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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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Any race any Alliance

Alienoutlaw
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since the introduction of One Tamriel and the basic need to have a "faction" outside of Cyrodill removed would it not be prudent to do away with faction locked races also? Allow ppl to choose there race freely and the faction they want that race to be and do away with this outdated unnecessary barrier placed behind a paywall? come on ZOS its about time to give the cash cow a field to lay down in and put it to rest.
Edited by Alienoutlaw on October 11, 2019 9:29AM
  • FierceSam
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    If we’re asking for things that ZOS will never do...

    Allow people to choose their character’s Alliance when they actually understand what this means rather than at the very first part of the character creation process.

    Explain to players that their Khajiit character will not be able to play with their friend’s Dark Elf or Orc character because ZOS want to create an artificial 3 way conflict with (roughly) equal numbers.

    Let people change their alliances to suit them.

    Alliances exist to fuel a PvP war that literally only 6 people actually still care about.
  • Alienoutlaw
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    FierceSam wrote: »
    If we’re asking for things that ZOS will never do...

    Allow people to choose their character’s Alliance when they actually understand what this means rather than at the very first part of the character creation process.

    Explain to players that their Khajiit character will not be able to play with their friend’s Dark Elf or Orc character because ZOS want to create an artificial 3 way conflict with (roughly) equal numbers.

    Let people change their alliances to suit them.

    Alliances exist to fuel a PvP war that literally only 6 people actually still care about.

    if they did away with the race lock then it would not need explanation, and i guess i am one of those 6 ppl :)
  • Danikat
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    Personally I think it should have been that way all along.

    If it was up to me you wouldn't choose an Alliance during character creation, instead everyone would start off on the same starter island which would introduce you to all 3 alliances and then you'd choose one to join at the end of the island's main quest. It would be designed so most players would be about level 10 when they reach that point, so it coincides with unlocking access to Cyrodiil. There could of course be an alternative for people who want to skip the quest chain, for example using boats or wayshrines to go straight to Daggerfall, Vulkhel Guard or Davon's Watch and then joining an Alliance by talking to a recruiter there, then levelling up however you want.

    But I think as long as they're making money from it they're not going to change the system. So the best we can hope for is probably that they continue to make the choice irrelevant for more and more players so it becomes not worth buying. At that point they might make it free.

    (At which point lots of people will suddenly decided this is the single most signficant purchase they have ever made in their entire life and they are owed seveal times the actual cost of the upgrade in compensation.)
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • VaranisArano
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    ZOS was asked about this during the pre-Elsweyr Q&As, and the answer was more or less that Alliance choice is tied in with a lot of things, so they didnt intend to unbind it or work on an Alliance Change token.

    Alliance determines things like:
    Which starter city you can use to join the Fighters/Mages Guild
    Which zones have the Fighters/Mages Guild Quests
    Which Alliance is your Cadwell's Silver and Gold (and there is no Cadwell's Bronze - that's just your alliance) for achievements and milestones
    While leveling, which zones you get assigned for DB/TG/MG and FG dailies - your faction zones unlock progressively because at the time ZOS didn't want to force players to explore too much too quickly

    In other words, alliance choice got worked into the game in a lot more ways than just PVP, and it sounds like ZOS doesnt think its worth the effort to untangle.
  • Alienoutlaw
    Alienoutlaw
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    ZOS was asked about this during the pre-Elsweyr Q&As, and the answer was more or less that Alliance choice is tied in with a lot of things, so they didnt intend to unbind it or work on an Alliance Change token.

    Alliance determines things like:
    Which starter city you can use to join the Fighters/Mages Guild
    Which zones have the Fighters/Mages Guild Quests
    Which Alliance is your Cadwell's Silver and Gold (and there is no Cadwell's Bronze - that's just your alliance) for achievements and milestones
    While leveling, which zones you get assigned for DB/TG/MG and FG dailies - your faction zones unlock progressively because at the time ZOS didn't want to force players to explore too much too quickly

    In other words, alliance choice got worked into the game in a lot more ways than just PVP, and it sounds like ZOS doesnt think its worth the effort to untangle.

    if you read my post it says nothing about alliance change nor any mention of tokens, it was about removing the pay wall and enable any race any alliance as a standard option at Character creation, and as a side note if faction was such a key thing why is there the option to have any race any alliance in the 1st place?
  • idk
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    Didn't I just see it for a mere 2k crowns? That is practically giving it away.

    The use of the word prudent does not mean entitled. If you want it then pay for it.
  • idk
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    ZOS was asked about this during the pre-Elsweyr Q&As, and the answer was more or less that Alliance choice is tied in with a lot of things, so they didnt intend to unbind it or work on an Alliance Change token.

    Alliance determines things like:
    Which starter city you can use to join the Fighters/Mages Guild
    Which zones have the Fighters/Mages Guild Quests
    Which Alliance is your Cadwell's Silver and Gold (and there is no Cadwell's Bronze - that's just your alliance) for achievements and milestones
    While leveling, which zones you get assigned for DB/TG/MG and FG dailies - your faction zones unlock progressively because at the time ZOS didn't want to force players to explore too much too quickly

    In other words, alliance choice got worked into the game in a lot more ways than just PVP, and it sounds like ZOS doesnt think its worth the effort to untangle.

    These are very good points on how alliance choice does work into many aspects of a character and why unbinding it, as OP suggest, would not be prudent.
  • Alienoutlaw
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    idk wrote: »
    ZOS was asked about this during the pre-Elsweyr Q&As, and the answer was more or less that Alliance choice is tied in with a lot of things, so they didnt intend to unbind it or work on an Alliance Change token.

    Alliance determines things like:
    Which starter city you can use to join the Fighters/Mages Guild
    Which zones have the Fighters/Mages Guild Quests
    Which Alliance is your Cadwell's Silver and Gold (and there is no Cadwell's Bronze - that's just your alliance) for achievements and milestones
    While leveling, which zones you get assigned for DB/TG/MG and FG dailies - your faction zones unlock progressively because at the time ZOS didn't want to force players to explore too much too quickly

    In other words, alliance choice got worked into the game in a lot more ways than just PVP, and it sounds like ZOS doesnt think its worth the effort to untangle.

    These are very good points on how alliance choice does work into many aspects of a character and why unbinding it, as OP suggest, would not be prudent.

    as i said previously if this was truly the case why sell the option to circumvent
  • Katahdin
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    Nope

    If you want any race, any alliance, buy it.

    2000 crowns, especially if you buy when they are discounted is a pittance.

    Your other option (and probably better option) is to trade crowns for gold. You can probably find someone to gift it to you for 350,000 gold (175 gold per crown). You could farm that in a few days.

    If those options arent good enough then sorry, no you can't make your khajiit an EP
    Edited by Katahdin on October 11, 2019 2:24PM
    Beta tester November 2013
  • idk
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    idk wrote: »
    ZOS was asked about this during the pre-Elsweyr Q&As, and the answer was more or less that Alliance choice is tied in with a lot of things, so they didnt intend to unbind it or work on an Alliance Change token.

    Alliance determines things like:
    Which starter city you can use to join the Fighters/Mages Guild
    Which zones have the Fighters/Mages Guild Quests
    Which Alliance is your Cadwell's Silver and Gold (and there is no Cadwell's Bronze - that's just your alliance) for achievements and milestones
    While leveling, which zones you get assigned for DB/TG/MG and FG dailies - your faction zones unlock progressively because at the time ZOS didn't want to force players to explore too much too quickly

    In other words, alliance choice got worked into the game in a lot more ways than just PVP, and it sounds like ZOS doesnt think its worth the effort to untangle.

    These are very good points on how alliance choice does work into many aspects of a character and why unbinding it, as OP suggest, would not be prudent.

    as i said previously if this was truly the case why sell the option to circumvent

    Because they chose to and at this stage that is rather irrelevant as the horse left the barn.
  • VaranisArano
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    ZOS was asked about this during the pre-Elsweyr Q&As, and the answer was more or less that Alliance choice is tied in with a lot of things, so they didnt intend to unbind it or work on an Alliance Change token.

    Alliance determines things like:
    Which starter city you can use to join the Fighters/Mages Guild
    Which zones have the Fighters/Mages Guild Quests
    Which Alliance is your Cadwell's Silver and Gold (and there is no Cadwell's Bronze - that's just your alliance) for achievements and milestones
    While leveling, which zones you get assigned for DB/TG/MG and FG dailies - your faction zones unlock progressively because at the time ZOS didn't want to force players to explore too much too quickly

    In other words, alliance choice got worked into the game in a lot more ways than just PVP, and it sounds like ZOS doesnt think its worth the effort to untangle.

    if you read my post it says nothing about alliance change nor any mention of tokens, it was about removing the pay wall and enable any race any alliance as a standard option at Character creation, and as a side note if faction was such a key thing why is there the option to have any race any alliance in the 1st place?

    Yep. And there are also other posts talking about alliance change, and letting people change their alliance and letting people wait to chose their alliance.

    I was responding to those posts.


    Your suggestion of doing away with faction-locked races is theorectically fine, assuming ZOS were willing to do away with the profits from Any Race, Any Alliance. Which I doubt.

    Personally, I used to recruit for an EP PVP guild, and its my experience that most brand new players look at race first and alliance second, if they even notice their alliance. There were an awful lot of new players I had to help figure out which alliance their character was because they had no clue.

    So from that perspective, I'm not sure that making Any Race, Any Alliance a base game benefit at character creation would really do a whole lot to alleviate the "wait, I really wanted to be EP/AD/DC instead" issue that new players face when they eventually grapple with alliance. It would benefit experienced players who want to follow the racial meta in PVP, but those are also the sort of players that ZOS is happy to charge for the privilege of chasing the meta.
  • IndianaJames7
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    Absolutely correct OP, any race should be available when choosing a character regardless of alliance at this point. The reason why it doesn’t is because it’s an easy 1500 crowns for ZOS and pretty much everyone who cares about what faction their characters are ends up getting it. They would be throwing away easy money.
  • ThePedge
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    Make AvA factions the same as BGs and you chose your faction each campaign.

    *** this lore role-play lock.
  • Alienoutlaw
    Alienoutlaw
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    ZOS was asked about this during the pre-Elsweyr Q&As, and the answer was more or less that Alliance choice is tied in with a lot of things, so they didnt intend to unbind it or work on an Alliance Change token.

    Alliance determines things like:
    Which starter city you can use to join the Fighters/Mages Guild
    Which zones have the Fighters/Mages Guild Quests
    Which Alliance is your Cadwell's Silver and Gold (and there is no Cadwell's Bronze - that's just your alliance) for achievements and milestones
    While leveling, which zones you get assigned for DB/TG/MG and FG dailies - your faction zones unlock progressively because at the time ZOS didn't want to force players to explore too much too quickly

    In other words, alliance choice got worked into the game in a lot more ways than just PVP, and it sounds like ZOS doesnt think its worth the effort to untangle.

    if you read my post it says nothing about alliance change nor any mention of tokens, it was about removing the pay wall and enable any race any alliance as a standard option at Character creation, and as a side note if faction was such a key thing why is there the option to have any race any alliance in the 1st place?

    Yep. And there are also other posts talking about alliance change, and letting people change their alliance and letting people wait to chose their alliance.

    I was responding to those posts.


    Your suggestion of doing away with faction-locked races is theorectically fine, assuming ZOS were willing to do away with the profits from Any Race, Any Alliance. Which I doubt.

    Personally, I used to recruit for an EP PVP guild, and its my experience that most brand new players look at race first and alliance second, if they even notice their alliance. There were an awful lot of new players I had to help figure out which alliance their character was because they had no clue.

    So from that perspective, I'm not sure that making Any Race, Any Alliance a base game benefit at character creation would really do a whole lot to alleviate the "wait, I really wanted to be EP/AD/DC instead" issue that new players face when they eventually grapple with alliance. It would benefit experienced players who want to follow the racial meta in PVP, but those are also the sort of players that ZOS is happy to charge for the privilege of chasing the meta.

    thankyou for the clarification and for the rest i agree some what, personally i have never followed "meta"
  • Siohwenoeht
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    ThePedge wrote: »
    Make AvA factions the same as BGs and you chose your faction each campaign.

    *** this lore role-play lock.

    Maybe a mmoRPG isn't the right genre for you. I hear this thing called Battle Royale is popular, or maybe a FPS...
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • witchdoctor
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    Danikat wrote: »
    Personally I think it should have been that way all along.

    If it was up to me you wouldn't choose an Alliance during character creation, instead everyone would start off on the same starter island which would introduce you to all 3 alliances and then you'd choose one to join at the end of the island's main quest. It would be designed so most players would be about level 10 when they reach that point, so it coincides with unlocking access to Cyrodiil. There could of course be an alternative for people who want to skip the quest chain, for example using boats or wayshrines to go straight to Daggerfall, Vulkhel Guard or Davon's Watch and then joining an Alliance by talking to a recruiter there, then levelling up however you want.

    But I think as long as they're making money from it they're not going to change the system. So the best we can hope for is probably that they continue to make the choice irrelevant for more and more players so it becomes not worth buying. At that point they might make it free.

    (At which point lots of people will suddenly decided this is the single most signficant purchase they have ever made in their entire life and they are owed seveal times the actual cost of the upgrade in compensation.)

    In hindsight, that would have been a good idea.
  • Kiralyn2000
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    AR/AA came with the game when I bought it (a physical copy of "Tamriel Unlimited" edition), so it never seemed like a big deal to me. Or much of a 'cash cow' - do that many people really pay extra for it?
  • idk
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    AR/AA came with the game when I bought it (a physical copy of "Tamriel Unlimited" edition), so it never seemed like a big deal to me. Or much of a 'cash cow' - do that many people really pay extra for it?

    Plenty have.

    However, ARAL was originally free as a promotion to those who preordered the game. It was stated that it would be the only way to obtain it. Obviously Zos saw the economics and early on said it would be available in what would become the cash shop.
  • Monte_Cristo
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    ThePedge wrote: »
    Make AvA factions the same as BGs and you chose your faction each campaign.

    *** this lore role-play lock.

    Nah, more like make you choose your faction either when you reach lvl 10 or go to cyro the first time.
  • Raideen
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    You post makes sense, but you forgot that they would not be able to sell you a $20.00 package from the crown store.

    ZO$ Money > Player fun
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