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We should get a Lich skill line.

Aptonoth
Aptonoth
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Vampire is great for tanks and werewolf good for stamina. However once again poor mages suffer from alack of cool role playing choices. I think the idea of a lich skill line could be great but obviously it would also need some downsides as well.

In lore what are liche's weak too?
  • weg0
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    Salt. Great for getting rid of Senales too.
  • idk
    idk
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    Many top dps have are vampires on their magicka characters and have been for ages.
  • Aptonoth
    Aptonoth
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    Even if vampire is better I just want more magical options to RP. It feels very limited right now. Also we need magical melee weapons too so we can have real battlemages.
  • Kel
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    Aptonoth wrote: »

    In lore what are liche's weak too?

    I was going to say thier phylactery getting destroyed, but not sure if that's actually a thing in ESO. Not sure if ESO Lich's even have a phylactery...
  • Siohwenoeht
    Siohwenoeht
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    Aren't TES Lich just uber necromancers? And isn't Lich both singular and plural?
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Glurin
    Glurin
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    Aptonoth wrote: »
    In lore what are liche's weak too?

    The usual undead stuff. Fire, sunlight, divine related magics, silver, young blond girls chosen by fate and imbued with supernatural strength and endurance, baseball bats covered in barbed wire, that sort of thing.

    Also some liches have a penchant for becoming a lich by storing their soul in a phylactery made out of an extremely fragile and not at all sturdy object, the destruction of which will release the soul and kill the lich. That weakness is not typical of TES lore, unlike most of the fantasy genre, but there are some examples. In one particular quest in Oblivion, you can find a book which notes that once the transfer of the soul into the phylactery is complete, the phylactery itself is inconsequential. But the process of making that transfer can take a while, and the soon to be lich is vulnerable to it's destruction during that time.
    Edited by Glurin on October 31, 2019 5:26AM
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • TheShadowScout
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    Aptonoth wrote: »
    Vampire is great for tanks and werewolf good for stamina. However once again poor mages suffer from alack of cool role playing choices. I think the idea of a lich skill line could be great but obviously it would also need some downsides as well.
    Actually... it would not be "Lich", it would be "Undead". Since liches are only the undead of spellcaster varietee, there can be undead of fighter varietee as well, be it called draugr, ra-netu, death knights or whatever... and some not tied to any such distinction like elder mummies or revenants...

    Basically, anything where a free-willed soul is re-possessing a dead body to make it walk around and interact with the physical world. (as opposed to those "mindless" undead like zombies or skeletal warriors)

    (And vampires are great for spellcasters too, just sayin)
    Aptonoth wrote: »
    In lore what are liche's weak too?
    Well, for one undead are "CRIMINAL ACT" all around!
    For another, no food buffs, ever.
    No normal healing either, and healing potions would actually harm an undead in many backgrounds due to their "negative lifeforce" kind of shtick. Same for many healing spells... on the other hand, they would have a great many immunities to stuff like oblivion damage, bleeding, poison or disease, and resistances to shock and cold... yet fire and magic damage usually hits them harder, and holy magic hardest.
    So... difficult to damage, yet almost impossible to heal in mid-battle... but might not "die" like other vestiges either, but keep going at zero HP, for a while at least... (possibly as long as they have magica left, as "animating force). Might also have physical damage reduction, as their dead flesh is just less affected by being damaged further... since its not their muscles that move them around, and make them... well, if not exactly "alive" than at least animated - but their magically animating force.

    Also, in some backgrounds such liches (or other undead) need a periodic ritual to "restore" their unlife, otherwise their animating force may gradually diminish and they weaken over time (how much time usually depends on the quality of the original ritual - a sloppy one might fade after a decade, a well done one might last for centuries or even millenia...)
    And yes, this one is usually a plot device... "ancient undead rises from grave, starts ritual to power up, must be stopped before it completes said ritual or becomes unstoppable, heroes manage it in the nick of time" kind of thing.
    Kel wrote: »
    I was going to say thier phylactery getting destroyed, but not sure if that's actually a thing in ESO. Not sure if ESO Lich's even have a phylactery...
    Yeah, that one is D&D "Lich".
    In a more general sense, the "Koschei trick" of storing their life elsewhere in case their body gets killed... is not for all liches. Or undead. Heck, in a way -every- vestige already has that, except that its not in an well-hidden but easily destroyed needle, but... free-floating in oblivion, more or less.
    Glurin wrote: »
    Aptonoth wrote: »
    In lore what are liche's weak too?
    The usual undead stuff. Fire, sunlight, divine related magics, silver, young blond girls chosen by fate and imbued with supernatural strength and endurance, baseball bats covered in barbed wire, that sort of thing.
    Generally sunlight isn't an issue, and silver may not do anything special either. In some backgrounds, such undead may be immune to non-magical weapons, but that clearly would not be very applicable to ESO anyhow.
  • Huyen
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    Even if a lich is a thing, they cant become templars because of the holy magic and stuff. Let alone any inherent healing-class like a warden.
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • GrimTheReaper45
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    i like that build alcast made thats like a fake lich lol its fun to play
  • idk
    idk
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    Aptonoth wrote: »
    Even if vampire is better I just want more magical options to RP. It feels very limited right now. Also we need magical melee weapons too so we can have real battlemages.

    I was just pointing out the comment in the OP, hence the basis for your request, was incorrect. Further, you are now making a very convoluted request for RP needs and wanting different weapons. What is Zos to make of this other than uncertainty?

    Further, lich is not a disease like vamp and WW and that should be pretty obvious. It would more likely become a skill line if anything at all but since a lich is a necromancer and we already have that class it is very unlikely anytime in the near future. Sorry to burst that bubble.
  • Lazarus_Rising
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    I think about a lich skill a lot and it would have been nice if they implemented it into the goliath as a mag morph. If you check the sources about: https://tes-mods.fandom.com/wiki/The_Path_of_Transcendance_(book) how to become a lich this should be a necromancer only.

    What i thought about in order to make it happen would be a system similar like black desert maybe but only with some kind of avatar or something.

    Necromancer gets a Lich form
    Templar gets an Aetherial Light form
    DK an Dragonform
    Sorcerer some Storm Avatar maybe
    Nightblade: Shadow form
    Warden: i really dont know maybe an ice form or some netch avatar (joke)


    Edited by Lazarus_Rising on October 31, 2019 5:05PM
    also known as Overlich.
  • TheShadowScout
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    I think about a lich skill a lot and it would have been nice if they implemented it into the goliath as a mag morph. If you check the sources about: https://tes-mods.fandom.com/wiki/The_Path_of_Transcendance_(book) how to become a lich this should be a necromancer only.
    Well, that is sort of true-ish.
    It IS a fact that usually liches are old necromancers that completed a ritual to turn themselves into an sentient undead... in many a lore about liches, that is actually the whole point of necromancy, they are all chasing eternal unlife to keep researching magic forever and such...

    ...but there -have- been instances in some stories where these necromancers (or other lichdom-dispensers like whole cults in a shared ritual or gods...) turned others into liches (or similar undead) as well (sharing their eternal unlife with their lover, creating an eternal guardian from a loyal servant, etc.)

    Sooo... IF the powers that be EVER decide they want to go there... they can make it available for -everyone-, not just necromancers. Make up some DLC where the player has an option to undergo such a ritual while infiltrating a necromancer coven or whatnot...

    What i thought about in order to make it happen would be a system similar like black desert maybe but only with some kind of avatar or something...
    ...which actually would not make as much sense - as a class form.
    But some of the general ideas behins those would make for excellent polymorph or skin options. Just sayin.
    Necromancer gets a Lich form
    Nah, if "undead" status option, then for -everyone-.
    Undead Necromancers might be liches, undead dragonknights might be death knights, undead nightblades might be revenants, or whatever... et cetera.
    BtW, you can make a decent take on "lich" in visuals with a necromancer wearing the soul shriven skin... it would be a lot better if ZOS someday gave us the lich motiv for the outfit system, or some more costumes... and maybe a "floaty" personality...
    Templar gets an Aetherial Light form
    The logical "career advancement" for templars would have to be "Saint". Which definitely might be iffy with all the unsaintly things they could get up to in ESO... BUT! A "Saint Personality" would be a fun thing! Floating around all holy like, maybe a "Aedric Halo" hat as well...
    DK an Dragonform
    That one is copyright of the "Fairy Tail" anime series! In ESO, turning into a dragon even for a short time requires a LOT more then just some dragonknight skills (play TES-IV:Oblivion sometime, to the very end, then you will see...)
    Also, if you wanna go "wannabe dragon", play an argonian DK! ;)
    Sorcerer some Storm Avatar maybe
    Considering how daedric-powered sorcerors are, I would think more likely a daedra transformation... and they sort of have this in a way with the bound armor thing since they obviously are loath to go all the way... and there are daedric-ish skins and polymorphs, so...
    Nightblade: Shadow form
    That one might make a neat disguise someday, a stealthy "Shadowform" that unequips at combat or when caught by a "sentry" type NPC... but not as permanent status like discussed hereabouts.
    BtW, nightblade skills mesh -beautifully- with vampire status. Just sayin.
    Warden: i really dont know maybe an ice form or some netch avatar (joke)
    IF anything, then some animal transformation... which is iffy as its kinda used a lot in other backgrounds, thus creating the option for lawsuits (You guys copied our druid class!), and for another is kinda covered with werewolf anyhow for those who like to transform...
  • Grianasteri
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    Aptonoth wrote: »
    Vampire is great for tanks and werewolf good for stamina. However once again poor mages suffer from alack of cool role playing choices. I think the idea of a lich skill line could be great but obviously it would also need some downsides as well.

    In lore what are liche's weak too?

    Before any new skill line in the style of Vampire or Werewolf is created, what magica needs is a new WEAPON skill line. The emerging consensus seems, at least anecdotally, that this should take the form of wielding runes, tablets, tomes, as the weapons in a new magica skill line, in similar was that stam can wield daggars, swords, axes, maces in their weapon skill lines.

    Stamina has significantly more skill lines and weapon options that magica does. Magica is stuck with a staff, thats it. This needs to be expanded before any other kind of skill line addition is considered.
  • Toanis
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    Has the Vestige accidentally become a lich already?

    The distinct feature of a lich is that they never actually died. When their ritual succeeds, the soul is separated from body and mind, and they change directly from a whole being to an undead construct inhabited by a completely intact mind. (Or at least as intact as it was before the procedure.) Their body may decay but they continue to be who they are as long as they keep their soul from moving on.

    The Vestige got their soul ripped out, and by sheer luck wasn't immediately turned into a mindless soul shriven. Sure, they got their soul back, but is it back "at the right place" or is the Vestige now just a lich who uses their own body as a phylactery?

    Edited by Toanis on November 1, 2019 10:34AM
  • kaisernick
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    ive honestly thought the dps of necro should have been a transformation into a litch imo.
    I currently find the ultimate of the dps line very boring.
  • GhostofDatthaw
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    Aptonoth wrote: »
    Even if vampire is better I just want more magical options to RP. It feels very limited right now. Also we need magical melee weapons too so we can have real battlemages.

    You're in a fantasy magic world already role playing as the vestige, but you want to role play even more? With more magic???.....

    No
  • TheShadowScout
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    Before any new skill line in the style of Vampire or Werewolf is created, what magica needs is a new WEAPON skill line.
    YES!
    And more CHOICES for the skill lines we already have too!
    Been there, posted that: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1
    ;)
    Stamina has significantly more skill lines and weapon options that magica does. Magica is stuck with a staff, thats it. This needs to be expanded before any other kind of skill line addition is considered.
    To be fair, stamina is -supposed- to have more weapon skill lines, since magica has more class skill options.
    But BOTH could use way more options, so people can have more varietee in their playing... that might make things a lot more interesting for -everyone- as they can always pick up a new weapon skill line on their characters, without having to make a new one and playing through content they already did on a dozend other alts...
    Toanis wrote: »
    Has the Vestige accidentally become a lich already?
    More like a sort-of daedra.
    They -also- don't die, but just have their animus (spirit) thrown back to oblivion when "slain", where they reconstruct their bodies from ambient plasm and whatever else they can... same with the classic "demons", who when "slain" are only banished back to their home plane of existence. Vestiges are kinda like that.
    Liches... or other such undead... are similar, with the difference that the animus does not reconstruct their body, but possesses a corpse instead.
    Aptonoth wrote: »
    Even if vampire is better I just want more magical options to RP. It feels very limited right now. Also we need magical melee weapons too so we can have real battlemages.

    You're in a fantasy magic world already role playing as the vestige, but you want to role play even more? With more magic???.....

    No
    YES!
    Some of us LIKE to have more options to diversify characters!
    Of course... there ALSO should be options that are available to mortal characters, and NOT to any of the vampires, werewolves or whatever else they might someday come up with...
  • SFDB
    SFDB
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    A thousand times YES!
  • Number_51
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    Kel wrote: »
    Aptonoth wrote: »

    In lore what are liche's weak too?

    I was going to say thier phylactery getting destroyed, but not sure if that's actually a thing in ESO. Not sure if ESO Lich's even have a phylactery...

    They do. Vastarie talks a bit about them in a couple of her quests in Elsweyr.
  • LoneStar2911
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    Glurin wrote: »
    Aptonoth wrote: »
    In lore what are liche's weak too?

    ... young blond girls chosen by fate and imbued with supernatural strength and endurance ...

    Lol. @Glurin - you're awesome.
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