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Speedruns VS Quests

Malem_Benign
Malem_Benign
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Hi all,

Got the idea from the very beginning of playing this game.

Why not let pass dungeons alone with less difficulty and less rewards just to read carefully the story contents?

This is just impossible to do when you're going in party. Everybody is chasing you and you don't have to let down the party too...
  • Donny_Vito
    Donny_Vito
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    I'm a little confused about what you want, but it sounds like you want to experience the whole dungeon even though other players want to speed run the dungeon. If that is true, then this type of behavior is common and can be easily combated by running the dungeon with your friends (or even solo). As others will surely state....you are at the mercy of the group finder and you'll find that doing dungeons as quickly as possible is the norm.
  • Malem_Benign
    Malem_Benign
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    Donny_Vito wrote: »
    I'm a little confused about what you want, but it sounds like you want to experience the whole dungeon even though other players want to speed run the dungeon. If that is true, then this type of behavior is common and can be easily combated by running the dungeon with your friends (or even solo). As others will surely state....you are at the mercy of the group finder and you'll find that doing dungeons as quickly as possible is the norm.

    I want single player dungeons actually :smile:
  • valeriiya
    valeriiya
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    I wish there was an option like "Storymode" where you can do the 4 man content but it's not rushed like it is now
  • Shxm
    Shxm
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    I've seen a few players saying at the beginning of the dungeon that they have the quest and want to follow the storyline. This happens (mostly) when a new dungeon (dlc pack) has been launched. Personally, I dont have a problem with it if people say it upfront. Otherwhise, I will you follow the group and nuke everything down.
    Maybe communication is the key? Or when you are looking for a group you specifically say that you want to follow the storyline of the dungeon. I see that happenevery once in a while as well. I don't think there will be an downgrade option for dungeons I guess.
  • Donny_Vito
    Donny_Vito
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    Donny_Vito wrote: »
    I'm a little confused about what you want, but it sounds like you want to experience the whole dungeon even though other players want to speed run the dungeon. If that is true, then this type of behavior is common and can be easily combated by running the dungeon with your friends (or even solo). As others will surely state....you are at the mercy of the group finder and you'll find that doing dungeons as quickly as possible is the norm.

    I want single player dungeons actually :smile:

    Well, you do have that option even though it's probably not what you want. You can just port to any dungeon and complete it that way without even using the Group Finder. But ultimately, more single player content is what you want. It's hard to justify spending dev time on single player content for an MMO though.
  • IndianaJames7
    IndianaJames7
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    I think all in game dungeons should have a solo player mode both in vet and normal. Normal can be exactly what you described; an opportunity for players to take it in at their own pace with little minimal difficulty.

    Vet difficulty will be scaled to the difficulty of vma for all non dlc dungeons and trials. Dlc dungeons and trials will be more difficult than vma. There should be leaderboards for this and completing gives you a chance at the undaunted mask style page rather than having to farm a specific dungeon for the month that it is available.

    This is unlikely to happen unfortunately though as they would need to rework a lot of mechanics and rebalance dungeons for this, at which point ZOS may as well just make a new dlc and get paid for their effort. Same reason we don’t have a volenfell 2 for example.
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