NordSwordnBoard wrote: »Use medium or light with armor master and it's not "worthless".
NordSwordnBoard wrote: »Use medium or light with armor master and it's not "worthless".
As I said it has made my heavy legendary armor worthless. how much grinding do we do to make a legendary set of armor to have it rendered worthless, due to a patch? the entire idea of Armor Master is maximum armor, not med, not light. hence the name armor master.
NordSwordnBoard wrote: »NordSwordnBoard wrote: »Use medium or light with armor master and it's not "worthless".
As I said it has made my heavy legendary armor worthless. how much grinding do we do to make a legendary set of armor to have it rendered worthless, due to a patch? the entire idea of Armor Master is maximum armor, not med, not light. hence the name armor master.
Wrong. It would only drop in heavy and not be craftable if that was the dsign.
NordSwordnBoard wrote: »NordSwordnBoard wrote: »Use medium or light with armor master and it's not "worthless".
As I said it has made my heavy legendary armor worthless. how much grinding do we do to make a legendary set of armor to have it rendered worthless, due to a patch? the entire idea of Armor Master is maximum armor, not med, not light. hence the name armor master.
Wrong. It would only drop in heavy and not be craftable if that was the dsign.
The Armor Master heavy set procs of heavy shield. you want to argue about it and say I am wrong. the heavy armor shield is worthless. FACT 4 second 60% movement lockdown is bull. face it before you start telling people they are wrong. it will only get you killed in a PVP situation, plain and simple.
NordSwordnBoard wrote: »NordSwordnBoard wrote: »NordSwordnBoard wrote: »Use medium or light with armor master and it's not "worthless".
As I said it has made my heavy legendary armor worthless. how much grinding do we do to make a legendary set of armor to have it rendered worthless, due to a patch? the entire idea of Armor Master is maximum armor, not med, not light. hence the name armor master.
Wrong. It would only drop in heavy and not be craftable if that was the dsign.
The Armor Master heavy set procs of heavy shield. you want to argue about it and say I am wrong. the heavy armor shield is worthless. FACT 4 second 60% movement lockdown is bull. face it before you start telling people they are wrong. it will only get you killed in a PVP situation, plain and simple.
Your problem is with the immovable SKILL not Armor master. Armor master still works very well for people who aren't using a bad skill to proc it. Try reading the patch notes that addresses the reason why they did this if you have trouble understanding why you lack MOBILITY using a skill called IMMOVABLE.
( Immovable ) is the only thing that procs the set. and I was wrong it is 7 seconds, and 65% movement lock down even worse. so what is your point.
Alienoutlaw wrote: »(5 items) While you have an Armor ability slotted, your Maximum Health is increased by 5%. When you use an Armor ability, your Physical Resistance and Spell Resistance is increased by 5332 for 10 seconds.
Light Armour-Annulment
Medium Armour-Evasion (as far as i knew its classed as a damage shield)
so plenty of options
Same with you troll read the subject title.
Sigh ok children, time for class, where do you see 7 second penalty of 65% movement in the description of this armor, now use your common core education and explain to me why you free the heavy armor set is working as it was intended. very good tommy.
(2 items) Adds 1206 Maximum Health
(3 items) Adds 2975 Physical Resistance
(4 items) Adds 2975 Spell Resistance
(5 items) While you have an Armor Ability slotted, your Maximum Health is increased by 5%. When you use an Armor Ability, your Physical and Spell Resistance is increased by 5332 for 10 seconds.
Now that we have solved this little brain far we can move on to our next math problem.
Sigh ok children, time for class, where do you see 7 second penalty of 65% movement in the description of this armor, now use your common core education and explain to me why you free the heavy armor set is working as it was intended. very good tommy.
(2 items) Adds 1206 Maximum Health
(3 items) Adds 2975 Physical Resistance
(4 items) Adds 2975 Spell Resistance
(5 items) While you have an Armor Ability slotted, your Maximum Health is increased by 5%. When you use an Armor Ability, your Physical and Spell Resistance is increased by 5332 for 10 seconds.
Now that we have soled this little brain far we can move on to our next math problem.
I will agree with you that it is not a bug, but I was not trying to blame Zos for the stupidity of not changing the properties of this heavy armor set like that have changed the properties on many others, to compensate for the nurfs that have made to the skill lines. I am asking that the heavy armor proc off a class shield. this would give the heavy armor back it's original
properties, and it would work as intended, but I have to deal with a bunch of trolling children, that would rather argue with me totally off topic. saying thing that are totally irrelevant to the issue.
This thread is a fun read!
I would bet good money that the armor master set is going to get nerfed in the near future. It offers a huge amount of resistance for very little cost, especially for a set that works so well on just one bar - it feels like it shuffled out of the way of the other resistance set nerfs (RIP fortified brass).
I know this prediction is a little off-topic, but my advice is not to get too attached to this set, it probably doesn't have long left. More broadly, never get attached to a build that relies on certain gear or skills.RIP my bosmer nightblade who had a troll-dodge build with senche until 2 patches ago, or the once great Stygian set that buffed the onslaught ultimate for satisfying ganks.
Bonus prediction, this thread is probably not going to last if it carries on like this
Sigh ok children, time for class, where do you see 7 second penalty of 65% movement in the description of this armor, now use your common core education and explain to me why you feel the heavy armor set is working as it was intended. very good tommy.
(2 items) Adds 1206 Maximum Health
(3 items) Adds 2975 Physical Resistance
(4 items) Adds 2975 Spell Resistance
(5 items) While you have an Armor Ability slotted, your Maximum Health is increased by 5%. When you use an Armor Ability, your Physical and Spell Resistance is increased by 5332 for 10 seconds.
Now that we have solved this little brain far we can move on to our next math problem.
10 seconds is longer than most class shields work, prior to the patch the immovable shield was up for 28 seconds first 10 seconds gave you 10k resist, second 18 gave you 5k. while the shield held. I do not feel asking for the armor to proc off a class shield is unreasonable. I do feel the last few patches where totally unreasonable.
10 seconds is longer than most class shields work, prior to the patch the immovable shield was up for 28 seconds first 10 seconds gave you 10k resist, second 18 gave you 5k. while the shield held. I do not feel asking for the armor to proc off a class shield is unreasonable. I do feel the last few patches where totally unreasonable.