Monster set 1:
1 item: 500 physical resistance, 500 spell resistance
2 items: when you deal damage with a frost ability you have a 10% chance to summon a cluster of ice under the enemy that will
deal 950 frost damage every 0.5 seconds in a 5 meter radius that will persist for 6 seconds
when the effect ends the cluster explodes to deal 8500 frost damage in a 5 meter radius Occurs once every 8 seconds
Monster set 2:
1 item: 150 Magicka recovery, 1500 magicka
2 items: when you deal damage you have an 8% to summon a fetcher fly hive that will command swarms of
fetcher flies to attack the closest enemy to deal 1000 fire damage every second, the hive persists for 8 seconds
occurs once every 12 seconds
Light set 1:
2 items: 250 spell damage
3 items: 250 spell damage
4 items: 2000 Magicka
5 items: When you deal direct magic damage you have an 8% chance of summoning a neried that will fight by your side
for 15 seconds its attacks will deal 1520 frost damage, occurs once every 20 seconds
Medium set 1:
2 items: 2000 stamina
3 items: 750 weapon critical
4 items: 750 weapon critical
5 items: when you deal poison damage you have a 10% chance of summoning a giant scorpion that will
create venom geysers under a random enemy that will deal 3250 poison damage in a 5 meter radius every 2 seconds for 10 seconds
occurs once every 15 seconds
Heavy set 1:
2 items: 850 health
3 items: 850 health
4 items: 3000 physical resistance 3000 spell resistance
5 items: when you take damage you have a 10% chance to summon a field of enchanted blossoms that will heal you
and your allies 950 health every 0.5 seconds from 28 meters away from your main location occurs once every 20 seconds
Light set 2:
2 items: 680 spell critical
3 items: 350 spell damage
4 items: 2500 Magicka
5 items: when you deal frost damage you have a 10% chance to summon a cold-flame atronach for 15 seconds
its attacks will deal 1300 frost damage and its cold-flame pillar will deal 2800 frost damage, occurs once every 15 seconds
Medium set 2:
2 items: 680 weapon critical
3 items: 350 weapon damage
4 items: 2500 stamina
5 items: when you deal damage with a damage overtime effect you have an 8% chance of summoning
a ferocious frost troll that will charge at the enemy and pound the ground to deal 3500 physical damage up to three times
occurs once every 20 seconds
Heavy set 2:
2 items: 150 health recovery
3 items: 1500 health
4 items: 1500 health
5 items: Gain major protection at all times reducing your damage received by 20%
just thought i would share these, maybe it'll give zenimax some ideas