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Let’s talk about the new Bound Armaments

GusTheWizard
GusTheWizard
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I think the skill is a little to much like the nightblade’s bow proc and I have an idea that might change that and help Stam sorc in pvp. So my suggestion is if you activate the ability with 1 to 2 daggers you stun the enemy, This falls in line with ZOS thinking that if an ability does a lot of damage it shouldn’t stun and it also gives Stam sorcs the choice of stunning or doing more damage, the stun won’t matter for pve because no one will activate only 2 daggers.

EDIT: this also gives Stam sorcs a reason to activate it earlier, I’ve heard people say “so if I see a Stam sorc with 4 daggers just dodge roll” but now the Stam sorc might activate it early to stun you.
Edited by GusTheWizard on October 4, 2019 2:11PM
  • Czekoludek
    Czekoludek
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    So you are saying that skill is too much and to prevent that you want to replace the lowest dmg scenerio of this skill with a stun .
    You should definitely work at ZoS combat team, your ideas are almost that bright like theirs...
    Jesus, what is wrong with forum ppl
  • Kuramas9tails
    Kuramas9tails
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    I think the skill is a little to much like the nightblade’s bow proc and I have an idea that might change that and help Stam sorc in pvp. So my suggestion is if you activate the ability with 1 to 2 daggers you stun the enemy, This falls in line with ZOS thinking that if an ability does a lot of damage it shouldn’t stun and it also gives Stam sorcs the choice of stunning or doing more damage, the stun won’t matter for pve because no one will activate only 2 daggers.
    That's what ZOS is trying to do.
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    • Diarf
      Diarf
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      If yes. Then they need to remove passives from that skill.
    • GusTheWizard
      GusTheWizard
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      Czekoludek wrote: »
      So you are saying that skill is too much and to prevent that you want to replace the lowest dmg scenerio of this skill with a stun .
      You should definitely work at ZoS combat team, your ideas are almost that bright like theirs...
      Jesus, what is wrong with forum ppl

      I think you misunderstood me I meant because 1 to 2 daggers does so little damage zos should add a stun, I don’t want the damage removed.
    • Czekoludek
      Czekoludek
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      Czekoludek wrote: »
      So you are saying that skill is too much and to prevent that you want to replace the lowest dmg scenerio of this skill with a stun .
      You should definitely work at ZoS combat team, your ideas are almost that bright like theirs...
      Jesus, what is wrong with forum ppl

      I think you misunderstood me I meant because 1 to 2 daggers does so little damage zos should add a stun, I don’t want the damage removed.

      So to summarize this up:

      Nightblade skill gives you mitigation but you pay for it by not having dmg from skill at all. Gives you heal but only when you are close to your target and only when you hit enemy with one of the slowest (if not the slowest) projectaile in the game. Skill doesn't give you any passive dmg increase.
      Now Sorc skill gives you more dmg from LA, more max stam, last for 40s, deals quite good dmg, have longer duration and to make it more different then that blade skill, you want to add stun to it.

      I'm mean, maybe I'm biased but why we should have nightblade class at all? New sorc skill is great, looks great and i don't think it needed more buffs. If you think that any sorc skill need change, ask devs to change stam pet cuz it now underperforms and there is no connection between this pet and what stamsorc should be.
    • Stebarnz
      Stebarnz
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      Czekoludek wrote: »
      So you are saying that skill is too much and to prevent that you want to replace the lowest dmg scenerio of this skill with a stun .
      You should definitely work at ZoS combat team, your ideas are almost that bright like theirs...
      Jesus, what is wrong with forum ppl

      I think you misunderstood me I meant because 1 to 2 daggers does so little damage zos should add a stun, I don’t want the damage removed.

      Sorc has enough class based stuns, you are not thinking about this properly from a balance perspective as you clearly main a sorc so you want it to be over performing, just put the game first rather than your ability to 'pwn noobz'

      It already is a good skill giving good bonuses to multiple areas, even has passive stam increases!

      Ive tested it, looks good, works and is currently in a place where its not a game breaking change. Give it some time to bed in before wanting to add in a very powerful mechanic so sorcs can have another skill box free!
      Edited by Stebarnz on October 4, 2019 9:16PM
    • MurderMostFoul
      MurderMostFoul
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      I'm actually looking forward to this rework.

      Load up the daggers with bow light attacks while building ultimate, trigger daggers, rush in and blow stuff up.

      Edit: in PvP
      Edited by MurderMostFoul on October 4, 2019 9:21PM
      “There is nothing either good or bad, but thinking makes it so.”
    • GusTheWizard
      GusTheWizard
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      Stebarnz wrote: »
      Sorc has enough class based stuns, you are not thinking about this properly from a balance perspective as you clearly main a sorc so you want it to be over performing, just put the game first rather than your ability to 'pwn noobz'

      Actually I’ve never played Stam sorc, I have a mag sorc but he’s a crafter. My mains are magden and magplar.
    • xenowarrior92eb17_ESO
      xenowarrior92eb17_ESO
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      Czekoludek wrote: »
      So you are saying that skill is too much and to prevent that you want to replace the lowest dmg scenerio of this skill with a stun .
      You should definitely work at ZoS combat team, your ideas are almost that bright like theirs...
      Jesus, what is wrong with forum ppl

      they are allowed to make threads :trollface:
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