VaranisArano wrote: »Its being extended to 2 minutes with Dragonhold.
VaranisArano wrote: »Its being extended to 2 minutes with Dragonhold.
To allow us to find more people? Would that actually work? I really don't understand what they see in that system.
VaranisArano wrote: »Its being extended to 2 minutes with Dragonhold.
To allow us to find more people? Would that actually work? I really don't understand what they see in that system.
VaranisArano wrote: »Its being extended to 2 minutes with Dragonhold.
To allow us to find more people? Would that actually work? I really don't understand what they see in that system.
Ok. Just got sabotaged by this stupid system where the dungeon kicks us out if we're not in a group. This stupid mechanic needs to go.
We were on the last boss of Arx Corinium and my group decides to rage quit because they cand find the island without the AoE and keep dying in the water. No wipes, so far. No problems. I am not dying and went through a ton of soul gems rezzing them and the idiots are all like "just wipe", like that will fix the problem.
Anyway, long story short, they all quit, leaving me as the last one in the group, which in turn gets me booted from the dungeon making the run a complete waste. >:/
Dusk_Coven wrote: »VaranisArano wrote: »Its being extended to 2 minutes with Dragonhold.
To allow us to find more people? Would that actually work? I really don't understand what they see in that system.
Does a suddenly un-grouped person even trigger the find-a-replacement? As far as I know, as soon as you are solo, the countdown begins.
*
As for Arx, I tried it solo one time and I think I could actually stand on the island with the boss. I seem to remember there was enough land without AOE on it to do so. That was on normal though.
Slightly off-topic but they "fixed" Arx. There is no island without any AoE any more, you have to deal with the mechanics. Thereby suddenly elevating this fight from one with easy cheese to one of the more advanced base-game dungeons.
VaranisArano wrote: »Its being extended to 2 minutes with Dragonhold.
To allow us to find more people? Would that actually work? I really don't understand what they see in that system.
Canned_Apples wrote: »Arx Corinium is a "difficult" dungeon?
FrancisCrawford wrote: »There's a relatively simple fix, which is not to kick as long as players are doing stuff (e.g. moving around). They should implement that fix. It's simple because even a buggy or flawed version of the fix would be a lot better than not having it at all.