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Character alliance change

  • starkerealm
    starkerealm
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    morrowjen wrote: »
    Edaphon wrote: »
    morrowjen wrote: »
    I would just like to ask ZOS to let us make an alliance change in the crown store.

    Vote yes I'f youd like the same.

    Yes. I have more than one character who accidentally wound up in the wrong alliance because the character creator was set from a prior creation. It's annoying especially since I only have 3 deletions left (seems a waste to have to use that on a simple oversight that you didn't notice until you hit enter).

    You get one deletion back every 24 hours after using one.

    Ooh! Thank you. I wish I'd known that ahead of time.

    Assuming no one's pointed out, the purpose for the deletion limit was to stop goldseller bots.

    Back at launch they'd autogen characters, port them around, pull down specific, "meet & greet" quests, collect the gold, mail it to a control account, nuke the character and repeat. The deletion limit put a stop to that.
  • Gariele
    Gariele
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    Yes
    Would be nice to have but i doubt we will ever get the option.
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  • eyeseezombiesub17_ESO
    Yes
    I vote yes but only once a year. I think the New Life Festival would be a fitting moment for it.

    Why once a year?
    Because it should have some meaning and carry weight with it. You should have to ask yourself if you want to do it or not.
    Also, I think people constantly switching in PVP would lead to issues.
  • Nordic__Knights
    Nordic__Knights
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    Yes
    Sylvermynx wrote: »
    Sylvermynx wrote: »
    I don't have any interest in it personally, as I have dozens of characters evenly spread over the three factions. But it wouldn't hurt my feelings if they offered it. Be aware if it ever happens, it's likely to be a VERY expensive crown store option.

    Also, wouldn't that make the Cyrodiil Master Fisher achievement pretty easy to get? Just change alliance twice to fish in your own waters....

    Not particularly, no. AD is the only one with exclusive access to a type of fishing hole deep in their territory, and even with the ocean holes, there's no real guarantee of safety.

    Ah. Since it seems that's the only place (other than actual PVP) that being in another faction's area can be dangerous to a character, I just thought it might turn into sort of a dodge-ish boondoggle.

    For fishing most go to a dead campaign were they don't fight over the waters
  • Nordic__Knights
    Nordic__Knights
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    Yes
    ...as I have said before:
    Though I still say, IF alliance change, then Done RIGHT!

    And by that I don't mean some token that pops your character to a new alliance, I do indeed mean a whole guild-DLC sized questline with an cloak and dagger (Or since this is ESO, "hood and dagger", perhaps?) spycraft flavor and a "faction loyalty called in question" plot, where you get to make a big choice in the middle - stay loyal to your alliance and prove yourself, or turn your back on them and defect to greener pastures elsewhere...

    With the second half (or two thirds, or whatever) of the questline being different depending on your choice - either uncovering the one who actually framed you, mobilize your old and trusted allies to gather support and track down the true conspiracy while dodging the agents sent to bring you in; or preparing your escape, dodging the agents sent to arrest you, courting your desired new friends while grabbing some juicy secrets on the way out to sweeten the deal, etc.

    Such a story could have a neutral city as "spycraft" focal point (like vienna during the cold war, where spies and agents often went to spy hard between the two sides - for ESO it could be some place between the alliances, a former imperial town declared "free city" after the fall of the empire in northern nibenay, eastern colovia or western skyrim, perhaps, or even an post-anchorite-war isle of stirk...), but otherwise take you all over the old faction regions, possibly revisiting a few one-time-only maps with new mobs... and perhaps even meeting a few familiar faces (come on, wouldn't you love to slam a porticullis shut into Razum-dars face as you hop on a boat bound to Morrowind with thre adorable Naryu? ;) )

    Such a questline could even have special titles depending on what you choose... "[original faction] Loyalist" or "[original faction] Defector"... obviously it would be a one-time only event, thus making serial defectors that change alliance depending on which one is currently top in cyrodil that some people always fear when this topic comes up an impossibility.

    And it also might have drawbacks for PvP, like... reduced AP gain for several months, since noone fully trusts a traitor... or maybe having to re-earn all the AP up to your current rank before you start progressing again, representing your efforts to convince your new allies of your trustworthyness... and definitely increased AP rewards if a member of your original faction takes you down, because...
    Star_wars_traitor_gif_by_mrarcadium-daafqoh.gif
    :)
    (there could even be a daily "hunt traitor" mission, and defectors from your PvP-characters alliance in cyrodil getting an visual clue while that mission is active...)

    Also, this could be a option to add new factions to PvP.
    And yes, those could be "crown store unlocks"...
    Like... have options to not just defect to one of the other two alliances, but also "go rogue" and join a new "Outlaw" faction (...black color and jolly roger flag, perhaps? Would be hostile to -every- other faction in cyrodil, and spawn at some new but unsecured base, thus very susceptible to enemy raids - trials of being an outlaw in the face of organized armies); or an "Imperial Remnant" faction (purple imperial diamond flag, spawning in some ill-secured legion base somewhere, possibly at the nibenay border, and also fighting everyone else, but turning all the "imperial" NPCs in cyrodil non-hostile?), or a "neutral" faction that is "yellow" to everyone (green flag and incapable of capturing locations, spawning at various random merchant camps and such...)
    Might be too complicated, but would still be interesting!

    I would go with the outlaw and the pirate flag straight out Berserkers against all three alliances that be LOVELY
    And it would add something NEW to pvp that might help the war itself balance out at times being that at any given time we could hit any alliance or help an alliance being 2v1ed
    But i wouldn't want things to defend id just want to be able to kill if i died place me at 1 of the 3 old IC entrance ways and make it so only thing we could take are resources that makes them dead point to the three alliances while we have no campaign score at all I would even be okay with them taking away our AP
    Edited by Nordic__Knights on October 19, 2019 10:20AM
  • Katahdin
    Katahdin
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    richo262 wrote: »
    No, they should make it so that

    Any Race Any Alliance - Your characters will shift their alliance for PVP with the lock. Essentially making alliance selection an account thing, not a character thing, but only relevant for characters for the purposes of questing.

    No Any Race Any Alliance - Your character is stuck with your selected Alliance and cannot change UNLESS it has completed Cadwell Silver / Cadwell Gold. For instance, and EP character can only join EP. If your DC character decides to play PVP your EP character is locked out of PVP. However, if your EP character completes Cadwell Silver (DC quest line) then it can join Cyro under the DC alliance lock.

    No.

    I have any race any alliance and I have characters in all factions. I have 18 characters and I do not want all my characters in one faction.

    I play the faction I prefer for PvP and I am fine with the fact that I can not play the others in the locked campaign.

    I have one character that I made in one faction prior to locks and would like the one time ability to switch it to another faction.

    Since I know it will never happen, I remade the character in the preferred faction. It's already level 50 and still working on catching up to what the old character had completed but at least it will be in the right faction instead of wishing it was in the right faction.
    Beta tester November 2013
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