I agree with pretty much everything you said. I have no problem with the changes at large, but the master writs are still iffy in my opinion (for all the reasons you already stated).I voted Yes and No.
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Cutting the master writ drop rate for jewelry in half would be a fine compromise. The overall (non-master writ) economy really needs the extra resources from jewelry daily writs though, so those should stay.
Personally I have completed a number of blue jewelry writs, specifically the ones for the basic three traits (Arcane, Healthy, Robust).
Thank you for telling everyone else their enjoyment doesn't matter so long as you get your way.frankly I don't care if more platings and dust and stuff mean that the prices crash in the guild stores, I'm playing a fantasy game where I'm crafting stuff, not a finance simulator
redlink1979 wrote: »@pdblake Nodes already have a change of droppping dust. Be sure to have the "Plentiful Harvest" passive active.
Weird way of apologizing, don't you think? Also, maybe take your own advice and "gitgud" at trading and you wouldn't have this problem.But in fairness, yes that probably did come across wrong.
gitgud and sell the next big thing.
I voted none of the above... while the new blue master writs are a "Step in the right direction" it still fails to fix the issue with JC... platings are still too expensive to be wasted on writs if you want to craft and improve items for use.
Do the Grains from the jewelry writs help? sure, but it takes 10 grains to make a plate... if I do the writs on 10 characters I may get 1 or 2, if I decon a piece of jewelry I may get 1 grain, when I decon a piece of armor or weapon I may get the whole item, so I need to decon 10 times the jewelry to get the same number of upgrade materials... I need to refine 5 to 8 times the raw material to get the upgrade materials needed to upgrade the items I use for my "Adventuring" characters...
I have seen and kept some of the new master writs, but yet to complete one, I may in the future when once I find the materials and can see my way to use them for the writ and not for the items I need to continue the rest of my play time.
I voted none of the above... while the new blue master writs are a "Step in the right direction" it still fails to fix the issue with JC... platings are still too expensive to be wasted on writs if you want to craft and improve items for use.
Do the Grains from the jewelry writs help? sure, but it takes 10 grains to make a plate... if I do the writs on 10 characters I may get 1 or 2, if I decon a piece of jewelry I may get 1 grain, when I decon a piece of armor or weapon I may get the whole item, so I need to decon 10 times the jewelry to get the same number of upgrade materials... I need to refine 5 to 8 times the raw material to get the upgrade materials needed to upgrade the items I use for my "Adventuring" characters...
I have seen and kept some of the new master writs, but yet to complete one, I may in the future when once I find the materials and can see my way to use them for the writ and not for the items I need to continue the rest of my play time.
You only need 1/2 the materials to upgrade jewelry (4 chromium platings vs. 8 wax/alloy/rosin). You also only have 3 jewelry slots, compared to 9-11 slots of the other crafts. They're fairly even for gear in terms of drops. For master writs though, they are not.
Fair enough, and I can respect wanting to earn things directly through gameplay.Sorry, my sense of humour is clearly not the same as yours. No offense meant.
As for trading, I can afford to buy most of what I need, I choose not to. I would prefer if I could find or earn what I need. I can, but it's a grind, as is much of this game.
I'm not asking to be handed it, just for the dust to drop in a few more places.
I voted none of the above... while the new blue master writs are a "Step in the right direction" it still fails to fix the issue with JC... platings are still too expensive to be wasted on writs if you want to craft and improve items for use.
Do the Grains from the jewelry writs help? sure, but it takes 10 grains to make a plate... if I do the writs on 10 characters I may get 1 or 2, if I decon a piece of jewelry I may get 1 grain, when I decon a piece of armor or weapon I may get the whole item, so I need to decon 10 times the jewelry to get the same number of upgrade materials... I need to refine 5 to 8 times the raw material to get the upgrade materials needed to upgrade the items I use for my "Adventuring" characters...
I have seen and kept some of the new master writs, but yet to complete one, I may in the future when once I find the materials and can see my way to use them for the writ and not for the items I need to continue the rest of my play time.
You only need 1/2 the materials to upgrade jewelry (4 chromium platings vs. 8 wax/alloy/rosin). You also only have 3 jewelry slots, compared to 9-11 slots of the other crafts. They're fairly even for gear in terms of drops. For master writs though, they are not.
each character needs 0 to 2 wood items, 0 to 7 cloth, 0 to 11 blacksmithing and 3 jewelry items...
If I use the averages I can refining 3k wood and have all the resins I need for upgrading every item a character needs to gold...
it takes about 6k cloth and 8k metal to refine enough to gold up everything... it takes me 18k plat grains to get the materials needed to gold up 3 pieces of jewelry... even if, as you point out, it only takes 4 platings as opposed to 8 on the other crafting types
So, by your math... it takes 17k materials to upgrade all your non-jewelry gear... and it takes 18k materials to upgrade your jewelry. I'd say that's pretty close, especially when jewelry is supposed to be "special" compared to the other crafts
Also, there is a guaranteed way to get gold jewelry to drop (complete veteran trials, double if it's Hard Mode) There is no equivalent way to guarantee gold gear drops (only way is on the weekly leaderboards, and you're limited to once per character per week). So, technically, you can "grind" for gold jewelry materials, but you can't do the same for gold gear materials through refining.
I'm with ZoS that gold jewelry is supposed to be a luxury, so I'm perfectly fine with it being more difficult to obtain than the equivalent of the other crafts.
So, by your math... it takes 17k materials to upgrade all your non-jewelry gear... and it takes 18k materials to upgrade your jewelry. I'd say that's pretty close, especially when jewelry is supposed to be "special" compared to the other crafts
Also, there is a guaranteed way to get gold jewelry to drop (complete veteran trials, double if it's Hard Mode) There is no equivalent way to guarantee gold gear drops (only way is on the weekly leaderboards, and you're limited to once per character per week). So, technically, you can "grind" for gold jewelry materials, but you can't do the same for gold gear materials through refining.
I'm with ZoS that gold jewelry is supposed to be a luxury, so I'm perfectly fine with it being more difficult to obtain than the equivalent of the other crafts.
So the requirement to upgrade 9 to 11 items is close to the requirements to upgrade 3... even when you only need half the items to upgrade the 3... oh, and by the way, only the gold upgrade is half (4 platings vs 8 items) not the other 3 steps. It also needs to be the right mix of 17k materials and a prayer to RNGeses that you have a consistent return.
Gold Jewelry is supposed to be a luxury, is gold armor also a luxury? if gold armor and weapons are not a luxury, why don't they drop more? But wait, you already said they only drop in the weekly vet trial...
You are also wrong about the "Grinding" for upgrade materials, you can grind for all of it, except the grind is gathering the raw materials, not just doing vet trials.
And lets not forget that the best gear in the game was supposed to be crafted gear... at least that was what was said during beta testing... they could say that they kept this promise because the only way to get gold armor and weapons is to have a crafter upgrade it... until the gold gear seller in Cyro and the gold drops in trials.
In truth, I don't mind the idea that the it's harder to get the upgrade materials for jewelry then the other crafts, I just think it needs to be toned down a bit. 3k wood, metal or cloth will net me enough to upgrade 2.5 items to gold, 6k to upgrade 1 piece of jewelry... or perhaps I should use the drop rates for you, on average, 3k raw materials nets me 20 gold upgrade materials, 20 gold upgrade materials allows me to upgrade 2.5 items... except for jewelry, that will upgrade half of one... as long as the raw materials are of the proper type (wood for wood crafting, cloth/leather for tailoring)
And yes, I have talked to Matt (member of the powers that be) and he did say they were trying (hence the blue master writs and upgrade mats dropping from normal writs) but that they wanted it to be harder to upgrade jewelry... fine, make it harder, but don't expect me to do any JC master writs...