What if DK had a gap closer that also had major expedition?
I would love that. The only reason I use race against time over wings is because of the expedition it gives. I can't handle the mobility without it.
Snare removal, expedition, and reduced ranged damage? Excellent. The expedition also fits the aesthetic of the skill. People would definitely complain though.
If you want expedition on your Wings play a warden lol
What if DK had a gap closer that also had major expedition?
Quite useful when you are trying to run away from combat, or your class is labelled as the "stay your ground" class
And I run RaT instead of both Chains and Wings for that reason. But the OP asked for Wings to give expedition so they could "close the gap to melee range." That function already exists in the class.
Ragnarock41 wrote: »The combat team are one nightblade and one templar main, sooo.. not happening.
Its also very cute of them to completely ignore stamina Dks while reworking the thing. Just as expected from our great dev team. Reworking an iconic Dk skill based on what MAGBLADE mains think.
Yes, please buff DK more because it's not already the secret #1 go to class stam or mag this patch
People here act like old wings was balanced.
It wasn't, it was literally the most broken hard counter to bow build, magicka NB and magicka sorc.
Let's add a skill that reflect melee damage then I will agree to buff again reflect hard counter wings.
The arguments used here are really dumb.
For some reason dk decided to need to "have a range counter" while there is other classes that are as mobile as DK and hwo have not, and doesn't complain/struggle without it.
If you want to close the range, use your class gap closer or the weapons one.
And if you want to counter range, slot wings - 50% damage reduction is like permablocking without a shield. This is already huge.
MartiniDaniels wrote: »
There is one very simple argument. Ball of lightning provides exactly the same as wings but with gap closer/escape tool on top of that. Toppling charge provides stun and off-balance while empowering chains provide 2 empowers (lol) and major expedition. Cost is the same. Many DK abilities are for unknown reason less "juicy" then Sorc's or Templar's. Without calling for nerfs of 2 those classes, we want a slight buff to ours, so our abilities will have same "power budget".
This isn't an argument to buff DK; you're completely off the mark. This is an argument to nerf Ball of Lightning and Toppling.
While all skills should feel sufficiently powerful, many skills overperform to such a degree that it becomes oppressive. BoL is like the old wings, just with a lot of additional effects attached; and the old wings were oppressive enough already.
The only way I ever see wings getting a complete projectile immunity back is if it only lasts for a certain amount of projectiles and damage, a lot like Warden's Crystalline Shield. And even then, while the old wings (kind of) did this, it shouldn't reflect for full damage.
MartiniDaniels wrote: »
Topic was not about returning reflect to wings, but to give 4 seconds of major expedition to them. Basically if you run typical 2H/S&B stamDK setup there is no source of major expedition. Wings could provide them, that seems logical. As for the warden wings, they give longer major expedition as well as huge boost to damage for simply being slotted.
This isn't an argument to buff DK; you're completely off the mark. This is an argument to nerf Ball of Lightning and Toppling.
While all skills should feel sufficiently powerful, many skills overperform to such a degree that it becomes oppressive. BoL is like the old wings, just with a lot of additional effects attached; and the old wings were oppressive enough already.
The only way I ever see wings getting a complete projectile immunity back is if it only lasts for a certain amount of projectiles and damage, a lot like Warden's Crystalline Shield. And even then, while the old wings (kind of) did this, it shouldn't reflect for full damage.
Ragnarock41 wrote: »
His point is that abilities like streak&cloak also fill defensive purposes however they can also be used offensively, and shimmering shield is VERY cheap while offering strong benefits.
So asking for major expedition to be moved from chains to wings is a reasonable thing at this point.
I highly doubt it would make the skill ''good'' for stamDk though, since the issue is that stamDk has other, more expensive magicka dumps already and really can't give up on those.
Very reasonable. As stated above, I should have read the last sentence of his post. A lot of what I said in the post you quoted has to deal with the posters in here calling for the reflect to come back.
50% mitigation is already strong. If I had that skill available to me on any other class, I'd run it. What would you do to make the skill "good", then?