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Alliance change token

kislaki92
kislaki92
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i want to change my main char...
  • starkerealm
    starkerealm
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    This had some traction before One Tamriel, but since that release, dev interest in an Alliance change token has dropped to nil.
  • ZarkingFrued
    ZarkingFrued
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    WTB ALLIANCE CHANGE TOKENS
  • VaranisArano
    VaranisArano
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    As of the pre-Esweyr Q&As, ZOS said they are not looking to work on this since Alliance choice is baked into a lot of the game beyond just your faction in PVP, like which zones you do the Main Quest in, which zones your low level characters get dailies in, etc.
  • Deep_01
    Deep_01
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    Sigh. They will never.

    Because, why offer one item that changes one thing to keep playing normally? Instead, you will have to buy an extra char slot, buy mages guild, fighters guild, legedermain skill lines, skyshards for skill points etc. from crown store or spend hours farming them. Max char limit? Delete one and create a new char. :trollface:
    @Deepan on PC-EU
  • Darsaga
    Darsaga
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    If alliance lock stays they need to offer this for some sort of grace period. Like one week, or one month. I need all my characters on one alliance because right now half of them are not playable for the month.

    After leveling 28+ toons I will not do anymore. I will just not come back to the game.
  • TheShadowScout
    TheShadowScout
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    ...as I have said before:
    Though I still say, IF alliance change, then Done RIGHT!

    And by that I don't mean some token that pops your character to a new alliance, I do indeed mean a whole guild-DLC sized questline with an cloak and dagger (Or since this is ESO, "hood and dagger", perhaps?) spycraft flavor and a "faction loyalty called in question" plot, where you get to make a big choice in the middle - stay loyal to your alliance and prove yourself, or turn your back on them and defect to greener pastures elsewhere...

    With the second half (or two thirds, or whatever) of the questline being different depending on your choice - either uncovering the one who actually framed you, mobilize your old and trusted allies to gather support and track down the true conspiracy while dodging the agents sent to bring you in; or preparing your escape, dodging the agents sent to arrest you, courting your desired new friends while grabbing some juicy secrets on the way out to sweeten the deal, etc.

    Such a story could have a neutral city as "spycraft" focal point (like vienna during the cold war, where spies and agents often went to spy hard between the two sides - for ESO it could be some place between the alliances, a former imperial town declared "free city" after the fall of the empire in northern nibenay, eastern colovia or western skyrim, perhaps, or even an post-anchorite-war isle of stirk...), but otherwise take you all over the old faction regions, possibly revisiting a few one-time-only maps with new mobs... and perhaps even meeting a few familiar faces (come on, wouldn't you love to slam a porticullis shut into Razum-dars face as you hop on a boat bound to Morrowind with thre adorable Naryu? ;) )

    Such a questline could even have special titles depending on what you choose... "[original faction] Loyalist" or "[original faction] Defector"... obviously it would be a one-time only event, thus making serial defectors that change alliance depending on which one is currently top in cyrodil that some people always fear when this topic comes up an impossibility.

    And it also might have drawbacks for PvP, like... reduced AP gain for several months, since noone fully trusts a traitor... or maybe having to re-earn all the AP up to your current rank before you start progressing again, representing your efforts to convince your new allies of your trustworthyness... and definitely increased AP rewards if a member of your original faction takes you down, because...
    Star_wars_traitor_gif_by_mrarcadium-daafqoh.gif
    :)
    (there could even be a daily "hunt traitor" mission, and defectors from your PvP-characters alliance in cyrodil getting an visual clue while that mission is active...)

    Also, this could be a option to add new factions to PvP.
    And yes, those could be "crown store unlocks"...
    Like... have options to not just defect to one of the other two alliances, but also "go rogue" and join a new "Outlaw" faction (...black color and jolly roger flag, perhaps? Would be hostile to -every- other faction in cyrodil, and spawn at some new but unsecured base, thus very susceptible to enemy raids - trials of being an outlaw in the face of organized armies); or an "Imperial Remnant" faction (purple imperial diamond flag, spawning in some ill-secured legion base somewhere, possibly at the nibenay border, and also fighting everyone else, but turning all the "imperial" NPCs in cyrodil non-hostile?), or a "neutral" faction that is "yellow" to everyone (green flag and incapable of capturing locations, spawning at various random merchant camps and such...)
    Might be too complicated, but would still be interesting!
  • gepe87
    gepe87
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    I would change too. My option was to create a new character. A pity that getting all those alliances ranks is a pain for solo players...and i dont play pvp 24/7 :/
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • starkerealm
    starkerealm
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    As of the pre-Esweyr Q&As, ZOS said they are not looking to work on this since Alliance choice is baked into a lot of the game beyond just your faction in PVP, like which zones you do the Main Quest in, which zones your low level characters get dailies in, etc.

    As I understand it, this is also the issue with Class Change tokens. It's not as extreme, but it digs deeper into the character's record than your race, and as a result, swapping out the class may corrupt the record (character).
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