No.
Players need incentives to go into town from time to time. It is good for the game to have towns populated with players.
No.
Players need incentives to go into town from time to time. It is good for the game to have towns populated with players.
No.
Players need incentives to go into town from time to time. It is good for the game to have towns populated with players.
Well to be fair currently crafting stations are not serving that purpose as they used to since You can have Your own stations in Your house and You can travel there for free from any place. Or You can just use someone elses house. I would say main reason for people to visit cities are daily quests , feeding the mount and searching stuff in guild stores.
No.
Players need incentives to go into town from time to time. It is good for the game to have towns populated with players.
Well to be fair currently crafting stations are not serving that purpose as they used to since You can have Your own stations in Your house and You can travel there for free from any place. Or You can just use someone elses house. I would say main reason for people to visit cities are daily quests , feeding the mount and searching stuff in guild stores.
Exactly.
On that point, make writ daily boards and turn-in locations available as furnishings
No.
Players need incentives to go into town from time to time. It is good for the game to have towns populated with players.
Well to be fair currently crafting stations are not serving that purpose as they used to since You can have Your own stations in Your house and You can travel there for free from any place. Or You can just use someone elses house. I would say main reason for people to visit cities are daily quests , feeding the mount and searching stuff in guild stores.
Exactly.
On that point, make writ daily boards and turn-in locations available as furnishings
Well writ daily boards would be slightly wierd to be furniture in house. I mean how would You want to explain fact there is public announcment board in Your house ? Sounds wierd and also there still needs to be some reason for people to actually visit the cities. Decentralising the game can cause issues with social aspects of it by lowering the ammount of social interactions.
No.
Players need incentives to go into town from time to time. It is good for the game to have towns populated with players.
Well to be fair currently crafting stations are not serving that purpose as they used to since You can have Your own stations in Your house and You can travel there for free from any place. Or You can just use someone elses house. I would say main reason for people to visit cities are daily quests , feeding the mount and searching stuff in guild stores.
Exactly.
On that point, make writ daily boards and turn-in locations available as furnishings
Well writ daily boards would be slightly wierd to be furniture in house. I mean how would You want to explain fact there is public announcment board in Your house ? Sounds wierd and also there still needs to be some reason for people to actually visit the cities. Decentralising the game can cause issues with social aspects of it by lowering the ammount of social interactions.
No.
Players need incentives to go into town from time to time. It is good for the game to have towns populated with players.
Well to be fair currently crafting stations are not serving that purpose as they used to since You can have Your own stations in Your house and You can travel there for free from any place. Or You can just use someone elses house. I would say main reason for people to visit cities are daily quests , feeding the mount and searching stuff in guild stores.
Exactly.
On that point, make writ daily boards and turn-in locations available as furnishings
Well writ daily boards would be slightly wierd to be furniture in house. I mean how would You want to explain fact there is public announcment board in Your house ? Sounds wierd and also there still needs to be some reason for people to actually visit the cities. Decentralising the game can cause issues with social aspects of it by lowering the ammount of social interactions.
Personally I already avoid towns as much as I can and use my home. No birds/bears at the crafting stations, no 8000 people hanging at the waystations lagging it up with 25 different duels and blaring music while everyone's yelling fbombs everywhere. I suppose immersion is different for everyone but that "ain't it" for me.
No.
Players need incentives to go into town from time to time. It is good for the game to have towns populated with players.
Well to be fair currently crafting stations are not serving that purpose as they used to since You can have Your own stations in Your house and You can travel there for free from any place. Or You can just use someone elses house. I would say main reason for people to visit cities are daily quests , feeding the mount and searching stuff in guild stores.
Exactly.
On that point, make writ daily boards and turn-in locations available as furnishings
Well writ daily boards would be slightly wierd to be furniture in house. I mean how would You want to explain fact there is public announcment board in Your house ? Sounds wierd and also there still needs to be some reason for people to actually visit the cities. Decentralising the game can cause issues with social aspects of it by lowering the ammount of social interactions.
Anything can be explained away with ~*magic*~ and dragonbreaks.