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Double cast on channeled abilities GCD?
Hey guys,
i have some questions regarding this happening to me while casting Scalding Rune or Boneyard. It double casts for me when i do a light attack before the skill. Is it because the animation is not finished or is it just a bug? Normally im using Flame Reach instead of Scalding Rune but i want to profit from the 40% damage buff of the light attack but then this happens all the time. Regarding the boneyard i did set it on the last skill on my bar before weapon swap which solves the problem there. I did read some posts about it but i was not sure what exactly causes this? I'm to fast here? I assume i do have to blockcancel this right? Is it better to stay with the Flame Reach then because it's better to weave? Is it the GCD preventing this?
(Edit: FYI if not clear: i do LA-Rune-LA and then LA-Boneyard-LA)

Is this causing the Ricochet Skull to cast not properly also? If i use a spammable i rather use Crushing Shock than the Skull because i cant properly weave it...
Edited by Lazarus_Rising on October 14, 2019 2:36PM also known as Overlich.