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Rise of the Jabberwockys and DorKs

martinhpb16_ESO
martinhpb16_ESO
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Ok we get it every patch certain classes will have their day.

Yes there are counters, yes I need to adapt, yes I need to l2p, yes I need to respec, yes I need to play another class, yes I need to play another game (in before the inevitable replies)

But this Terminator DorK and Temp Jabberwocky meta is getting really tired and boring.

Zos please sort out your class identity project its not going well imho



At least the spelling is difficult for you.
Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    fb9776_2f38f51f533e413bbcfeb72a01184e61~mv2_d_1855_2048_s_2.webp

    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the DorKy tanks, and shun
    This frumious combat patch!”
    Edited by martinhpb16_ESO on November 17, 2019 11:34AM
    At least the spelling is difficult for you.
    Hew's Bane*
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    This is actually the Warden Patch.

    DKs and Templars have strong defensive options, but now that DoTs are dead any top tier solo class needs an offensive burst ability like Sub Assault, Blastbones, or Haunting Curse.
  • Ariades_swe
    Ariades_swe
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    Wardens feel deadly this patch.
    The bleed damage they can put out is insane.
  • ChunkyCat
    ChunkyCat
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    Stam Dks out there doing crazy damage in no cp, but jabs pulls a snipe blade out of stealth, so *** Templars.
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