Pledge Undaunted Daily

regime211
regime211
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Just tried to que for wayrest sewers II we got in and made it into the room with the adds, and NPC's and cleared the room but unable to gain access through the door. Lol you know that same door bug issue that has been going on for how many years? So of course I left the group and now have the que penalty.
Edited by regime211 on November 20, 2019 5:47AM
  • idk
    idk
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    First off all, the undaunted daily is what the quest giver under the tent provides that leads us to a regular delve in a zone based on your level.

    I assume you are speaking about the pledge and I can only guess the pledge brought you to Wayrest Sewers.

    The door bug first appears in this game in April 2014 when that dungeon was known as Veteran Wayrest Sewers. It would happen when someone was on the original quest. Zos seemed to fix this but since we did not have to deal with the dialogue which included the NPCs opening the door it rarely had a chance to occur.

    Zos, in their infinite wisdom chose to have all quest dialogue and actions which includes waiting for the NPCs to open this door and as a result the bug has a chance to haunt us more.

    The logical fix would be not have that door close to begin with as is would guarantee dungeon progress would not be blocked. Such simple and sound solutions often escape bug fixes in games.
  • GrimTheReaper45
    GrimTheReaper45
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    regime211 wrote: »
    Just tried to que for wayrest sewers II we got in and made it into the room with the adds, and NPC's and cleared the room but unable to gain access through the door. Lol you know that same door bug issue that has been going on for how many years? So of course I left the group and now have the que penalty.

    probably stuck in combat bug. My group ran into the same issue and Ive also had the same problem in vaults of madness with the door to last boss.

    You cant interact with things while in combat, including doors.
  • regime211
    regime211
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    idk wrote: »
    First off all, the undaunted daily is what the quest giver under the tent provides that leads us to a regular delve in a zone based on your level.

    I assume you are speaking about the pledge and I can only guess the pledge brought you to Wayrest Sewers.

    The door bug first appears in this game in April 2014 when that dungeon was known as Veteran Wayrest Sewers. It would happen when someone was on the original quest. Zos seemed to fix this but since we did not have to deal with the dialogue which included the NPCs opening the door it rarely had a chance to occur.

    Zos, in their infinite wisdom chose to have all quest dialogue and actions which includes waiting for the NPCs to open this door and as a result the bug has a chance to haunt us more.

    The logical fix would be not have that door close to begin with as is would guarantee dungeon progress would not be blocked. Such simple and sound solutions often escape bug fixes in games.

    Yeah the pledge.
  • regime211
    regime211
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    probably stuck in combat bug. My group ran into the same issue and Ive also had the same problem in vaults of madness with the door to last boss.

    You cant interact with things while in combat, including doors.

    We were out of combat and still unable to gain access.
  • TempPlayer
    TempPlayer
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    Have you kill all the mobs in the first hallway sewer, even those under the metal grid?
  • Ysbriel
    Ysbriel
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    Its a design flaw where the door is unlatched but the gears that open it get stuck, its been like that since they built it around 1E1100. Unless you can get a Bosmer with can fit in the pipes and crank it from the other side it will stay close. Hope this helps...... now really is astonishing how many simple bugs like this persists and will still get that penalty.
  • zvavi
    zvavi
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    Usually clearing the optional boss unlocks the door for me...
  • Aznarb
    Aznarb
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    TempPlayer wrote: »
    Have you kill all the mobs in the first hallway sewer, even those under the metal grid?

    This, since we take care to kill every single mob and those hidding under grid I never experienced this bug anymore sinces months.
    Same for ash city and few other, make sure to kill all.
    [ PC EU ]

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  • redspecter23
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    I agree with the people above that are saying you have to kill all the mobs on the way to that room. They often sit in the water under the sewer grates. Kill everything before the room and the NPC's will then trigger the dialogue to open the door.
  • regime211
    regime211
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    zvavi wrote: »
    Usually clearing the optional boss unlocks the door for me...

    Wayrest sewers II isn't the one with the optional boss.
  • regime211
    regime211
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    TempPlayer wrote: »
    Have you kill all the mobs in the first hallway sewer, even those under the metal grid?

    Yeah we did.
  • Hapexamendios
    Hapexamendios
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    regime211 wrote: »

    Wayrest sewers II isn't the one with the optional boss.

    Both have optional bosses

    Rat Whisperer in 1
    Skull Reaper in 2
  • regime211
    regime211
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    Both have optional bosses

    Rat Whisperer in 1
    Skull Reaper in 2

    You have to make it through the DOOR! Before you make it to either one!!
  • FierceSam
    FierceSam
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    regime211 wrote: »

    You have to make it through the DOOR! Before you make it to either one!!

    Yes, Weyrest 2 has two doors. The one from the initial circular room (which has Slimecraw in it in Weyrest 1 and loads of ads in Weyrest 2) and the second door in the rectangular room opposite the optional boss room.

    Both of them can be bugged.

    Good job ZOS
  • El_Borracho
    El_Borracho
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    Should have just waited a few more seconds, usually opens after adds are cleared on the other side
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