I know you might be coming here expecting me to talk about how faction lock (for 30 days) destroys pvp, which it does destroy pvp. However, im gonna talk about other problems involved with faction lock and alliance pvp campaigns in general
1. Reduce the amount of gold needed to leave the campaign to be according to the current market value of AP (5:1), 100k gold does not equal 100k ap
2. Automatically remove previously locked characters from the campaign, that way it's a lot easier to avoid accidentally locking yourself
3. If the campaign ends and I'm on the opposing alliance trying to get into the locked campaign, I've noticed that it only shows 1 character name that is locked, even though there are multiple characters that are also locked, this causes players to waste a lot of time logging in unnecessary characters. It would be best if it showed multiple character names, not one at a time.
I'm sure there's a lot more problems I didn't list, but those are the most annoying ones I found so far.
Edited by MaskedHuman on October 17, 2019 4:12PM
EP MagDK - Former emperor, Magplar - The Flawless Conqueror, StamDK - The merciless, Stamden - The merciless, MagNB, The merciless.
DC MagDK (Main) The Flawless Conquerer, StamDK - The Flawless Conqueror, Stamden - Former emperor, Stamsorc - The merciless, Stamblade - The merciless, StamDK - The merciless, Stamplar - The merciless, Stamnecro, The merciless.