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Account wide grouping

NaomiHutt
NaomiHutt
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Does anyone else hate the fact that whilst you change character to do your writs or to take part in a dungeon (e.g re-log from your DPS to say a Healer) you have to leave group to then be re-added again.

I honestly don't understand why groups are not just account wide, you should be able to swap char as much as possible and still remain in that group.

What do other people think? Should Zos change this?
  • mcagatayg
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    I hate it but ZoS doesn't have the technology yet. I mean look at the servers :D
  • JKorr
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    Imo, my opinion only, no.

    I can't tell you how many times I've tried to group with someone to help them out, and find out they are already in a group. They are the only member of that group currently online, but they are still in their group. Then they take an eternity to drop the group and accept the new group invite.

    Unless you're doing group related activites, you really don't need to stay in a group. Why would my crafter, doing writs, need to be in a group? The last group she was involved in was over a week ago; pointless to keep all 18 of my alts in that group while I switch characters to do writs. Or anything else for that matter. I'd have to drop that group if I wanted to help out another guildie.
  • NaomiHutt
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    mcagatayg wrote: »
    I hate it but ZoS doesn't have the technology yet. I mean look at the servers :D

    Lol I'm sure it just a string code they have to change so that it uses account names rather than characters
  • NaomiHutt
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    JKorr wrote: »
    Imo, my opinion only, no.

    I can't tell you how many times I've tried to group with someone to help them out, and find out they are already in a group. They are the only member of that group currently online, but they are still in their group. Then they take an eternity to drop the group and accept the new group invite.

    Unless you're doing group related activites, you really don't need to stay in a group. Why would my crafter, doing writs, need to be in a group? The last group she was involved in was over a week ago; pointless to keep all 18 of my alts in that group while I switch characters to do writs. Or anything else for that matter. I'd have to drop that group if I wanted to help out another guildie.

    I don't think you are understanding, there is not 18 of you in the group, if you leave the group no characters will remain in that group, (its just 1 you) just you can now swap chars and remain the the group you where in before you logged off.
  • TheShadowScout
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    NaomiHutt wrote: »
    Should Zos change this?
    No.

    For one, it would be terrible to rewrite the whole system to make the grouping based on account instead of on character. Think if all the bugs that would spawn!
    Because you see, the whole game is set up on loading the character info into the interfece, then running, well, pretty much all the actions with it. Changing that... for no extra profit... does not seem like something ZOS would spend their paid for code-jockey time on, hmmm?

    For another, there really isn't any reason to cater to that sort of lazyness... if you wanna switch, then switch, just message the group leader for re-adding. Or just play your characters one at a time, and switch in between group activities.

    You won't get any sympathy for your excessive switch-happyness from me... :p;)
  • NaomiHutt
    NaomiHutt
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    NaomiHutt wrote: »
    Should Zos change this?
    No.

    For one, it would be terrible to rewrite the whole system to make the grouping based on account instead of on character. Think if all the bugs that would spawn!
    Because you see, the whole game is set up on loading the character info into the interfece, then running, well, pretty much all the actions with it. Changing that... for no extra profit... does not seem like something ZOS would spend their paid for code-jockey time on, hmmm?

    For another, there really isn't any reason to cater to that sort of lazyness... if you wanna switch, then switch, just message the group leader for re-adding. Or just play your characters one at a time, and switch in between group activities.

    You won't get any sympathy for your excessive switch-happyness from me... :p;)

    This is the only mmorpg that I know of that has character grouping.

    Every other one I've played have always been account.

    The way Zos currently has it makes no sense.

    Also it's not laziness, it's called being more convenient.

    When you join a trading guild it's not done by character settings, it's account wide, so your point is not valid.

    Pets and mounts are account wide.
    Bank space is account wide.
    Housing is account wide.

    The list goes on.
    Edited by NaomiHutt on November 14, 2019 6:04PM
  • MJallday
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    You can’t do it re current game design

    Let’s just say your in VMOL rakkie on your 810 and Log out

    You could theoretically then come back in on your level 1 new char (and get carried)

    So it won’t happen
  • idk
    idk
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    Grouping should not be account wide as there are problematic issues.

    First off is GF, queue with one character and decide to change to another. Zos would have to devise a means to track which character would get random rewards.

    Trial runs where someone swaps out at the end, especially with a leaderboard run.

    I could name more but the work Zos would have to do to prevent other issues is not worth the small inconvenience described in the OP.
  • Reverb
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    Right now it’s an unusual hybrid thing. If you are grouped and log into a different character you will still be able to see the group chat. So the game clearly recognizes on some level that the account is associated with the group. But while you can see the group chat channel you can’t type in it because that character isn’t in the group. I’ve always found it odd.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Kadoin
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    Reverb wrote: »
    Right now it’s an unusual hybrid thing. If you are grouped and log into a different character you will still be able to see the group chat. So the game clearly recognizes on some level that the account is associated with the group. But while you can see the group chat channel you can’t type in it because that character isn’t in the group. I’ve always found it odd.

    And this same feature also lets you log off to character menu and stay in queue, causing it to break the finder for everyone...
  • NaomiHutt
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    MJallday wrote: »
    You can’t do it re current game design

    Let’s just say your in VMOL rakkie on your 810 and Log out

    You could theoretically then come back in on your level 1 new char (and get carried)

    So it won’t happen

    What are you going on about, you character has there own location, where ever you logged out you would still be.

    You wouldn't be teleported to the last chars location, and if your to low a level you wouldn't be able to enter that trial.

    What is so hard to understand???
  • Saltisol
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    Yeah we really need to encourage them to introduce new things they can break.
  • StarMightyMaster
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    NaomiHutt wrote: »
    Does anyone else hate the fact that whilst you change character to do your writs or to take part in a dungeon (e.g re-log from your DPS to say a Healer) you have to leave group to then be re-added again.

    I honestly don't understand why groups are not just account wide, you should be able to swap char as much as possible and still remain in that group.

    What do other people think? Should Zos change this?

    You seen how the server are atm think if they try to also do this you mad man
  • NaomiHutt
    NaomiHutt
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    NaomiHutt wrote: »
    Does anyone else hate the fact that whilst you change character to do your writs or to take part in a dungeon (e.g re-log from your DPS to say a Healer) you have to leave group to then be re-added again.

    I honestly don't understand why groups are not just account wide, you should be able to swap char as much as possible and still remain in that group.

    What do other people think? Should Zos change this?

    You seen how the server are atm think if they try to also do this you mad man

    One I'm not a man and two it would be a simple string code, or are you just that stupid.
  • NaomiHutt
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    Saltisol wrote: »
    Yeah we really need to encourage them to introduce new things they can break.

    So we should never add new content because people like you are to scared?
  • Saltisol
    Saltisol
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    NaomiHutt wrote: »
    Saltisol wrote: »
    Yeah we really need to encourage them to introduce new things they can break.

    So we should never add new content because people like you are to scared?

    LOL, you are a funny one !
  • Saltisol
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    NaomiHutt wrote: »
    NaomiHutt wrote: »
    Does anyone else hate the fact that whilst you change character to do your writs or to take part in a dungeon (e.g re-log from your DPS to say a Healer) you have to leave group to then be re-added again.

    I honestly don't understand why groups are not just account wide, you should be able to swap char as much as possible and still remain in that group.

    What do other people think? Should Zos change this?

    You seen how the server are atm think if they try to also do this you mad man

    One I'm not a man and two it would be a simple string code, or are you just that stupid.

    You won't be happy until we all agree with you, will you ?
  • NaomiHutt
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    Saltisol wrote: »
    NaomiHutt wrote: »
    NaomiHutt wrote: »
    Does anyone else hate the fact that whilst you change character to do your writs or to take part in a dungeon (e.g re-log from your DPS to say a Healer) you have to leave group to then be re-added again.

    I honestly don't understand why groups are not just account wide, you should be able to swap char as much as possible and still remain in that group.

    What do other people think? Should Zos change this?

    You seen how the server are atm think if they try to also do this you mad man

    One I'm not a man and two it would be a simple string code, or are you just that stupid.

    You won't be happy until we all agree with you, will you ?

    It's not that, I just don't understand how people can be so confused by something that is so simple.

    I mean some of the replies make no sense.
  • Saltisol
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    Well you are a bit hostile in your answers.

    I Think many of us feel that now is not the best time to introduce new features, it's a time when they should focus on the fundamentals.
  • AlnilamE
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    That would be lovely.

    I first encountered this feature in GW2, and recently BDO switched their system to account grouping from character grouping.

    Not every MMO has it, Secret World Legends, for example, is very character-based and most things are not account-wide.
    idk wrote: »
    Grouping should not be account wide as there are problematic issues.

    First off is GF, queue with one character and decide to change to another. Zos would have to devise a means to track which character would get random rewards.

    Whoever is there when the activity is complete gets the reward. Like it happens now.

    Trial runs where someone swaps out at the end, especially with a leaderboard run.

    I could name more but the work Zos would have to do to prevent other issues is not worth the small inconvenience described in the OP.

    Trial runs is actually where this would be most useful. Say you are putting together a group and you invite a DPS from zone, but you are still missing a tank and the PUG says "I have a tank as well". Instead of them simply swapping characters and staying in the group with their new toon, you have to kick the one character, wait for them to whisper you when they are back online and invite the new character.

    Or when we are doing dungeons and we just want to quickly swap to a different role, again, you need to leave group, log on to alt and then be reinvited. It would be much simpler to just swap (like happens in GW2 and BDO, for example)

    Edit: messed up quotes
    Edited by AlnilamE on November 14, 2019 10:08PM
    The Moot Councillor
  • NaomiHutt
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    Saltisol wrote: »
    Well you are a bit hostile in your answers.

    I Think many of us feel that now is not the best time to introduce new features, it's a time when they should focus on the fundamentals.

    It's just frustrating with people not understanding what I mean, and than being called a mad man, things like that are going to make people respond more hostilely.

    I'm a lovely person really ☺️
  • TheShadowScout
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    NaomiHutt wrote: »
    This is the only mmorpg that I know of that has character grouping.

    Every other one I've played have always been account.
    I never played one that had account grouping - EVERY MMORPG I ever played was character grouping. But maybe we just have been playing different games, huh?
    NaomiHutt wrote: »
    Also it's not laziness, it's called being more convenient.
    I call it how I see it.
    Too lazy to re-invite those who switch, too lazy to ask for re-invite when switching.
    I mean, its just one tiny little thing, right?
    NaomiHutt wrote: »
    When you join a trading guild it's not done by character settings, it's account wide, so your point is not valid.

    Pets and mounts are account wide.
    Bank space is account wide.
    Housing is account wide.

    The list goes on.
    ...and just as many things are character dependent.

    See, ZOS is giving us -more- account wide things then most MMORPGs, have from the start actually with the shared guilds and bank and mail, but then people whine they ought to give even more, and more, and more?
    That makes no sense at all.

    Also, half those things mentioned are crown store stuff - it was pretty obvious they would make mounts and costumes and pets bought with real money account wide. Duh. Housing just followed the pattern...
    So... how many crowns would you be willing to pay for joining a group? None, of course, duh.

    And since they won't get extra profit from that, how would you justify spending so many hours of code jockey time on it, then on fixing all the other things that this so-called "simple line of code" would most likely break?
    Come on, lets make an argument that might convince a suit in charge that spending those resources on this instead of a new crown store collection would be a good investment. Because that is the bottom line, not what you would consider more convenient for your playing...
  • barney2525
    barney2525
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    NaomiHutt wrote: »
    NaomiHutt wrote: »
    Should Zos change this?
    No.

    For one, it would be terrible to rewrite the whole system to make the grouping based on account instead of on character. Think if all the bugs that would spawn!
    Because you see, the whole game is set up on loading the character info into the interfece, then running, well, pretty much all the actions with it. Changing that... for no extra profit... does not seem like something ZOS would spend their paid for code-jockey time on, hmmm?

    For another, there really isn't any reason to cater to that sort of lazyness... if you wanna switch, then switch, just message the group leader for re-adding. Or just play your characters one at a time, and switch in between group activities.

    You won't get any sympathy for your excessive switch-happyness from me... :p;)

    This is the only mmorpg that I know of that has character grouping.

    Every other one I've played have always been account.

    The way Zos currently has it makes no sense.

    Also it's not laziness, it's called being more convenient.

    When you join a trading guild it's not done by character settings, it's account wide, so your point is not valid.

    Pets and mounts are account wide.
    Bank space is account wide.
    Housing is account wide.

    The list goes on.

    huh??

    I have played a few MMOs, and None of them has Account grouping. You want to join a group - its all character based. You want to switch characters? then you are logging out / logging in and the new character has to join the group.

    I don't even know Why a game would want to let an Account occupy the group spot rather than a character. Seems like it would stop a lot of groups from progressing very fast while you wait for the characters that are already assigned to your group to get logged in, get their stuff together and be ready to go, so you can all move on.

    Just sounds like a bad idea to me

    Also not sure why you are comparing apples with bunnys. Pets have literally no effect on gameplay. Houses have minimal effect opn gameplay - best thing you can do is use them for free teleports. Mounts have minimal effect on gameplay - they get you from point A to point B in a bit less time than it would take to walk. None of these things affects anyone else.

    Comparing such things, to a system where your character's presence - or not - does affect other people, is silly. How long are you going to hold that slot in the group and make the group wait for you? You gonna quick pull up yet a different character and 'quick' do some other errand while the rest of the group waits?

    And you should be Glad, and just say Thanks, that Zos allows Guilds to be Account wide. No other game I have played does that. Every character can be in a different Guild. And in those games you can only be in one Guild at any time.

    IMHO

    :#

    Edited by barney2525 on November 15, 2019 10:28AM
  • ExistingRug61
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    There would be some potential issues regarding pvp if grouping was by account, as it would be difficult to manage not allowing cross alliance groups. This is due to it being our characters that are linked to an alliance, not our account.

    Ie: I am in Cyro on an AD character and join a group. I log out and then back in on an EP character. If grouping was by account would I now be an EP player in a group with AD?
  • richo262
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    They should introduce a quickswitch option.

    Currently, Log out - Load screen - Character Menu - Select Character - Load screen.

    Quickswitch should give you an option of your other characters and have the ability to just relog to that. Just one load screen.

    It should also remove you from your group (if any) and automatically receive a re-invite to the group you were with previously.

    That way, it is not necessarily account wide, it is simply automated in grouping and skips a few load screens.

    As it is a new character, newly invited into a group, any requirements to content people have raised as concerns would get validated at the point of accepting the automated group (re-)invite.
  • AlnilamE
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    richo262 wrote: »
    They should introduce a quickswitch option.

    Currently, Log out - Load screen - Character Menu - Select Character - Load screen.

    Quickswitch should give you an option of your other characters and have the ability to just relog to that. Just one load screen.

    It should also remove you from your group (if any) and automatically receive a re-invite to the group you were with previously.

    That way, it is not necessarily account wide, it is simply automated in grouping and skips a few load screens.

    As it is a new character, newly invited into a group, any requirements to content people have raised as concerns would get validated at the point of accepting the automated group (re-)invite.

    That's a bit of overthinking, because right now, it's perfectly fine to get into a Trial group, for example and then hop on a different character because you forgot to make potions for the trial and then switch back without being kicked from the group.
    There would be some potential issues regarding pvp if grouping was by account, as it would be difficult to manage not allowing cross alliance groups. This is due to it being our characters that are linked to an alliance, not our account.

    Ie: I am in Cyro on an AD character and join a group. I log out and then back in on an EP character. If grouping was by account would I now be an EP player in a group with AD?

    What happens now if you are in a group of a character in a different alliance and you try to port to Cyrodiil? Does the game let you?
    The Moot Councillor
  • MJallday
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    NaomiHutt wrote: »
    MJallday wrote: »
    You can’t do it re current game design

    Let’s just say your in VMOL rakkie on your 810 and Log out

    You could theoretically then come back in on your level 1 new char (and get carried)

    So it won’t happen

    What are you going on about, you character has there own location, where ever you logged out you would still be.

    You wouldn't be teleported to the last chars location, and if your to low a level you wouldn't be able to enter that trial.

    What is so hard to understand???

    The bit where your in the same group and could teleport, which you seem to be ignoring ...
  • MotokoHutt
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    I sware the replies of these people make me question the general intelligence of the average gamer 😒
    PC EU
  • don_kwek
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    Everything should be account wide
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