sabresandiego_ESO wrote: »A lot better, significantly, although games are a bit too slow paced when full time healers are in the games
ketsparrowhawk wrote: »People saying healers give teams a huge advantage.. that was already the case. Nothing new there.
The healing is currently overly oppressive in BGs.
You see healers with +2m heals and while some might say "well I also see DDs with +2m damage", that's forgetting the fact that probably at least 2/3s of all healing is either overhealing or heals to one's self with neither of those included in the healing score. Your self heals alone are over a 1/4 of your total heals. The way I see it, healing at the moment is at least twice as effective as damage, probably more.
We've had single target and ground AoE DoTs heavily nerfed but healing has remained un-nerfed and uncapped. If anything, healing skills have been getting buffed recently. And that's on top of the reduction in sources of Major Defile (mostly Reverb, Incap and Durok's Bane nerfs).
But if you dare suggest that heals need to be nerfed, straight after the damage being nerfed, the PvE mob will go apoplectic. Fact remains, we'll need a form of rebalance soon if the BGs are to be improved.Through battle spirit or otherwise.