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[Global Cooldown on your Ability Bar] I think we'd see some curious things if it were implemented

Dusk_Coven
Dusk_Coven
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A lot of games have a visual display of the global cooldown (i.e., when you can activate the ability, and which abilities can be used off the cooldown) -- e.g., SWTOR www.youtube.com/watch?v=0u6DTRr_KhA WOW and FFXIV www.youtube.com/watch?v=RyVseHioVx0

I think if it showed it on the ability bar, we'd see that the GCD ends before some abilities, like the Warden's Lotus, completes its animation.

Of course there might be no global cool down at all, as this older video suggests. Either way it'd be interesting to know when you can mash your next ability and if those longer ability animations should (?) be animation-cancelled because the animation-lock is ready.

https://www.youtube.com/watch?v=LC6KBO_UMpY
Edited by Dusk_Coven on October 7, 2019 7:06AM
  • leepalmer95
    leepalmer95
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    The GCD is 1s.

    Time them.
    PS4 EU DC

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  • Dusk_Coven
    Dusk_Coven
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    The GCD is 1s.

    Time them.

    Are you sure? People think it's less but even they are not sure how long it is. https://forums.elderscrollsonline.com/en/discussion/comment/6381717/#Comment_6381717

  • ZeroXFF
    ZeroXFF
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    Dusk_Coven wrote: »
    The GCD is 1s.

    Time them.

    Are you sure? People think it's less but even they are not sure how long it is. https://forums.elderscrollsonline.com/en/discussion/comment/6381717/#Comment_6381717

    I did some testing in this regard. I didn't exactly measure the GCD, but I measured how fast one can go while still doing light attack weaving. What I found is:

    1. There must be at least 950ms between two light attacks and two skills for LA weaving to work reliably.
    2. This number varies depending on skill (with Crushing Shock 950ms is enough, with Cutting Dive you need at least 970ms, with Volley it's something >1100ms, but it's difficult to test Volley properly, because if you don't cancel the animation, it will be even longer, and the methods of animation cancelling have their own cooldowns attached to them).
    3. The time you have to do a light attack before using the skill and still being able to hit that shortest possible time window for the skill varies depending on skill (Crushing Shock 350ms, with 600ms between skill activation and the following light attack; Cutting Dive 150ms, with 820ms between skill activation and the following light attack).
    4. No matter how long or short the delay between the LAs and skills is, you have to adhere to rule 2.
    5. Even if you wait out the minimum skill duration according to 3 before doing a light attack, if you cast the following skill before the time according to 2 is over, the light attack won't fire.

    So I really have no clue what the GCD is, despite doing quite a bit of testing. The model that fits best would be that each skill causes a GCD of a different duration, skill animations have higher priority than LA animations, skills have higher priority on the server queue than LAs, and activating a skill also refreshes the LA cooldown.

    If the GCD was 950ms, and LAs were not possible until it's over, then you would not be able to do a light attack just 600ms after Crushing Shock. But if the LA and skill cooldowns are independent, then the timing of weaving would not matter, you could just spam LAs, and use skills independently. And if the GCD was static, and anything above 950ms was preventing weaving based on animation only, then how is it that Cutting Dive needs at least 970ms for a "full cycle" for weaving to work, but works with as little as 820ms between skill activation and the following light attack? The animation can't be both 820ms and 970ms long.

    This cluster*** is probably the reason nobody really figured out what the GCD really is, and those saying that they "know" it have not done in-depth testing themselves.
    Edited by ZeroXFF on October 8, 2019 1:00AM
  • Dusk_Coven
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    ZeroXFF wrote: »
    This cluster*** is probably the reason nobody really figured out what the GCD really is, and those saying that they "know" it have not done in-depth testing themselves.

    Even without bringing in Light Attack Weaving, I'd still want a visual cooldown on the ability bar. I think a lot of long-animation skills actually have an animation longer than the GCD. Like the Warden's Lotus. I'm pretty sure I've animation-cancelled part of some Warden ability animations before. Some of them are really just so long.
  • SodanTok
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    There is the cooldown in game, just hidden so needs script to enable (not sure if thats something console can activate in any way) and there are obviously addons.

    And yes there are some skills with long animations making people believe that these animations affect their speed in rotation or that block cancel makes difference. Truth is once GCD is over you can forget the animation and go on on next LA+skill cast.
    Edited by SodanTok on October 8, 2019 12:30PM
  • Instant
    Instant
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    @Dusk_Coven

    The vanilla UI has a built-in feature to do exactly what exactly what you want.
    It is just disabled by default.
    There is an addon to enable it.
    https://www.esoui.com/downloads/info1625-ShowGlobalCooldown.html
    Or you can test it by typing the following command in chat:
    /script ZO_ActionButtons_ToggleShowGlobalCooldown()
    Peace is a lie, there is only passion.
  • InvictusApollo
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    Dusk_Coven wrote: »
    A lot of games have a visual display of the global cooldown (i.e., when you can activate the ability, and which abilities can be used off the cooldown) -- e.g., SWTOR www.youtube.com/watch?v=0u6DTRr_KhA WOW and FFXIV www.youtube.com/watch?v=RyVseHioVx0

    I think if it showed it on the ability bar, we'd see that the GCD ends before some abilities, like the Warden's Lotus, completes its animation.

    Of course there might be no global cool down at all, as this older video suggests. Either way it'd be interesting to know when you can mash your next ability and if those longer ability animations should (?) be animation-cancelled because the animation-lock is ready.

    https://www.youtube.com/watch?v=LC6KBO_UMpY

    There is an addon that shows GCD.
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