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Do you want to see mannequins in the game?

ClericPro
ClericPro
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I apologize for my bad English right away.
The game has a lot of new content. Periodical rebalances make some sets relevant and unused others. However, we can’t just throw out the sets, because after the next patch they may be needed again. Slots in the bank and characters are not enough. We are grateful for the introduction of storage chests - they helped us a lot.
However, it seems to me that it is time to introduce mannequins into the game as in Skyrim (TES V). 2-3 mannequins for each character.
Each mannequin can allow to place on it both clothes and jewelry, and weapons - in the hands will be weapons from the front bar, on the back from the back bar. As a result, we will get 42-48 additional slots per character in the case of 3 mannequins. Appearance will take into account the styles and paint applied to objects.
Mannequins can be sold similarly to storage chests - for crowns, Tel Var Stones and vouchers.

Do you want to see mannequins in the game? 80 votes

Yes
86%
Nestorvailjohn_ESOPinesyrotaugen454wenchmore420b14_ESOTryxusLadyAstrumAlienSlofdanno8Nebthet78vivisectvib16_ESOGlurinTanadrieldem0n1kkimaerilxzantimEriniaCaffeinatedMayhemdtsharplesTheShadowScout 69 votes
No
13%
dennissomb16_ESOWolfpawAsysBlkadrEnemy-of-ColdharbourThorvargSasykPirateassassin3SylvermynxtodoketePauls 11 votes
  • Pauls
    Pauls
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    No
    Better give more storage chests where you can keep everything, not limited number of equipment only.
  • xzantim
    xzantim
    Soul Shriven
    Yes
    Yes, would make housing worth visiting.
  • Darsaga
    Darsaga
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    Yes
    This would actually be nice just for decoration. Displaying some of your favorite armor setups would be a fun thing for housing.
  • Hallothiel
    Hallothiel
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    Yes
    Gods yes.
  • lillybit
    lillybit
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    Yes
    Darsaga wrote: »
    This would actually be nice just for decoration. Displaying some of your favorite armor setups would be a fun thing for housing.

    This!

    But then I'd probably just make new sets of pretty styles just to display so wouldn't help with storage much :D
    PS4 EU
  • LadyAstrum
    LadyAstrum
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    Yes
    Yes, please! It doesn't have to be another version of storage, simply display the armour or costumes you put on it.

    I'd also like a wardrobe which allows you to add your favourite outfits. Doubles up as outfit selection and an interactive furnishing.
    ~ "You think me brutish? How do you imagine I view you?" - Molag Bal #misunderstood ~
  • Neoealth
    Neoealth
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    Yes
    Pauls wrote: »
    Better give more storage chests where you can keep everything, not limited number of equipment only.

    I think you miss the point. The primary reason is for decoration and showing off nice sets in our homes. Storage is just a minor secondary bonus.
  • Sylvermynx
    Sylvermynx
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    No
    Mannequins are a pretty large resource hog - which in a single player game like Skyrim isn't a big deal. Not to mention that if programmed incorrectly (as in Skyrim) they move around which is VERY creepy....

    In Skyrim, it takes me 3 mods to keep them where they belong. Really not interested in having them here, all too likely with many of the same issues.
  • Tyrobag
    Tyrobag
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    Yes
    They also need to be able to take advantage of the outfitting system and hats/costumes. They should just copy whatever the character that activates them is wearing.
  • rotaugen454
    rotaugen454
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    Yes
    You don’t HAVE to get them, so why would you be against it?
    "Get off my lawn!"
  • dem0n1k
    dem0n1k
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    Yes
    Something to make sense of the ChAoS that is inventory! It would be great for keeping sets together.
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Pauls
    Pauls
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    No
    Neoealth wrote: »
    The primary reason is for decoration and showing off nice sets in our homes. Storage is just a minor secondary bonus.
    OP clearly talks about storage purpose of mannequins in 1st place, which I find kinda faint because it adds strict limits of items which can be stored, only 7 pieces of armor, 4 (or 2 bigger) weapons and 3 jewelry pieces. Dont find that comfortable to use.
  • Red_Feather
    Red_Feather
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    Yes
    Earning one mannequin would be cool. And it would be fun to think of getting a gear set just to use it as a decoration! That is really wild!
  • ClericPro
    ClericPro
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    Yes
    Pauls wrote: »
    OP clearly talks about storage purpose of mannequins in 1st place...
    I am really worried about the lack of slots, but creating a theme, I thought about the diversity in the design of houses. Everyone can determine for themselves the primary goal - a new piece of furniture or just additional slots.
    Pauls wrote: »
    ... it adds strict limits of items which can be stored, only 7 pieces of armor, 4 (or 2 bigger) weapons and 3 jewelry pieces.
    I made a mistake in the number of slots, for 3 mannequins it will be 36-42 per char. Offering to think about mannequins, I wanted to solve one another problem - placing sets in one place that are either not currently in use, or common sets for different characters. For example, sets to complete dailies in the Thieves Guild or the Dark Brotherhood.

  • Wolfpaw
    Wolfpaw
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    No
    Player housing should have never happened in the first place.
  • rotaugen454
    rotaugen454
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    Yes
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    How does it affect you if you don’t get a house? It sounds like you are saying “Anything I won’t use shouldn’t be in the game”.
    "Get off my lawn!"
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    Yes
    Pauls wrote: »
    Better give more storage chests where you can keep everything, not limited number of equipment only.

    I'd like to display my 14 tanking set tyvm. :)
  • Wolfpaw
    Wolfpaw
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    No
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    How does it affect you if you don’t get a house? It sounds like you are saying “Anything I won’t use shouldn’t be in the game”.

    I don't remember zos announcing a new team hired to handle everything that goes into housing?
  • Araneae6537
    Araneae6537
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    Yes
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    Wtf troll

    Good MMORPGs offer a variety of play styles and activities for different people to enjoy. Mass PvP isn’t my cup of tea but I don’t say it shouldn’t exist. I just engage in the activities that I enjoy and there are many in this game! :)
  • TheShadowScout
    TheShadowScout
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    Yes
    Everyone, go check out the house of the "Scarlet Judge" in Morrowind sometime... right by the entrace hall...
    ...if HE can have them, so should we!
    Pauls wrote: »
    Better give more storage chests where you can keep everything, not limited number of equipment only.
    Those are already available.

    The Manniquins are not about storage, they are about showing off!

    Might be that they need not even interact with actual items, but can have their "display optiopns" selected with the outfit system...
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    No
    They would use up too many valuable housing slots.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2320+
  • Wolfpaw
    Wolfpaw
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    No
    ErinM31 wrote: »
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    Wtf troll

    Good MMORPGs offer a variety of play styles and activities for different people to enjoy. Mass PvP isn’t my cup of tea but I don’t say it shouldn’t exist. I just engage in the activities that I enjoy and there are many in this game! :)

    Mmo's add housing years after release is a good sign the game is going downhill. A stream of money from content that is easy to produce, & maintain for a segment of the community that's easy to make happy playing a sims home decor.

    & unless zos hired a new team for housing?.. they're just using valuable resources, time, & employees that would be working on other aspects of the game.
  • Agenericname
    Agenericname
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    Yes
    Wolfpaw wrote: »
    ErinM31 wrote: »
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    Wtf troll

    Good MMORPGs offer a variety of play styles and activities for different people to enjoy. Mass PvP isn’t my cup of tea but I don’t say it shouldn’t exist. I just engage in the activities that I enjoy and there are many in this game! :)

    Mmo's add housing years after release is a good sign the game is going downhill. A stream of money from content that is easy to produce, & maintain for a segment of the community that's easy to make happy playing a sims home decor.

    & unless zos hired a new team for housing?.. they're just using valuable resources, time, & employees that would be working on other aspects of the game.

    If it's as "easy" to produce and maintain as you say, and people want it, that doesn't seem to help your argument. ZOS isn't a not-for-profit organization. People enjoy it. People buy houses.
  • Darsaga
    Darsaga
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    Yes
    Wolfpaw wrote: »
    ErinM31 wrote: »
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    Wtf troll

    Good MMORPGs offer a variety of play styles and activities for different people to enjoy. Mass PvP isn’t my cup of tea but I don’t say it shouldn’t exist. I just engage in the activities that I enjoy and there are many in this game! :)

    Mmo's add housing years after release is a good sign the game is going downhill. A stream of money from content that is easy to produce, & maintain for a segment of the community that's easy to make happy playing a sims home decor.

    & unless zos hired a new team for housing?.. they're just using valuable resources, time, & employees that would be working on other aspects of the game.

    A company adding heaps of content years after release is a sign of failure? I sure hope you never run or partner up on a business venture. I’m not implying ZOS has good logistics or resource management but adding content isn’t a bad sign. Do I think housing is part of a cosmetic cash grab? Yes. It is still content that will keep or bring more people to the game that were not already here though.

    I thought I would never use the housing either. However when PvP was making me nearly stroke out from lag, and PvE content was stale (which it always is for me after the first day of new dungeons), housing gave me something to do. I messed around a bit and next thing I knew I had spent a solid week of my play time messing around with it. I have not even played more than a few hours this entire year because of the lag in PvP but if they added this I would hop on and display some outfits, people still visit my house to use Mundus Stones and Generic crafting tables.
  • rotaugen454
    rotaugen454
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    Yes
    Wolfpaw wrote: »
    ErinM31 wrote: »
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    Wtf troll

    Good MMORPGs offer a variety of play styles and activities for different people to enjoy. Mass PvP isn’t my cup of tea but I don’t say it shouldn’t exist. I just engage in the activities that I enjoy and there are many in this game! :)

    Mmo's add housing years after release is a good sign the game is going downhill. A stream of money from content that is easy to produce, & maintain for a segment of the community that's easy to make happy playing a sims home decor.

    & unless zos hired a new team for housing?.. they're just using valuable resources, time, & employees that would be working on other aspects of the game.

    People were asking for housing since the game first came out. No need to get insulting for those who wanted it. If there is only one aspect of the game that interests you, there is probably a game out there that does only that. I do everything the game has to offer. PvP, quests, dungeons, trials, housing, outfits, fishing, chasing achievements, you name it. I paid for the full game, might as well use all of it.
    "Get off my lawn!"
  • Wolfpaw
    Wolfpaw
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    No
    Wolfpaw wrote: »
    ErinM31 wrote: »
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    Wtf troll

    Good MMORPGs offer a variety of play styles and activities for different people to enjoy. Mass PvP isn’t my cup of tea but I don’t say it shouldn’t exist. I just engage in the activities that I enjoy and there are many in this game! :)

    Mmo's add housing years after release is a good sign the game is going downhill. A stream of money from content that is easy to produce, & maintain for a segment of the community that's easy to make happy playing a sims home decor.

    & unless zos hired a new team for housing?.. they're just using valuable resources, time, & employees that would be working on other aspects of the game.

    If it's as "easy" to produce and maintain as you say, and people want it, that doesn't seem to help your argument. ZOS isn't a not-for-profit organization. People enjoy it. People buy houses.

    Compared to combat balance in pve/pvp, performance in pve/pvp, bugs in pve/pvp, & quality content for pve/pvp to purchase, yes housing is easy to produce...& produce a lot of.
  • Agenericname
    Agenericname
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    Yes
    Wolfpaw wrote: »
    Wolfpaw wrote: »
    ErinM31 wrote: »
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    Wtf troll

    Good MMORPGs offer a variety of play styles and activities for different people to enjoy. Mass PvP isn’t my cup of tea but I don’t say it shouldn’t exist. I just engage in the activities that I enjoy and there are many in this game! :)

    Mmo's add housing years after release is a good sign the game is going downhill. A stream of money from content that is easy to produce, & maintain for a segment of the community that's easy to make happy playing a sims home decor.

    & unless zos hired a new team for housing?.. they're just using valuable resources, time, & employees that would be working on other aspects of the game.

    If it's as "easy" to produce and maintain as you say, and people want it, that doesn't seem to help your argument. ZOS isn't a not-for-profit organization. People enjoy it. People buy houses.

    Compared to combat balance in pve/pvp, performance in pve/pvp, bugs in pve/pvp, & quality content for pve/pvp to purchase, yes housing is easy to produce...& produce a lot of.

    I'm probably going to sound cynical here, but if they left combat alone from U21 or so and redirected those assets to housing, it may be an improvement.
  • SipofMaim
    SipofMaim
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    Yes
    Very much.
  • Araneae6537
    Araneae6537
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    Yes
    Wolfpaw wrote: »
    Wolfpaw wrote: »
    ErinM31 wrote: »
    Wolfpaw wrote: »
    Player housing should have never happened in the first place.

    Wtf troll

    Good MMORPGs offer a variety of play styles and activities for different people to enjoy. Mass PvP isn’t my cup of tea but I don’t say it shouldn’t exist. I just engage in the activities that I enjoy and there are many in this game! :)

    Mmo's add housing years after release is a good sign the game is going downhill. A stream of money from content that is easy to produce, & maintain for a segment of the community that's easy to make happy playing a sims home decor.

    & unless zos hired a new team for housing?.. they're just using valuable resources, time, & employees that would be working on other aspects of the game.

    If it's as "easy" to produce and maintain as you say, and people want it, that doesn't seem to help your argument. ZOS isn't a not-for-profit organization. People enjoy it. People buy houses.

    Compared to combat balance in pve/pvp, performance in pve/pvp, bugs in pve/pvp, & quality content for pve/pvp to purchase, yes housing is easy to produce...& produce a lot of.

    Your arguments are not even consistent and cancel out:
    1) ZOS should not have added housing because it takes development and resources away from parts of the game that you enjoy, which are obviously more important than what any other players may want.
    2) Housing is easy to produce.
  • ScruffyWhiskers
    ScruffyWhiskers
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    Would they all look like young Kim Cattralls? If so then yes.
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