I have not tested that scenario specifically - but if my understanding is correct, raising max magicka sky high won't have much of an effect.THEDKEXPERIENCE wrote: »I saw that you did a breakdown of how spell power doesn’t scale that effectively, but is the same true about overall magicka?
I have not tested that scenario specifically - but if my understanding is correct, raising max magicka sky high won't have much of an effect.THEDKEXPERIENCE wrote: »I saw that you did a breakdown of how spell power doesn’t scale that effectively, but is the same true about overall magicka?
There are 3 factors at play here:
1. Because of how shock staff heavy attack base damage (not buffed by any sets) scales with offensive stats, going from 20k to 40k magicka will only give you ~20% damage increase.
2. The HA buff sets apply a flat increase to the HA damage ticks; this increase (buff) is not subject to any scaling.
3. Because there are literally only a few possible sets to choose from for a staff HA build, your options for increasing the magicka pool are rather limited.
Of course you still want to maximize your magicka pool (within reasonable bounds, imposed by the build) because shields scale off of max magicka. Also, more max magicka = more juice to cast abilities with.
Finally, remember that your heals DO scale off of both spell damage and max magicka. So don't go overboard with those stam regen enchants
The problem is, by building for massive heavy attack damage you are sacrificing a lot in other areas, including the power of your execute.THEDKEXPERIENCE wrote: »That said, when the fights get larger I tend to end up simply casting bubbles or executes from the back line and that works to fantastic results as a Zerg busting technique. Only problem is resource management so I’ve become accustomed to heavy attacking as I do it more than most people. My thinking is that if I’m gonna do that anyway, maybe I should simply push more resources into the heavy attack itself.