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Magwarden...

  • Ysbriel
    Ysbriel
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    Ok lets fill in the gaps then, Classes with Stun or a Knockback whci basically is the same thing. in their tool kit on magicka build.

    Templar: Javelin, Topling charge

    Sorcerer: Rune Prison

    Dragon Knight: Stone fist, Petrify , Fiery grip (pulls and briefly stuns) and of course the Dragon Leap (its ult but stuns)

    Necromancer: haven't used it past level 10 yet

    Nightblade: where the stuns removed or not?

    Warden: none.
  • Starlight_Knight
    Starlight_Knight
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    Ysbriel wrote: »
    Ok lets fill in the gaps then, Classes with Stun or a Knockback whci basically is the same thing. in their tool kit on magicka build.

    Templar: Javelin, Topling charge

    Sorcerer: Rune Prison

    Dragon Knight: Stone fist, Petrify , Fiery grip (pulls and briefly stuns) and of course the Dragon Leap (its ult but stuns)

    Necromancer: haven't used it past level 10 yet

    Nightblade: where the stuns removed or not?

    Warden: none.

    You forgot streak to.
    But yea the warden has no useable on demand CC, and wont next patch either,
    But its just a side effect of the mistreatment we as a class are having.
  • LeHarrt91
    LeHarrt91
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    Ysbriel wrote: »
    Ok lets fill in the gaps then, Classes with Stun or a Knockback whci basically is the same thing. in their tool kit on magicka build.

    Templar: Javelin, Topling charge

    Sorcerer: Rune Prison

    Dragon Knight: Stone fist, Petrify , Fiery grip (pulls and briefly stuns) and of course the Dragon Leap (its ult but stuns)

    Necromancer: haven't used it past level 10 yet

    Nightblade: where the stuns removed or not?

    Warden: none.

    Technically.
    Sorcs Storm Atro stuns when it lands, the Volitile Familiar stuns on last hit of its aoe ability, there is streak as mentioned, and Negate will stun NPCs.
    Templars Nova synergy stuns and so does Unstable Core.
    Necro has the totem, but its a ground placed aoe and takes 2s.
    NB has stealth stun, Soul Tether and of course Fear.

    Wardens have Arctic Blast and the bear does technically stun when "sometimes swipes all enemies in front of it"
    PS NA
    Have played all classes.
    Warden Main
  • Huyen
    Huyen
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    Trying to play a magwarden now. Already switched out the cliffracer for the destro staff skill. And really grinding my teeth on the clunkiness of the class. Feels to me right now Warden is only good for tanking and healing. Dps is a disaster.
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Starlight_Knight
    Starlight_Knight
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    Huyen wrote: »
    Trying to play a magwarden now. Already switched out the cliffracer for the destro staff skill. And really grinding my teeth on the clunkiness of the class. Feels to me right now Warden is only good for tanking and healing. Dps is a disaster.

    The class is clunky because its never been refined, whats most annoying is that all of these "pain points" were brought up and discussed in length in the original Warden feedback post. I don't think one thing that was highlighted as a pain from that post has been addressed yet, and that was over a year ago.
    I hope zos will learn that we don't want the warden to be a support class, we want the warden to stand on its own.
  • chrightt
    chrightt
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    Yeah, ZOS takes away ton of class defining things because "they are OP" or hard-counters and then rolls out Ball of Lightning on PTS with:
    - aoe stun
    - 3 seconds of projectile immunity
    - 2 seconds of snare/immobilization immunity
    - gap closer/disengage tool 2in1
    All of of it for moderate cost.

    OP, this game is called Elder (mag)Sorcs Online, just get used to it. Any other class may have an edge or effective combo for 1 patch and then will be hastily nerfed, this is how this game works.

    That is why BoL lost its stun. Also, it is by no means “moderate cost” requiring 3.2k magicka with a 33% increase in cost of casted again within 4 seconds (stacks multiple times). Compare this to for example bird of prey, full up time minor berserk while on bar with 2% damage bonus for slotting it, 6s of major expedition that can be used for gap closing or disengaging by moving faster while it costs 2.4k magicka and can be kept for full up time when necessary. You can also compare it with race against time for around 2.6k magicka, 12s of minor force and 2s of snare immunity + 4s of major expedition also without costing more for continuous cast (also keep in mind this is not a class skill). Streak is the major selling point for sorcerers so you might as well be asking why wardens don’t have streak while a sorcerer can ask then why the f don’t I have a spammable or as many buffs as warden.
  • Yuffie91
    Yuffie91
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    For some reason I can't leave my magden behind..I just keep progressing further and further on her through the quests and crafting each day and after every day ends I think "I should really lvl a sorc.." but it never happens...I keep hoping they get fixed :(
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