Oakmontowls_ESO wrote: »They really should add the increased area from twisting path to refreshing path.
Oakmontowls_ESO wrote: »They really should add the increased area from twisting path to refreshing path.
and considering the changes they have made to the morphs that would have made sense. Surprising Zos did not think of that.
Oakmontowls_ESO wrote: »They really should add the increased area from twisting path to refreshing path.
and considering the changes they have made to the morphs that would have made sense. Surprising Zos did not think of that.
Oakmontowls_ESO wrote: »They really should add the increased area from twisting path to refreshing path.
and considering the changes they have made to the morphs that would have made sense. Surprising Zos did not think of that.
I’d prefer that the hot lingered after leaving the path. A larger size would be better then now, don’t get me wrong, but other healing abilities would still be better then path.
One of the reasons I dropped NB was the class is tied to underwhelming abilities to proc the shadow passive. It ended up being a negative. Having one good shadow ability would do wonders for the class.
tsaescishoeshiner wrote: »I use it in Cyrodiil to push zergs through doors and breaches - it's the perfect skill for it.
Only other way I've used it is for heal tanking, where you just stand still and stack HoT's :~p moderately effective
Oakmontowls_ESO wrote: »They really should add the increased area from twisting path to refreshing path.
and considering the changes they have made to the morphs that would have made sense. Surprising Zos did not think of that.
I’d prefer that the hot lingered after leaving the path. A larger size would be better then now, don’t get me wrong, but other healing abilities would still be better then path.
One of the reasons I dropped NB was the class is tied to underwhelming abilities to proc the shadow passive. It ended up being a negative. Having one good shadow ability would do wonders for the class.
Well cloak is a great ability lol. But otherwise if you use concealed as your spammable youll keep 100% uptime when you need it. The issue is having a melee magblade setup that works. I havent been able to find a spec i like for that compared to the advantages of running swallow soul.
Oakmontowls_ESO wrote: »They really should add the increased area from twisting path to refreshing path.
and considering the changes they have made to the morphs that would have made sense. Surprising Zos did not think of that.
I’d prefer that the hot lingered after leaving the path. A larger size would be better then now, don’t get me wrong, but other healing abilities would still be better then path.
One of the reasons I dropped NB was the class is tied to underwhelming abilities to proc the shadow passive. It ended up being a negative. Having one good shadow ability would do wonders for the class.
Well cloak is a great ability lol. But otherwise if you use concealed as your spammable youll keep 100% uptime when you need it. The issue is having a melee magblade setup that works. I havent been able to find a spec i like for that compared to the advantages of running swallow soul.
On PvP Cloak is not thaaat good, unless you go against a potato. Good players know how to counter it, and that's why the skill itself can be absolutley good or a wasted slot.
New to the forum guys, wanted to know how the lot of you feel about refreshing path in pvp. As a hot its pretty strong but because of its application difficult to use, are you getting any mileage out of it? How do you implement it jn your overall pvp strategy? Any tweaks you would ask for?