People don't complain about weaving, they complain about AC with weaving. The issue is always AC, not using LA in a rotation.
Siohwenoeht wrote: »Weaving and cancelling are definitely doable on console. Just need to be consistent with what type skill is mapped to each button.
The only inconsistent one for me is barswap cancelling, but I think that's more my controller wearing out than anything.
SidraWillowsky wrote: »Siohwenoeht wrote: »Weaving and cancelling are definitely doable on console. Just need to be consistent with what type skill is mapped to each button.
The only inconsistent one for me is barswap cancelling, but I think that's more my controller wearing out than anything.
If you don't already have this and can drop a bit of cash, getting a controller with two extra buttons at the top was a game-changer for me. On a normal controller, the default for weapon swap is the left D-pad I think. Having to remove my left hand from the joystick to do that ended up being a pain, so with my fancy schmancy controller, I've mapped bar swap to the left second bumper. Along with mapping the potion button to the right second bumper, this has been life-changing.
Light attacks are also hard on the controller's lifespan, at least on PS4. It makes you feel like ZOS has secretly a deal with Sony to sell more controllers.Siohwenoeht wrote: »The only inconsistent one for me is barswap cancelling, but I think that's more my controller wearing out than anything.
thatlaurachick wrote: »People don't complain about weaving, they complain about AC with weaving. The issue is always AC, not using LA in a rotation.
This. I use gamepadUI on PC (which I think is more broken somehow) I can LA in between attacks just fine - if I want to take a full second for the LA. The game adds an extra delay to button pushes, so animation cancelling is the problem. Sometimes it works, but not reliuably enough to "get gud."
I just don't play with elitists who wouldn't understand that I'm using a controller because I physiclaly can't play with keyboard and mouse due to hand/wrist issues.
thatlaurachick wrote: »People don't complain about weaving, they complain about AC with weaving. The issue is always AC, not using LA in a rotation.
This. I use gamepadUI on PC (which I think is more broken somehow) I can LA in between attacks just fine - if I want to take a full second for the LA. The game adds an extra delay to button pushes, so animation cancelling is the problem. Sometimes it works, but not reliuably enough to "get gud."
I just don't play with elitists who wouldn't understand that I'm using a controller because I physiclaly can't play with keyboard and mouse due to hand/wrist issues.