ZOS went and got rid of the 7 Day and made it a 30 just like the other now. Only difference is Faction Lock. Kaal is locked, Laat is not. You all claim Faction Lock sucks and shouldn't be a thing. But even now, Laat is barren but Kaal is Pop locked and probably has a queue.
So explain. I was expecting a mass exodus so you all can finally enjoy your 30 day faction swapping selves. That obviously hasnt happened.
@MajBludd ...honestly, I don't think zos could cross-platform the game...
besides for all the other technical obstacles - PC versus console probably wouldn't be such a fair fight...
like you mentioned, because of all the addons (and, a macro or two) being used by some of the PC gamers it wouldn't be an equal playing field...
but, it would be nice for the consoles to merge...
heck, if zos could simply merge the EU and NA servers from each platform that would help...
my confidence in zos' technical capabilities though isn't so great...
shoot, I'm still waiting the day I don't have to run from keep to keep all the time...
Freakin_Hytte wrote: »I'm quite honestly super [snip] annoyed over this. How many threads about people [snip] about campaign lock haven't we seen? Its obviously the reason they took away the 7 day and that sucks.
I always played in the 7 day, the community were small enough to recognize and basically get to know the other players playstyle in other factions. But at the same time the fights could be awesome and intense around the circle without a lagfest. Which we must have now because kaal is the only choice for ps4 and the other ones are completely dead.
I really do despise the whining [snip] for forcing me and my friends to go to the laggy [snip] show called kaal and not even play on the unlocked campaign now that zos actually gave it to them.
Edit for profanity.
This again? We've been through this...
The purists (on either side) are a minority. Majority of the players does not care either way. As Juhasow says, swap the lock around and it won't change which campaign is populated.
With the current state of PvP there just isn't enough players to populate two campaigns. And people would rather play on a campaing they do not prefer than on a dead one.
It's not rocket science.
Went into Laat on my red the other night (OCE time) to collect a treasure map, saw red had the hammer, thought I'd follow along and maybe find a fight, get some AP as a bonus, you know how it is, the hammer attracts... everybody, right! Some small scale action coming up, you beauty!
3 keeps later (red triangle keeps), our zerg was... a massive 3 people, and we saw a grand total of one yellow, who put up a disinterested defense (he sniped at us a couple of times and then ran away).
So, why do people who enjoy PvP go to Kaal? Hmmmm... a question to ponder!
Went into Laat on my red the other night (OCE time) to collect a treasure map, saw red had the hammer, thought I'd follow along and maybe find a fight, get some AP as a bonus, you know how it is, the hammer attracts... everybody, right! Some small scale action coming up, you beauty!
3 keeps later (red triangle keeps), our zerg was... a massive 3 people, and we saw a grand total of one yellow, who put up a disinterested defense (he sniped at us a couple of times and then ran away).
So, why do people who enjoy PvP go to Kaal? Hmmmm... a question to ponder!
Your server sounds a lot worse than mine. Whenever the Hammer spawns there's always at least a group of a dozen following it, and it's usually the Emperor's group.
And again, it's so very easy. Instead of just taking the easy solution by going to Kaal which only compounds the issue with both campaigns, people in Kaal need to go back to Laat. Divide the population. Instead of one completely empty Campaign and one with a ton of lag and a queue in the hundreds, you'll have two Campaigns that will always have at least a bar or two per faction. Honestly, with two CP enabled 30 day Campaigns now, ZOS shouldn't allow us to pick our own Campaign. The game should force us into the Campaign with the least player count at the time, divvying up the playerbase for us, cause obviously we can't do it ourselves.