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I'm convinced ZOS and the devs' pride have been hurt..

GreenhaloX
GreenhaloX
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Wow.. in all my years, I have never seen skills and abilities nerfed so badly in one patch/update. I'm not going to waste my time listing those skillsets. You all can see for yourself when you have to switch up your skill bars. We're talking about 5k to 10k+ damage reduction per skill that have been nerfed for this patch and certain skills costing up to 4800 or so, while others literally slashed in halves. Yeah, adjust, yadda, yadda, whatever. Heavy attack with every skill use now. Good-bye Soul-Splitting Trap. Ha ha. Yes, I'm convinced, with all the showboats and keyboard warriors in this game posting/boasting how badasses of their toons are; how badasses they are with dps and how weak overland contents and trials are. Well, I believe this is the devs sticking back to ya. Ha ha.

With every patch/update to this day, I feel like the toons in this game have become; well, you know when you have been in a pool for a while [snip]. That's pretty much it. Sure, yes, with every nerfs to every patches and updates, I have had no choice (I'm sure it's the same with every other players) to adjust to it and play-on. I have always enjoyed making a new toon to level up and play in the game. It's my favorite thing to do in the game. However, this is the first time ever I don't feel like making a new toon. Yeah, adjust, blah, blah, blah, but, I have never seen skillsets nerfed so bad.

[edited to remove inappropriate content]
Edited by ZOS_Ragnar on November 6, 2019 5:23PM
  • Idinuse
    Idinuse
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    Yeah? Well what about the hurt we the ZOS customers have been feeling. From our wallets to our time and every nerf, bug, server crash, log in ques, DCs, Loading Screens and uniquely huge lag problems in between.
    :D
    Edited by Idinuse on November 6, 2019 12:20PM
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  • Marcus684
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    K
  • GreenhaloX
    GreenhaloX
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    Marcus684 wrote: »
    K

    L, next?
  • GreenhaloX
    GreenhaloX
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    Idinuse wrote: »
    Yeah? Well what about the hurt we the ZOS customers have been feeling. From our wallets to our time and every nerf, bug, server crash, log in ques, DCs, Loading Screens and uniquely huge lag problems in between.
    :D

    Yeah, I wasn't even going there. Hey, but you did. I'm sure the player-base are in agreements.
  • amir412
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    You only see these big nerfs beacuse they over-buffed them the patch before.
    The game feels way better now, and it feels, first time since 1.4 that there is no a clear meta for builds.
    Chill.
  • GreenhaloX
    GreenhaloX
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    amir412 wrote: »
    You only see these big nerfs beacuse they over-buffed them the patch before.
    The game feels way better now, and it feels, first time since 1.4 that there is no a clear meta for builds.
    Chill.

    Ehh, don't know about the chill, part. Am not really a cold climate type guy, not do I follow meta. I'm not really the groupie type. Sure, ok, ZOS's white knight. Play on, enjoy the game.
  • Pevey
    Pevey
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    amir412 wrote: »
    You only see these big nerfs beacuse they over-buffed them the patch before.
    The game feels way better now, and it feels, first time since 1.4 that there is no a clear meta for builds.
    Chill.

    That’s just not true. Huge nerfs since the patches before, even if you forget about scalebreaker.
  • Grimm13
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    GreenhaloX wrote: »
    Yes, I'm convinced, with all the showboats and keyboard warriors in this game posting/boasting how badasses of their toons are; how badasses they are with dps and how weak overland contents and trials are. Well, I believe this is the devs sticking back to ya. Ha ha.

    I am not so convinced on this point. I believe it was very telling when we had two of the lead devs explaining these changes say that they been told that PVE is still playable. Been told, this is the problem. This statement pretty much tells us that the Devs are only looking at one side of the PVE/PVP play instead of playing both.

    Players are expected to play both PVE/PVP using one set of balancing yet this is not how the Devs are working on and testing. So if ZOS has them divided and do both sides same as the majority of the players do, then should it not be separate PVE and PVP balancing.

    Sustain has been knocked to hell on the PVE side. In truth on the PVP side as well but you measure these differently. PVP it is very much subjective as not all PVP encounters are the same since it is against players. PVE is a static measurement against a set encounter. Totally opposite ends of the spectrum yet they insist that it be balanced as one.

    PVE devs should be tweaking the different encounters to create a harder approach to them or adjusting when they have gone too far with character changes. There has been very little done as we can tell.

    In summary Devs should stop approaching the balancing and testing as elitist and be more like the majority of the players and do both sides of the coin.

    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • PapaWeeb
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    Do not blame the players for ZOS' inability to balance properly. The dots were too strong, the sensible thing would have been to take 20% or so from them and see how they stand... instead they took a hammer to it.

    Sustain too, who was asking for massive cost increases? We didn't want AoE to be useless, so they made them the same power... with unsustainable costs.

    "Balance" is about adjustments and fine tuning to find a sweet spot, not "durr hey let's halve this damage, double this, ooh such fun"
    PC EU
  • shaielzafine
    shaielzafine
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    amir412 wrote: »
    You only see these big nerfs beacuse they over-buffed them the patch before.
    The game feels way better now, and it feels, first time since 1.4 that there is no a clear meta for builds.
    Chill.

    So you agree, the devs overbuffed then decide to nerf what they just buffed? They go do, undo, over and over again. The problem is they do this randomly and to multiple different things in one go, you can't even tell whether it's better or more balanced which way because they just roll out so many changes all at once without respect for the players' time and effort in making builds and getting geared. They do the same thing with proc sets as they do with abilities and racial passives, the changes just shuffle things around without actually achieving anything other than make playing a waste of time
  • Gilvoth
    Gilvoth
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    amir412 wrote: »
    You only see these big nerfs beacuse they over-buffed them the patch before.
    Chill.

    this ^
    well said.
    Edited by Gilvoth on November 6, 2019 2:45PM
  • pdblake
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    OP, what makes you think they've got any pride?
  • Katahdin
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    I understand nerfing the dot damage. The sustain getting worse AGAIN, I do not understand.

    Do they actually want us to actually complete hard content or just not be able to use skills and wish we could complete hard content?

    I guess if we can't use skills, then it would reduce lag?
    Beta tester November 2013
  • jircris11
    jircris11
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    GreenhaloX wrote: »
    Wow.. in all my years, I have never seen skills and abilities nerfed so badly in one patch/update. I'm not going to waste my time listing those skillsets. You all can see for yourself when you have to switch up your skill bars. We're talking about 5k to 10k+ damage reduction per skill that have been nerfed for this patch and certain skills costing up to 4800 or so, while others literally slashed in halves. Yeah, adjust, yadda, yadda, whatever. Heavy attack with every skill use now. Good-bye Soul-Splitting Trap. Ha ha. Yes, I'm convinced, with all the showboats and keyboard warriors in this game posting/boasting how badasses of their toons are; how badasses they are with dps and how weak overland contents and trials are. Well, I believe this is the devs sticking back to ya. Ha ha.

    With every patch/update to this day, I feel like the toons in this game have become; well, you know when you have been in a pool for a while and your Mr. Johnson have shriveled up. That's pretty much it. Sure, yes, with every nerfs to every patches and updates, I have had no choice (I'm sure it's the same with every other players) to adjust to it and play-on. I have always enjoyed making a new toon to level up and play in the game. It's my favorite thing to do in the game. However, this is the first time ever I don't feel like making a new toon. Yeah, adjust, blah, blah, blah, but, I have never seen skillsets nerfed so bad.

    The reason for the nerfs are not devs pride, but people complaining about op skills and that 1% that can LITERALLY solo EVERYTHING. They lost sight of the common player. Most people I know are long time players yet we are casual by most end game players standards. We managed to work around the nerfs with little issue. But those hard core min maxers got kicked in the teeth.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • MartiniDaniels
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    You are simply spoiled by free dps boost provided by devs in U23. DPS numbers now are similar to U22 and gap in dps between classes is as small as ever. Yeah, you must be more accurate with sustain, but with buffed orbs and new group dps increase options (zen, stamDKs fist...) it should be ok.
  • Indoril_Nerevar
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    I forgot what I was goin to type so all I can say is that I agree with how ridiculous this whole nerf/buff thing is.

    Lots of people are quitting already as it is. Probably waiting for a miracle to happen some day.
    Edited by Indoril_Nerevar on November 6, 2019 4:32PM
  • Daimonion82
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    If main reason for constant nerfs is PvP balancing problem, why not just divide skills in two categories - for PvE and for PvP? Leave PvE players at peace, with our "OP" skills, and don't destroy our fun only because PvPers (no offense, but it looks that way) are fighting each other like childrens - "Mom, that Nightblade is OP, nerf him to the groud!". I'm PvE-only and I don't care if other player is OP, because it doesn't matter when my class is fun to play.
  • idk
    idk
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    I am tired of all the changes like the next guy but I find it a little extreme to complain that dps is bring brought down a notch when dps is still higher than it was a couple years ago. The power creep has been very noticeable and the recent changes do not even come close to removing it.

    So to suggest Zos has had their ego dented because we still have a significant power creep over the past few year seems to be a rather odd conclusion.
  • GreenhaloX
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    I know it's highly doubtful the devs have lost anything. Some of you folks just take things too literally. Ha ha. I'm sure this game will still roll on with how many peeps have rage quitted or dramatizing that they will. They have a fairly good marketing and more new peeps will continue to come to play the game. They are still making profit. How else can they give away $200k for saving cats. Ha ha. Noble cause, by the way. However, can you guys help to save some of my sanity..?
  • valeriiya
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    GreenhaloX wrote: »
    Marcus684 wrote: »
    K

    L, next?

    M
  • Salvas_Aren
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    They should sell nerfs and buffs for crowns.
  • GreenhaloX
    GreenhaloX
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    amir412 wrote: »
    You only see these big nerfs beacuse they over-buffed them the patch before.
    The game feels way better now, and it feels, first time since 1.4 that there is no a clear meta for builds.
    Chill.

    So you agree, the devs overbuffed then decide to nerf what they just buffed? They go do, undo, over and over again. The problem is they do this randomly and to multiple different things in one go, you can't even tell whether it's better or more balanced which way because they just roll out so many changes all at once without respect for the players' time and effort in making builds and getting geared. They do the same thing with proc sets as they do with abilities and racial passives, the changes just shuffle things around without actually achieving anything other than make playing a waste of time

    No such thing as overbuffing when you have 100 mil+ hp trial bosses. Ha ha
  • ZOS_Ragnar
    ZOS_Ragnar
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    We have closed this thread. The discussion here has not been constructive and has only served to antagonize other members of the community. Please try to keep all future posts civil.
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