ThePhantomThorn wrote: »The dps drop is stupid.
if u ant to nerf dps, nerf the sets and skills that are giving players the ridiculous numbers. so the players yet to hit those numbers will be less affected.
ThePhantomThorn wrote: »The dps drop is stupid.
if u ant to nerf dps, nerf the sets and skills that are giving players the ridiculous numbers. so the players yet to hit those numbers will be less affected.
Except the player's hitting those numbers were doing on the set's you are wearing, just a lot better. Call for further nerfs at your own peril....
It's not the sets (mostly). It's the ability to perform a rotation. A buddy of mine was able to hit in the high 90s on a Magplar with Ice Heart, FG, MS pre-patch, only because he worked hard to develop his rotation and performed it flawlessly. Sets don't make the majority of the difference. Players themselves and the work they're willing to put in do. So, unless you want Zos to go around hitting people's hands with hammers, they're not going to stop the top from being the top just by changing gear around.
ThePhantomThorn wrote: »The dps drop is stupid.
if u ant to nerf dps, nerf the sets and skills that are giving players the ridiculous numbers. so the players yet to hit those numbers will be less affected.
Except the player's hitting those numbers were doing on the set's you are wearing, just a lot better. Call for further nerfs at your own peril....
ThePhantomThorn wrote: »The dps drop is stupid.
if u ant to nerf dps, nerf the sets and skills that are giving players the ridiculous numbers. so the players yet to hit those numbers will be less affected.
Except the player's hitting those numbers were doing on the set's you are wearing, just a lot better. Call for further nerfs at your own peril....
Those are trials dummy numbers not actual game play dps numbers
BXR_Lonestar wrote: »The problem is they're balancing the game based on the top 1% of DPS dealers, which is stupid to begin with. You never balance around outliers, which the top 1% are. But they're doing it this way because they can't - or are afraid to - try to address the elephant in the room, which is animation cancelling. The ability to reliably animation-cancel in your rotation is what creates the biggest gaps between the top tier players and middling/average DPS players.
BXR_Lonestar wrote: »
Until they fix the animation cancelling so that it is build strength/sets alone that cause the gap in DPS between the top 1% and the average players, their attempts to fight power creep just wont work. The top tier players will still be putting out gaudy DPS numbers while the average players continue to struggle through harder content.