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Stop just stop

Grabber
Grabber
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Stop releasing content no one cares we just want a base game that actually functions properly, cyrodiil included.
  • phaneub17_ESO
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    Then they'll just add more bloat to the crown store, they need some way to keep the players spending money on a quarterly basis if not monthly. Also server technicians are not the same group working on putting out new content, they are independent of each other.
  • Nemesis7884
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    why would i keep playing the game and keep paying for it if there is no new content...i dont pvp
  • Grabber
    Grabber
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    It’s not the servers, it’s the coding, smart healing, group size, bugs that get ignored for new content, they would make more money by fixing the game more people would return and pay monthly.
  • Grabber
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    Nemesis do you enjoy dps drops in pve for no reason other than a poor patch time after time or an ability not working
  • Nemesis7884
    Nemesis7884
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    why would i keep playing the game and keep paying for it if there is no new content...i dont pvp
    Grabber wrote: »
    Nemesis do you enjoy dps drops in pve for no reason other than a poor patch time after time or an ability not working

    no of course not, but if i dont get new content i have no reason to play the game anymore...if have done all the existing content and all the trials 100 times over...i dont care about achievements and i dont do pvp...so why would i continue to log in without new content...
  • lagrue
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    The content devs are not the ones who can fix this problem anyway. Two completely different aspects of the development team working on content vs working on coding/infrastructure.
    PSN ID (NA only): Zuzu_With_a_Z
    *GRAND MASTER CRAFTER*

    "You must defeat me every time. I need defeat you only once"
  • Darkenarlol
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    Grabber wrote: »
    no one cares

    speak for yourself please

    for example i do care about new content

    no need for extra salt with all this "we are..."


  • Nemesis7884
    Nemesis7884
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    after watching the mandalorian im kinda in the mood to play SWTOR again ^^
  • Lord_Bidr
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    Grabber wrote: »
    It’s not the servers, it’s the coding, smart healing, group size, bugs that get ignored for new content.

    Not saying it can't be this, but how do you know this is it? For all we know, it may just be that the hamster on the wheel is dying and ZOS can't be arsed to replace it.
    ~ The brightest lights often cast the darkest shadows. ~
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    Grabber wrote: »
    Stop releasing content no one cares we just want a base game that actually functions properly, cyrodiil included.

    but I care about my cats and their homeland!
  • Valabrog
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    after watching the mandalorian im kinda in the mood to play SWTOR again ^^

    Problem with Swtor is that it has no future. It has minimal funding and life support. I left it for ESO two weeks ago...If you play with hope to get new content like in eso, you wount have it.
  • Nemesis7884
    Nemesis7884
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    Valabrog wrote: »
    after watching the mandalorian im kinda in the mood to play SWTOR again ^^

    Problem with Swtor is that it has no future. It has minimal funding and life support. I left it for ESO two weeks ago...If you play with hope to get new content like in eso, you wount have it.

    yeah i know...i'd just dig a skyrim in the star wars universe :-)
  • FierceSam
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    Grabber wrote: »
    Stop releasing content no one cares we just want a base game that actually functions properly, cyrodiil included.

    You do realise that content development and backstage base game work are done by different teams?

    There is zero correlation between base game improvements and (lack of) development of new content.

    ZOS does need to commit to significantly improving base game performance though.

    Cutting off a major revenue source (new content) isn’t the best way of achieving this.
  • jircris11
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    I rarely pvp, but pve I have no issues with. No lag, no studders nothing. My mid range pc is running eso on high (not ultra) at 60-100 fps 89-114ms. No clue why these "high end" PCs have so much trouble. I'm starting to think it's an overclock issue.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • russelmmendoza
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    I was having a fun time in bg, then events came a messed it a lot, a whole effing lot.

    Thank god them events are over.

    And I am dreading the new life festival, a whole week of event.

    There goes my fun time again.
  • Nemesis7884
    Nemesis7884
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    people should have realized by now, the issues are related to the mega server structure and the amount of people and content...all the things they are doing are minor tweaks that will ease the symptoms maybe slightly but dont fix the issues...i honestly dont assume to see significant improvements until the population diminishes...
  • Kel
    Kel
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    lagrue wrote: »
    The content devs are not the ones who can fix this problem anyway. Two completely different aspects of the development team working on content vs working on coding/infrastructure.

    I keep seeing people say this, but do we know this isn't actually the case?

    What if, in fact, it IS the same team. That would go a long way to explain how so many bugs go live and the inability to fix them.

    You hear people like Alcast, who's visited Zos HQ a few times and has contact with the team by way of being a class rep, often talk about how ESO is run by shoe strings. He often points to the combat team being two to three people at most.

    Can we definitely say these teams are different? I'm just honestly asking how we know that, outside of generic "Because that's how it works" answers?
    Like, who are these people, and how can you definitely state they work on a different team if we don't know them?

    Maybe they should be on a new ESO live and explain how they tackle bugs and fixes. I'm just wondering how you can only see a few names and faces and claim to have absolute knowledge the inside working of this company.
    Now is the time to hear from this separate team. Let's hear what they do on a daily basis to put out these fires. I, for one, am not entirely convinced there are separate teams at all.
    Edited by Kel on November 16, 2019 9:56AM
  • KingMagaw
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    ZOS cannot stop. Much resources were placed on the Impressio for micro transactions and they are linked to time limited events where the goal is to push more people to buying of the crowns tore, in the form of tickets.

    It is all about money and the monetization of events. No events is a revenue stream lost. All should know that will not happen with ZOS at the helm.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    You don't speak for me.
  • CassandraGemini
    CassandraGemini
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    You don't speak for me.

    This. I honestly have a bit of a problem with posts that pull things from a personal basis to a general one. I'm sure there are lots of people who agree with you, OP, but I'm also sure there are lots of people who don't. I, for one, do care about new content, but couldn't care less about Cyrodiil, since I don't pvp at all. So maybe just speak for yourself in the future and don't just assume you know what everyone else is thinking.
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • thorwyn
    thorwyn
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    I keep seeing people say this, but do we know this isn't actually the case?

    What if, in fact, it IS the same team. That would go a long way to explain how so many bugs go live and the inability to fix them.

    I've been working in the gaming industry for 12+ years with quite a number of shipped titles in my portfolio, and trust me:
    A programmer is a programmer, an artist is an artist, a designer is a designer and a producer is a producer. These people usually don't even speak the same language. *g*
    Occasionally, you might find a person who seems to be living in two worlds at once. But these people are rarer than RL Yetis.
    Content != code.
    Edited by thorwyn on November 16, 2019 1:53PM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • Elsonso
    Elsonso
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    Lord_Bidr wrote: »
    Grabber wrote: »
    It’s not the servers, it’s the coding, smart healing, group size, bugs that get ignored for new content.

    Not saying it can't be this, but how do you know this is it? For all we know, it may just be that the hamster on the wheel is dying and ZOS can't be arsed to replace it.

    People have been trained over the years that slow computer = slow hardware. These days, it is usually slow software, and once you hit the fastest hardware you can use, you are stuck. It is clear, just from observation, that this is where ESO is at. If it were a hardware upgrade, it would be much easier to fix, and would have probably already been fixed.
    Kel wrote: »
    lagrue wrote: »
    The content devs are not the ones who can fix this problem anyway. Two completely different aspects of the development team working on content vs working on coding/infrastructure.

    I keep seeing people say this, but do we know this isn't actually the case?

    What if, in fact, it IS the same team. That would go a long way to explain how so many bugs go live and the inability to fix them.

    Can we definitely say these teams are different? I'm just honestly asking how we know that, outside of generic "Because that's how it works" answers?

    Yes. I think that we can say this.

    I have been to the ZOS studio. I have met with ZOS employees working on ESO. I have talked with different "leads" for different parts of the game. They are there, they are all different people, and I am witness to that. I don't have an organization chart showing the number of employees in each "department", but there were certainly quite a few people hanging around while we were there. I do not think that I met or saw the entire ESO team, either.

    I think they can do the work. I think they do care about what they are doing. I think they do care about the same things that the players care about. Choose to believe me, or not, I really don't care. I don't feel a need to "prove" something, so if you are looking for that, you need to get your own invite to ZOS.

    Lest one decided to slap "white knight" on me for saying anything at all that contradicts the raging players, let me just say that I am on my way out. I am on my way out because the combat team, who I have talked to and know that they actually exist, seems to be moving in a direction that I am not interested in. I am interested in fun combat built around an emphasis on character building decisions, class identity, and race identity, while discouraging homogenization through over-dependence on gear and "play-any-role" class design.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Kel
    Kel
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    Lord_Bidr wrote: »
    Grabber wrote: »
    It’s not the servers, it’s the coding, smart healing, group size, bugs that get ignored for new content.

    Not saying it can't be this, but how do you know this is it? For all we know, it may just be that the hamster on the wheel is dying and ZOS can't be arsed to replace it.

    People have been trained over the years that slow computer = slow hardware. These days, it is usually slow software, and once you hit the fastest hardware you can use, you are stuck. It is clear, just from observation, that this is where ESO is at. If it were a hardware upgrade, it would be much easier to fix, and would have probably already been fixed.
    Kel wrote: »
    lagrue wrote: »
    The content devs are not the ones who can fix this problem anyway. Two completely different aspects of the development team working on content vs working on coding/infrastructure.

    I keep seeing people say this, but do we know this isn't actually the case?

    What if, in fact, it IS the same team. That would go a long way to explain how so many bugs go live and the inability to fix them.

    Can we definitely say these teams are different? I'm just honestly asking how we know that, outside of generic "Because that's how it works" answers?

    Yes. I think that we can say this.

    I have been to the ZOS studio. I have met with ZOS employees working on ESO. I have talked with different "leads" for different parts of the game. They are there, they are all different people, and I am witness to that. I don't have an organization chart showing the number of employees in each "department", but there were certainly quite a few people hanging around while we were there. I do not think that I met or saw the entire ESO team, either.

    I think they can do the work. I think they do care about what they are doing. I think they do care about the same things that the players care about. Choose to believe me, or not, I really don't care. I don't feel a need to "prove" something, so if you are looking for that, you need to get your own invite to ZOS.

    Lest one decided to slap "white knight" on me for saying anything at all that contradicts the raging players, let me just say that I am on my way out. I am on my way out because the combat team, who I have talked to and know that they actually exist, seems to be moving in a direction that I am not interested in. I am interested in fun combat built around an emphasis on character building decisions, class identity, and race identity, while discouraging homogenization through over-dependence on gear and "play-any-role" class design.

    Didn't realize I was raging....more like asking an honest question about where this knowledge comes from.
    My very limited knowledge comes from a known ESO content creator and class representative who is in frequent contact with the company, and no offense to you, did more than visit once. You also failed to list the date of your visit. We know there's been a lot of turnover in recent years. Who knows if the teams you met still even work there.

    Regardless, the question was an honest one, not some rage induced raving. I think your attempted emphasis on that is saying more about you.
    Edited by Kel on November 16, 2019 4:47PM
  • craybest
    craybest
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    i don't pvp and I hardly ever have any issues with the game. everything works pretty well to me.
  • Kelces
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    Then they'll just add more bloat to the crown store, they need some way to keep the players spending money on a quarterly basis if not monthly. Also server technicians are not the same group working on putting out new content, they are independent of each other.

    Bad business model, should this be the case. Because there are other companies, who went donwhill doing exactly this. It might not be as lucrative in the short term, but it certainly sustains a lot better with happy subscribers. It's also a mistake to think, rushing out new, half baked content would satisfy costumers. New content can be released still as long as things at least are working properly.
    People have been trained over the years that slow computer = slow hardware. These days, it is usually slow software, and once you hit the fastest hardware you can use, you are stuck. It is clear, just from observation, that this is where ESO is at. If it were a hardware upgrade, it would be much easier to fix, and would have probably already been fixed.

    100% agree. I don't know, how many times this needs to be said: The game worked better on a less advanced PC for me 1-2 years after release, something definitely went horribly wrong with programming, especially since the deer disappeared from Cyrodiil.
    Edited by Kelces on November 16, 2019 5:06PM
    You reveal yourself best in how you play.

    Kelces - Argonian Templar
    Farel Donvu - Dark Elf Sorcerer
    Navam Llervu - Dark Elf Dragonknight
    Aniseth - Wood Elf Warden
    Therediel - Wood Elf Templar
    Nilonwy - Wood Elf Nightblade
    Jurupari - Argonian Warden
    Kú-Chulainn - Argonian Sorcerer
    PC - EU
    For the Pact!
  • Anotherone773
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    Grabber wrote: »
    Stop releasing content no one cares we just want a base game that actually functions properly, cyrodiil included.

    My base game, DLCs, and chapters work fine, minor bugs notwithstanding. When i go into Cyro, works fine. Perhaps you need a computer that functions properly?
  • Austinseph1
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    It’s funny because they are working on implementing the fixes but even the rewritten group finder is just as bad as the old one and the memory leak still causes slowly degrading fps over time. Next patch comes some more direct changes but I honestly don’t hold out hope that they won’t completely break the game.
  • Elsonso
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    Kel wrote: »
    Didn't realize I was raging....

    Me either. That was more of a blanket statement, but if you associate with that, then I have no problems with it.
    Kel wrote: »
    My very limited knowledge comes from a known ESO content creator and class representative who is in frequent contact with the company, and no offense to you, did more than visit once. You also failed to list the date of your visit. We know there's been a lot of turnover in recent years. Who knows if the teams you met still even work there.

    I read that statement that you attributed to the streamer. I don't know if that accurately represents the views of that streamer. I don't care if it does, or does not, actually.

    I was there about 6 months ago. I am not expecting to go back.

    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Megatto
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    craybest wrote: »
    i don't pvp and I hardly ever have any issues with the game. everything works pretty well to me.

    Do you do anything at all in the game?
    Remove loot boxes or riot
  • Nevasca
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    Unfortunately that doesn't make money for ZOS. They need to release dumb *** for dumb people to buy. That's how it works.
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