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ZOS Game event question: EVENT_INVENTORY_SINGLE_SLOT_UPDATE

Maggi12
Maggi12
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I am trying to make my own addon for logging notable loot.
I have scripted all cases, including loot from fallen enemies, loot from containers.
Only one thing left is logging refinement results.
So while refinement process we have 2 event calls (simple case):
1) bagId1, slotIndex1, stackCountChange1 - remove 10 raw materials
2) bagId2, slotIndex2, stackCountChange2 - add 1 refined material

I wanted to ask if event 2 is called AFTER event 1 in case of refinement?
What happens on lags or bad server connection? high ping? Or they both (event 1 and event 2) are packed in single network packet and i shouldn't worry about that (my current guess).
I've made some tests and they show that event 2 goes after event 1, but i want to be sure my code works always and is not affected by lags.
Edited by Maggi12 on November 18, 2019 12:32PM
  • Maggi12
    Maggi12
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    no answers? i have stopped development of my addon...
  • Easily_Lost
    Easily_Lost
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    You may want to go over to www.esoui.com to ask your questions.
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    started April 2015
    PVE & Solo only

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  • Baertram
    Baertram
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    Simple answer:
    Do tests :)
    I assume the same like you did and you could only check the code of the esoui sources here e.g.
    https://github.com/esoui/esoui/tree/master/esoui/ingame

    to see where the events are fired and in what order.
    Most events ar enot fired async so they should be in the correct order.
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