Does automaton weapon damage go up if i use brutality? if not how is it better than briarheart or hundings?
Does it allow me to use the buffed damage to heal myself like automaton and hundings rage through vigor?MellowMagic wrote: »
Does it allow me to use the buffed damage to heal myself like automaton and hundings rage through vigor?MellowMagic wrote: »
Does it allow me to use the buffed damage to heal myself like automaton and hundings rage through vigor?MellowMagic wrote: »
Urzigurumash wrote: »It needs a buff, that's all there is to it. Almost of the "specific damage type" sets need a buff.
If it's golded, definitely hang on to it. All in your desired trait, maybe hang on to it. If it's neither of those things, trash it.
(and yes, this would also apply to Ultimate cost)Increases the Weapon Damage of your Two-Handed abilities by [x] and reduces the cost of Two-Handed abilities by [y]
I am looking to clean out my inventory... an boy automaton compared to these new sets just looks like a useless set...
I havent really invested much into them so wiping them won't hurt me too bad...
Now before I do that why would I keep Automaton instead of something like Truth??
I need to clean out inventory because the next chapter will obviously bring even MORE items :- }...
Me playing eso...
20% standing around in a pvp keep, 20% standing around in a queue, 10% doing something in pvp or pve. 50% inventory management....
You play the meta, I organize space for it...
A catch 22 if you will...
I wanted to just junk most of my sets and get the materials..
Then the game told me needed space for the materials from the sets!
Urzigurumash wrote: »It needs a buff, that's all there is to it. Almost of the "specific damage type" sets need a buff.
If it's golded, definitely hang on to it. All in your desired trait, maybe hang on to it. If it's neither of those things, trash it.
I've always thrown around the idea that sets like Auto/Spider Cultist/Sword-Swinger would work a lot better if they offered a cost reduction bonus alongside the Weapon/Spell Damage buff.
So basically something like Sword-Swinger would be(and yes, this would also apply to Ultimate cost)Increases the Weapon Damage of your Two-Handed abilities by [x] and reduces the cost of Two-Handed abilities by [y]
Automaton is still a viable set IMO. It may not be absolute BiS, depending, but it's right up there. As others have said, if you not sure, hang on to the weapons, the armor is always easier to get. (this is a good rule of thumb when not sure in all cases actually)
starkerealm wrote: »So, on the specific skill line sets, it could work, but for the +400 to Damage Type sets, not so much.
Urzigurumash wrote: »starkerealm wrote: »So, on the specific skill line sets, it could work, but for the +400 to Damage Type sets, not so much.
Good point.
Of course, all of these types of sets are still presently a decent complement to New Moon if you have good cause to use 2 Weapon Sets and find any of the backbar-able alternatives (7th, BSW, etc) bothersome to use, and if you have a healer in your group.