WrathOfInnos wrote: »Don’t worry about your health when hitting the dummy. Ghastly Eyebowl is widely accepted for simulating the sustain you’d get from a group in any real content (Worm, Synergies, False Gods procs, etc.). You should definitely still use Ele Drain on the dummy, Ghastly will not be enough. Then when you do any real content just use bistat Health + Magicka food like Artaeum Pickled Fish or Solitude Salmon Millet Soup. That should give plenty of health without moving any attributes or worrying about Prismatic Defense enchants.
And if that might not be enough, drink a Potion and then wait for about half the duration before you start hitting the Dummy. Helps me at least.
And if that might not be enough, drink a Potion and then wait for about half the duration before you start hitting the Dummy. Helps me at least.
Not sure if I'm following but your recovery is increased as soon as you drink a potion, aren't you stopping yourself get the 7k blast back for 45s? Or 22.5 in your case.
And if that might not be enough, drink a Potion and then wait for about half the duration before you start hitting the Dummy. Helps me at least.
Not sure if I'm following but your recovery is increased as soon as you drink a potion, aren't you stopping yourself get the 7k blast back for 45s? Or 22.5 in your case.
You have to see it this way: For example, let's take a 3 Million Dummy with us needing about 1:20 minutes to kill it.(Time doesn't generally matter for this trick.)
If we would start using the Potion once we hit the Dummy, we would get back Magicka. But as we just started the Test, we are still 98% full in Ressources. So that brought us nothing but a DMG and REG Buff.
Once the Cooldown of 45secs is gone, we can drink another Potion, which will be badly needed at this time Ressource Wise. Eventually we run out of Magicka few seconds before the end of the Test.
Let's take a look at the Trick tho: We're letting a Potion run for about half the Duration or longer. Then we start to fight. About 15secs in, when we are already missing around 30% or more of our Magicka, we take the 2nd Potion and are good again. Then, when the Test is about to end(1min in), we can take a 3rd Potion and finish the Dummy without running out.
And if that might not be enough, drink a Potion and then wait for about half the duration before you start hitting the Dummy. Helps me at least.
Not sure if I'm following but your recovery is increased as soon as you drink a potion, aren't you stopping yourself get the 7k blast back for 45s? Or 22.5 in your case.
You have to see it this way: For example, let's take a 3 Million Dummy with us needing about 1:20 minutes to kill it.(Time doesn't generally matter for this trick.)
If we would start using the Potion once we hit the Dummy, we would get back Magicka. But as we just started the Test, we are still 98% full in Ressources. So that brought us nothing but a DMG and REG Buff.
Once the Cooldown of 45secs is gone, we can drink another Potion, which will be badly needed at this time Ressource Wise. Eventually we run out of Magicka few seconds before the end of the Test.
Let's take a look at the Trick tho: We're letting a Potion run for about half the Duration or longer. Then we start to fight. About 15secs in, when we are already missing around 30% or more of our Magicka, we take the 2nd Potion and are good again. Then, when the Test is about to end(1min in), we can take a 3rd Potion and finish the Dummy without running out.
Oh right I see, I didn't even think about TTK. Makes sense.
In that example, time to kill does matter because if you had a 3m 20s kill for example, you'd pop one at say 20s in, then would be ending about when another pot was due to come up - Depends on player DPS and the target hp I guess.
But yeah I get what you're saying now, my bad!