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All Australian Unchained

tourerttrwb17_ESO
tourerttrwb17_ESO
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Well done to @Foxy-Russo, @yyoo @MakoFore and me! for finally getting unchained - which in itself maybe not so remarkable- but having to do it on these bloody servers from Australia- with 4 aussies- was rough. thru the disconnects, the oceanic lag, the ping spikes and all the typical zos bugs- it is possible. if anyone else has done it- kudos to you.
and zos- please fix ur game.

prntscr.com/pec59j

PC-NA @Eon-King
  • MakoFore
    MakoFore
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    300 ping crew! yay unchained ..

    (i can post just cant make threads )
  • Raisin
    Raisin
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    Gz! Sexiest title in-game if you ask me.

    Did disconnects mean you had to restart? I myself run the game with atrocious performance. To complete vBRP I have to restart my game after each arena (I drop to 0 frames and 999+ latency very fast, which means the group goes 1 player short but also has to keep me alive somehow). We've never been sure if me fixing my game would ruin the achievements for the run; if it doesn't, I may have some hope yet. :d
  • MakoFore
    MakoFore
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    it was soo tough cos of lag and disconnects. yeah we had to reset after every disconnect- or lag out- which always would cause a death. majority of our runs were spoilt by somoene having lag difficulties- and then there were the bugs itself- the arena has so many memory leaks and issues that make it so much harder....
    we learned to reload ui after every attempt, restart game after every 3 or so, and comptuer itself after every 5. took ages. but well worth it in the end.
    good luck to you!
  • MakoFore
    MakoFore
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    the spikes are the tough part- we literally couldnt run during peak hours- during hte last IC event and maelstrom event, was especially hard. so had to co-ordinate certain times we could run, etc.

    id recommend exitlag - that helped tremendously with stabilising our pings. still spikes-= but much less.
  • Heatnix90
    Heatnix90
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    Congrats! You guys are troopers for soldiering through the terrible performance issues and aussie internet
  • Raisin
    Raisin
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    MakoFore wrote: »
    it was soo tough cos of lag and disconnects. yeah we had to reset after every disconnect- or lag out- which always would cause a death. majority of our runs were spoilt by somoene having lag difficulties- and then there were the bugs itself- the arena has so many memory leaks and issues that make it so much harder....
    we learned to reload ui after every attempt, restart game after every 3 or so, and comptuer itself after every 5. took ages. but well worth it in the end.
    good luck to you!

    Yeah I know the struggle. First time I cleared it was when the telegraphing bug was at it's peak, so we'd just randomly die to invisible AOEs. xD But yeah, the place is a mess.
    That said, did you have to restart because the DCs caused a death, or because the DC itself ruins the achievement? I know for sure my PC can't handle a full run without restarting the game. :D

    Exitlag sounds interesting, but generally running more programs is just harder on my PC. :x
    Edited by Raisin on October 3, 2019 1:14PM
  • MakoFore
    MakoFore
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    both- dc's would almost always cause a death- even if the person didnt die- theyd still penalise it as a death.
    and even if it didnt cause a death- it would have likely ruined the time . even though we could have done it comfortably under 34 mins at our peak- we decided to jus play it safe srtat wise (eg not burning every boss) to make the achieve. so a disconnect would have spoilt that.
    just as often as the disconnects were the pauses- where everything pauses- then catches up again in super speed. we developed a strategy for when that happened- to just stack and stack vigors to try and heal the person thru it until the "caught up"
  • MakoFore
    MakoFore
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    cnt recommend exit lag enough- if u have 330 ping like me- it ll bring it to 280 . some have gotten 230!. it s not much load process wise on ur computer and is free to try.
  • Raisin
    Raisin
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    MakoFore wrote: »
    both- dc's would almost always cause a death- even if the person didnt die- theyd still penalise it as a death.
    and even if it didnt cause a death- it would have likely ruined the time . even though we could have done it comfortably under 34 mins at our peak- we decided to jus play it safe srtat wise (eg not burning every boss) to make the achieve. so a disconnect would have spoilt that.
    just as often as the disconnects were the pauses- where everything pauses- then catches up again in super speed. we developed a strategy for when that happened- to just stack and stack vigors to try and heal the person thru it until the "caught up"
    MakoFore wrote: »
    cnt recommend exit lag enough- if u have 330 ping like me- it ll bring it to 280 . some have gotten 230!. it s not much load process wise on ur computer and is free to try.

    I see, thank you for answering. Me restarting definitely wouldn't cause a death as I would do it between arenas, but the time it takes would obviously be a concern. Would consider having the group start the next arena without me, but obviously missing a person would make it a rough start. But yeah if the game still penalized it as death, the whole thing is moot anyway. xD

    I may give the free try a shot, but do far there hasn't been anything (outside of GPU-Z) I can run while playing ESO. But we shall see! I can definitely handle 5 frames + 500 latency; below that is where it starts getting rough.
  • tourerttrwb17_ESO
    tourerttrwb17_ESO
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  • MakoFore
    MakoFore
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    Raisin wrote: »
    MakoFore wrote: »
    both- dc's would almost always cause a death- even if the person didnt die- theyd still penalise it as a death.
    and even if it didnt cause a death- it would have likely ruined the time . even though we could have done it comfortably under 34 mins at our peak- we decided to jus play it safe srtat wise (eg not burning every boss) to make the achieve. so a disconnect would have spoilt that.
    just as often as the disconnects were the pauses- where everything pauses- then catches up again in super speed. we developed a strategy for when that happened- to just stack and stack vigors to try and heal the person thru it until the "caught up"
    MakoFore wrote: »
    cnt recommend exit lag enough- if u have 330 ping like me- it ll bring it to 280 . some have gotten 230!. it s not much load process wise on ur computer and is free to try.

    I see, thank you for answering. Me restarting definitely wouldn't cause a death as I would do it between arenas, but the time it takes would obviously be a concern. Would consider having the group start the next arena without me, but obviously missing a person would make it a rough start. But yeah if the game still penalized it as death, the whole thing is moot anyway. xD

    I may give the free try a shot, but do far there hasn't been anything (outside of GPU-Z) I can run while playing ESO. But we shall see! I can definitely handle 5 frames + 500 latency; below that is where it starts getting rough.

    ^ in the video u can see how much we had to suffer- the last round our healer was playing a powerpoint presentation...sigh. but we got there- all the more sweeter.
  • Calm_Fury
    Calm_Fury
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    Well done! I've played with high ping and I can tell how much harder it makes things. It is double achievement!
  • Juhasow
    Juhasow
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    GG
  • GeorgeBlack
    GeorgeBlack
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    Nice
  • Mr_Walker
    Mr_Walker
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    As a fellow suffering Aussie, I congratulate you, not only on your achievement, but even moreso for your patience.
  • tourerttrwb17_ESO
    tourerttrwb17_ESO
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    Thank you guys
    PC-NA @Eon-King
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