in 2019 so getting a 120hz monitor wont help you in online gaming as you are sacrificing performance. I know my computer wiz software engineer brother who is a gamer switched from his high hz 4k monitor because of the massive FPS loss.
  • AmeenHania
    jcm2606 wrote: »
    AmeenHania wrote: »
    Ah..I have no problems in cyrodil now with massive zergs so it does. Like i said, you don't notice a difference because your eyes don't see higher than 60 fps. So capping your fps helps with lowering your ping so I would do it because dropping from higher frames to really low quickly can crash you or disconnect you or freeze you in Cyrodiil. So i don't know what you are talking about. I spent hours of fideling and this helps, no problems in cyrodill with massive zergs on my outdated motherboard, cpu ( my single core thread count is only 1500 or so, in the future i may double that if i want to spend more money to getting a single core thread count of 3000 or so), and ram. As a side note, most if not all mmos only utilize 1-4 cores in 2019.

    Also 2019 high graphics games with 2080 RTX enabled drop your FPS to 30-60 and its still good. So above 60 fps, you don't notice a difference but improvement in ping.

    You don't notice a difference probably because you're on a 60Hz monitor. Human eyes definitely see well beyond 60 FPS, if they didn't, why would 120Hz, 144Hz, 240Hz, and even faster monitors exist? If human eyes supposedly can't see beyond 60 FPS, then what's the need for faster monitors, if we couldn't tell the difference?

    Again, I just bought a new laptop with a 120Hz monitor, my first high refresh rate monitor, and I noticed a big difference in just general usage alone. Mouse moves much smoother, windows scroll much smoother, animated app elements are much smoother.

    what im trying to say is that u will notice a slight difference in higher hz monitor but its not worth it in fps drop while gaming in ESO. I wouldnt consider it. I know a few people who switched back to 60hz because of FPS drops.
  • jcm2606
    jcm2606
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    AmeenHania wrote: »
    jcm2606 wrote: »
    AmeenHania wrote: »
    Ah..I have no problems in cyrodil now with massive zergs so it does. Like i said, you don't notice a difference because your eyes don't see higher than 60 fps. So capping your fps helps with lowering your ping so I would do it because dropping from higher frames to really low quickly can crash you or disconnect you or freeze you in Cyrodiil. So i don't know what you are talking about. I spent hours of fideling and this helps, no problems in cyrodill with massive zergs on my outdated motherboard, cpu ( my single core thread count is only 1500 or so, in the future i may double that if i want to spend more money to getting a single core thread count of 3000 or so), and ram. As a side note, most if not all mmos only utilize 1-4 cores in 2019.

    Also 2019 high graphics games with 2080 RTX enabled drop your FPS to 30-60 and its still good. So above 60 fps, you don't notice a difference but improvement in ping.

    You don't notice a difference probably because you're on a 60Hz monitor. Human eyes definitely see well beyond 60 FPS, if they didn't, why would 120Hz, 144Hz, 240Hz, and even faster monitors exist? If human eyes supposedly can't see beyond 60 FPS, then what's the need for faster monitors, if we couldn't tell the difference?

    Again, I just bought a new laptop with a 120Hz monitor, my first high refresh rate monitor, and I noticed a big difference in just general usage alone. Mouse moves much smoother, windows scroll much smoother, animated app elements are much smoother.

    what im trying to say is that u will notice a slight difference in higher hz monitor but its not worth it in fps drop while gaming in ESO. I wouldnt consider it. I know a few people who switched back to 60hz because of FPS drops.

    That's not how it works. Read my above comment to get an overview on what a bottleneck is and how it impacts perceived FPS.
  • CleymenZero
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    AmeenHania wrote: »
    Ah..I have no problems in cyrodil now with massive zergs so it does. Like i said, you don't notice a difference because your eyes don't see higher than 60 fps. So capping your fps helps with lowering your ping so I would do it because dropping from higher frames to really low quickly can crash you or disconnect you or freeze you in Cyrodiil. So i don't know what you are talking about. I spent hours of fideling and this helps, no problems in cyrodill with massive zergs on my outdated motherboard, cpu ( my single core thread count is only 1500 or so, in the future i may double that if i want to spend more money to getting a single core thread count of 3000 or so), and ram. As a side note, most if not all mmos only utilize 1-4 cores in 2019.

    Also 2019 high graphics games with 2080 RTX enabled drop your FPS to 30-60 and its still good. So above 60 fps, you don't notice a difference but improvement in ping.

    Are you LadyWindows? You are confounding so many things it's too hard to untangle your knowledge....

    It's like you put tech terms related to graphics and networking on a wheel and spun it and entered it into a text where it could seem to make sense.

    I got top-notch gear and have tons of issues with this game.

    The other thing where you're wrong is that it should take that much setting up to make a game work correctly. No, it is not the user's job to make the game work.
  • AmeenHania
    When you said PSU, i assumed you most commonly referred to POWER SUPPLY UNIT. And, I know it's not the user's job to make the game work correctly but if you want better performance then you gotta do it yourself sometimes... Also lowering your shadows is a must in this game in cyrodill even if you have "top notch gear." You might be able to get away with it if you tinker around a little more though.
  • CleymenZero
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    AmeenHania wrote: »
    When you said PSU, i assumed you most commonly referred to POWER SUPPLY UNIT. And, I know it's not the user's job to make the game work correctly but if you want better performance then you gotta do it yourself sometimes... Also lowering your shadows is a must in this game in cyrodill even if you have "top notch gear." You might be able to get away with it if you tinker around a little more though.

    Frequent disconnects are not my side's problem. I cap at 100fps and it often stays at cap.

    Not being able to barswap, health desyncs etc. those are not fixable with client settings. You do not fix ping with graphical settings. Just stahp.
  • AmeenHania
    Also the majority of Intel's components assembled and tested at facilities in Malaysia, China, Costa Rica and Vietnam while AMD (which i recommend) has a joint venture with china. Really it doesn't matter where it's manufactured and tested that much lol because both companies use third world countries to assemble and test their products otherwise components would be too expensive for us.
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