ThePhantomThorn wrote: »Soo
I have perfected my gank build.
-Not your standard sniper
-Takes more skill than sniping
-blast from the past (in a way)
Important stats:
35k stam
4.2k wep dmg on live (not including swamp raider)
-5pc Spriggans (for pen)
-5pc new moon (tho swamp raider on live)
2pc velidreth (1kragh + 1 kena or balorghs would work too. I just prefer veli)
Skills:
Turn evil (passive 3% wep dmg)
Killers blade (execute)
Ambush (gap closer)
Lethal arrow (main burst)
Camo hunter (major savagery + minor berserk + 3% wep dmg)
Ult: incapacitating strike (high damage cheap ultimate)
Shadowy disguise (invisibility)
Rally (major brutality + heal)
Concealed weapon (sneak speed)
Channeled acceleration (minor force + major expedition)
Deep thoughts (sustain between ganks)
Ult: barrier (for mag regen)
Combo:
Snipe (2 if needed) + ambush + incap/execute
Ez
I honestly think this is how ganking should be done. Sniping is so... lame.
Food: max stam max mag.
Pots: trash stam pots for ult gen and invisible + speed pots for escaping
Race: 1: dark elf 2: orc 3:khajiit
Works in cp and nocp.
Let the blood run through cyrodill once more.
ThePhantomThorn wrote: »Soo
I have perfected my gank build.
-Not your standard sniper
-Takes more skill than sniping
-blast from the past (in a way)
Important stats:
35k stam
4.2k wep dmg on live (not including swamp raider)
-5pc Spriggans (for pen)
-5pc new moon (tho swamp raider on live)
2pc velidreth (1kragh + 1 kena or balorghs would work too. I just prefer veli)
Skills:
Turn evil (passive 3% wep dmg)
Killers blade (execute)
Ambush (gap closer)
Lethal arrow (main burst)
Camo hunter (major savagery + minor berserk + 3% wep dmg)
Ult: incapacitating strike (high damage cheap ultimate)
Shadowy disguise (invisibility)
Rally (major brutality + heal)
Concealed weapon (sneak speed)
Channeled acceleration (minor force + major expedition)
Deep thoughts (sustain between ganks)
Ult: barrier (for mag regen)
Combo:
Snipe (2 if needed) + ambush + incap/execute
Ez
I honestly think this is how ganking should be done. Sniping is so... lame.
Food: max stam max mag.
Pots: trash stam pots for ult gen and invisible + speed pots for escaping
Race: 1: dark elf 2: orc 3:khajiit
Works in cp and nocp.
Let the blood run through cyrodill once more.
u should mentioned that u have to wait until a potato cross ur way, who will die to this combo.
ThePhantomThorn wrote: »ThePhantomThorn wrote: »Soo
I have perfected my gank build.
-Not your standard sniper
-Takes more skill than sniping
-blast from the past (in a way)
Important stats:
35k stam
4.2k wep dmg on live (not including swamp raider)
-5pc Spriggans (for pen)
-5pc new moon (tho swamp raider on live)
2pc velidreth (1kragh + 1 kena or balorghs would work too. I just prefer veli)
Skills:
Turn evil (passive 3% wep dmg)
Killers blade (execute)
Ambush (gap closer)
Lethal arrow (main burst)
Camo hunter (major savagery + minor berserk + 3% wep dmg)
Ult: incapacitating strike (high damage cheap ultimate)
Shadowy disguise (invisibility)
Rally (major brutality + heal)
Concealed weapon (sneak speed)
Channeled acceleration (minor force + major expedition)
Deep thoughts (sustain between ganks)
Ult: barrier (for mag regen)
Combo:
Snipe (2 if needed) + ambush + incap/execute
Ez
I honestly think this is how ganking should be done. Sniping is so... lame.
Food: max stam max mag.
Pots: trash stam pots for ult gen and invisible + speed pots for escaping
Race: 1: dark elf 2: orc 3:khajiit
Works in cp and nocp.
Let the blood run through cyrodill once more.
u should mentioned that u have to wait until a potato cross ur way, who will die to this combo.
Honestly?
I kill pretty much everyone. Unless they are a tank. On and off mount.
The only people I struggle to kill are good magplars and magsorcs. Cuz... duh
The incap hits before they break free of sneak stun. And the snipe has minor berserk and vulnerability applied cuz ambush hits a spilt sec before.
Also if veli hits...
Ded
Try it before u dismiss it.
ThePhantomThorn wrote: »ThePhantomThorn wrote: »Soo
I have perfected my gank build.
-Not your standard sniper
-Takes more skill than sniping
-blast from the past (in a way)
Important stats:
35k stam
4.2k wep dmg on live (not including swamp raider)
-5pc Spriggans (for pen)
-5pc new moon (tho swamp raider on live)
2pc velidreth (1kragh + 1 kena or balorghs would work too. I just prefer veli)
Skills:
Turn evil (passive 3% wep dmg)
Killers blade (execute)
Ambush (gap closer)
Lethal arrow (main burst)
Camo hunter (major savagery + minor berserk + 3% wep dmg)
Ult: incapacitating strike (high damage cheap ultimate)
Shadowy disguise (invisibility)
Rally (major brutality + heal)
Concealed weapon (sneak speed)
Channeled acceleration (minor force + major expedition)
Deep thoughts (sustain between ganks)
Ult: barrier (for mag regen)
Combo:
Snipe (2 if needed) + ambush + incap/execute
Ez
I honestly think this is how ganking should be done. Sniping is so... lame.
Food: max stam max mag.
Pots: trash stam pots for ult gen and invisible + speed pots for escaping
Race: 1: dark elf 2: orc 3:khajiit
Works in cp and nocp.
Let the blood run through cyrodill once more.
u should mentioned that u have to wait until a potato cross ur way, who will die to this combo.
Honestly?
I kill pretty much everyone. Unless they are a tank. On and off mount.
The only people I struggle to kill are good magplars and magsorcs. Cuz... duh
The incap hits before they break free of sneak stun. And the snipe has minor berserk and vulnerability applied cuz ambush hits a spilt sec before.
Also if veli hits...
Ded
Try it before u dismiss it.
ok, maybe its different to a non cp campaign, but 90% gankers failing in killing me, and the remaining 10% i am either "one shot" or unable to break free. And i play with 21k HP and medium armor.
u Play CP, it may be different, but combos like "Snipe (2 if needed) + ambush + incap/execute" did not work. After first snipe the better player will break free, instant roll dodge / cloak, after that he heals and the fight begin. and i can tell u that the majority of gankers will die after i engange.
sometimes ganking works, but u will barely gank better players in non cp.
ThePhantomThorn wrote: »Soo
I have perfected my gank build.
-Not your standard sniper
-Takes more skill than sniping
-blast from the past (in a way)
Important stats:
35k stam
4.2k wep dmg on live (not including swamp raider)
-5pc Spriggans (for pen)
-5pc new moon (tho swamp raider on live)
2pc velidreth (1kragh + 1 kena or balorghs would work too. I just prefer veli)
Skills:
Turn evil (passive 3% wep dmg)
Killers blade (execute)
Ambush (gap closer)
Lethal arrow (main burst)
Camo hunter (major savagery + minor berserk + 3% wep dmg)
Ult: incapacitating strike (high damage cheap ultimate)
Shadowy disguise (invisibility)
Rally (major brutality + heal)
Concealed weapon (sneak speed)
Channeled acceleration (minor force + major expedition)
Deep thoughts (sustain between ganks)
Ult: barrier (for mag regen)
Combo:
Snipe (2 if needed) + ambush + incap/execute
Ez
I honestly think this is how ganking should be done. Sniping is so... lame.
Food: max stam max mag.
Pots: trash stam pots for ult gen and invisible + speed pots for escaping
Race: 1: dark elf 2: orc 3:khajiit
Works in cp and nocp.
Let the blood run through cyrodill once more.
ThePhantomThorn wrote: »ThePhantomThorn wrote: »ThePhantomThorn wrote: »Soo
I have perfected my gank build.
-Not your standard sniper
-Takes more skill than sniping
-blast from the past (in a way)
Important stats:
35k stam
4.2k wep dmg on live (not including swamp raider)
-5pc Spriggans (for pen)
-5pc new moon (tho swamp raider on live)
2pc velidreth (1kragh + 1 kena or balorghs would work too. I just prefer veli)
Skills:
Turn evil (passive 3% wep dmg)
Killers blade (execute)
Ambush (gap closer)
Lethal arrow (main burst)
Camo hunter (major savagery + minor berserk + 3% wep dmg)
Ult: incapacitating strike (high damage cheap ultimate)
Shadowy disguise (invisibility)
Rally (major brutality + heal)
Concealed weapon (sneak speed)
Channeled acceleration (minor force + major expedition)
Deep thoughts (sustain between ganks)
Ult: barrier (for mag regen)
Combo:
Snipe (2 if needed) + ambush + incap/execute
Ez
I honestly think this is how ganking should be done. Sniping is so... lame.
Food: max stam max mag.
Pots: trash stam pots for ult gen and invisible + speed pots for escaping
Race: 1: dark elf 2: orc 3:khajiit
Works in cp and nocp.
Let the blood run through cyrodill once more.
u should mentioned that u have to wait until a potato cross ur way, who will die to this combo.
Honestly?
I kill pretty much everyone. Unless they are a tank. On and off mount.
The only people I struggle to kill are good magplars and magsorcs. Cuz... duh
The incap hits before they break free of sneak stun. And the snipe has minor berserk and vulnerability applied cuz ambush hits a spilt sec before.
Also if veli hits...
Ded
Try it before u dismiss it.
ok, maybe its different to a non cp campaign, but 90% gankers failing in killing me, and the remaining 10% i am either "one shot" or unable to break free. And i play with 21k HP and medium armor.
u Play CP, it may be different, but combos like "Snipe (2 if needed) + ambush + incap/execute" did not work. After first snipe the better player will break free, instant roll dodge / cloak, after that he heals and the fight begin. and i can tell u that the majority of gankers will die after i engange.
sometimes ganking works, but u will barely gank better players in non cp.
I play Xbox so people’s reactions are longer and ping is worse. It’s easy to land the incap but if u play pc it may be harder. That being said, my buffed snipe tooltip with this stetup is 16k and incap 20k
If I land 1 snipe - ambush their usually at 30% hp. Then icap finishes them. Try hitting from cloak (so no stun) and then hitting turn evil after ambush.
Tommy_The_Gun wrote: »Btw. I just wanted to point out one thing.
Templar javelin will apparently ignore armour resistance next update. It was not changed at all on current PTS week so I assume it has a solid chance to go live... It also has a CC and can be used as a spamable.
https://forums.elderscrollsonline.com/en/discussion/493609/pts-patch-notes-v5-2-0#latest
Piercing Javelin:
- Reduced the range from this ability and its morphs to 22 meters, down from 28, to ensure they follow the function of other abilities such as Scatter Shot or Fiery Grip.
- These abilities will now ignore the target’s Physical or Spell Resistance to ensure they have a unique auxiliary effect.
So you would technically be able to use it from stealth and since unlike snipe, it does not have a cast time - you should be able to stack multiple javelins. Also, since it has a CC, if you attack from stealh you have guaranteed 2 of them landing at minimum.
People had 6 - 8K dmg tooltips on PTS and since it ignores armour, it is a TRUE dmg player will receive. And if it crits it will do something like 12 - 18K dmg (different CP setup, or target can have a high crit resist).
But keep in in mind you will be able to land at least 2 of them (or possible more). So I think it might even outshine snipe...
Tommy_The_Gun wrote: »Btw. I just wanted to point out one thing.
Templar javelin will apparently ignore armour resistance next update. It was not changed at all on current PTS week so I assume it has a solid chance to go live... It also has a CC and can be used as a spamable.
https://forums.elderscrollsonline.com/en/discussion/493609/pts-patch-notes-v5-2-0#latest
Piercing Javelin:
- Reduced the range from this ability and its morphs to 22 meters, down from 28, to ensure they follow the function of other abilities such as Scatter Shot or Fiery Grip.
- These abilities will now ignore the target’s Physical or Spell Resistance to ensure they have a unique auxiliary effect.
So you would technically be able to use it from stealth and since unlike snipe, it does not have a cast time - you should be able to stack multiple javelins. Also, since it has a CC, if you attack from stealh you have guaranteed 2 of them landing at minimum.
People had 6 - 8K dmg tooltips on PTS and since it ignores armour, it is a TRUE dmg player will receive. And if it crits it will do something like 12 - 18K dmg (different CP setup, or target can have a high crit resist).
But keep in in mind you will be able to land at least 2 of them (or possible more). So I think it might even outshine snipe...
leepalmer95 wrote: »I'd rather just snipe OP and get as high tooltip as possible and just snipe, light, fighters guild crossbow.
InvictusApollo wrote: »Please gank me. No one ever ganks me ;(