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[RTX] Can we expect Ray Tracing implementation for ESO ?

RouDeR
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A lot of new and old games are bringing the RTX feature, it is normal for new upcoming games, however old games like
Minecraft and Quake 2 also implemented it:
Here is video Example of RTX in Minecraft
https://www.youtube.com/watch?v=IdMCEbRvks0
Here is video example of RTX in Quake 2
https://www.youtube.com/watch?v=r9vXz9-C-AY

Another important topic
The upcoming console generation in 2020 is advertised with RTX support, so it makes perfect sense that ESO might receive some "refreshment" / "overhaul" lightning update in the form of RTX support.

@ZOS_GinaBruno @ZOS_JessicaFolsom can you elaborate on this one please :) ? Will we get more eye candy next year?
Edited by RouDeR on October 1, 2019 9:37PM
  • danno8
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    I doubt it.

    The RTX cards have been a poor showing sales wise for NVIDIA, and the only next gen cards from them that has improved the perf/$ ratio has been the 1600 series, which ironically dropped the RTX/DLSS tech.

    Ray tracing brings all new games to their knees when fully enabled at anything other than 1080p, that is why you see it being enabled in older games that have FPS to spare. If you can get over 200 FPS in Minecraft and enabling Ray Tracing drops it by 50%, well who cares!

    Also, proprietary tech nearly always fails. Remember PhyX and Hairworks? Haven't seen ESO take those up either.
  • Nemesis7884
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    raytracing is a gimmick no one asked for to try to sell you completely overpriced graphics card claiming its the "future"... don't believe all the marketing nonsense

    for 99% of the players there are fare more important issues than reflections, the price to performance ratio is horrible and its mostly irrelevant if a light source is artificial or realistic as long as it looks good...

    and ESO has far bigger technical priorities than ray tracing which - i doubt could be implemented - but make performance drastically worse
  • RouDeR
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    You are getting it all wrong.
    1. You don't need RTX GPU to use Ray tracing. I can play with RTX 70fps 1080p in Metro Exodus with my GTX 1080ti just fine.
    2. ESO is not GPU intense - i get around 240-250 fps in ESO 1440p Ultra with my GPU.
    3. RTX will not be always ON it will be optional
  • Ashtaris
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    I see no reason to purchase a RTX card. As others have mentioned, ray tracing is a gimmick right now and I don’t see ZOS supporting it anytime soon, if at all. My 11GB 1080ti runs ESO quite well thank you.
  • Grimm13
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    Rather see them fix the issues and bugs they already have then chase after new ones.
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • richo262
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    If they were to do any graphical improvement, I'd hope it would be to Vulkan. Which given Google Stadia, it may actually already be in the works. You'd see better performance and if utilised, graphics improvements.

    RTX seems like a whole load of bucks for little bang.
  • danno8
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    RouDeR wrote: »
    You are getting it all wrong.
    1. You don't need RTX GPU to use Ray tracing. I can play with RTX 70fps 1080p in Metro Exodus with my GTX 1080ti just fine.
    2. ESO is not GPU intense - i get around 240-250 fps in ESO 1440p Ultra with my GPU.
    3. RTX will not be always ON it will be optional

    1. This video seems to show otherwise in Metro Exodus. The frame rates are cut in half (or worse) using the 1080ti when RTX is switched on, sometimes all the way down to under 20 FPS.

    2. This video shows a guy playing at 1440p ultra wide with an RTX 2080 and an i9-9900k and he barley goes above 100 FPS. You say you more than double his frame rates?

    3. Which it would have to be, considering all RTX 20XX are less than 5% of total marketshare. (I know you think you can just use a 1080ti or 1070ti even though the videos above show you can't, but even adding those in it would still be under 10% of total players that would have that configuration.

    Ray tracing is a cool idea that simply is not quite ready for prime time.
    Edited by danno8 on October 2, 2019 7:47PM
  • RouDeR
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    danno8 wrote: »
    RouDeR wrote: »
    You are getting it all wrong.
    1. You don't need RTX GPU to use Ray tracing. I can play with RTX 70fps 1080p in Metro Exodus with my GTX 1080ti just fine.
    2. ESO is not GPU intense - i get around 240-250 fps in ESO 1440p Ultra with my GPU.
    3. RTX will not be always ON it will be optional

    1. This video seems to show otherwise in Metro Exodus. The frame rates are cut in half (or worse) using the 1080ti when RTX is switched on, sometimes all the way down to under 20 FPS.

    2. This video shows a guy playing at 1440p ultra wide with an RTX 2080 and an i9-9900k and he barley goes above 100 FPS. You say you more than double his frame rates?

    3. Which it would have to be, considering all RTX 20XX are less than 5% of total marketshare. (I know you think you can just use a 1080ti or 1070ti even though the videos above show you can't, but even adding those in it would still be under 10% of total players that would have that configuration.

    Ray tracing is a cool idea that simply is not quite ready for prime time.

    1) This dudebis using Hairworks ON and his RTX is on Max when RTC have 3 levels with little to no difference exceptnperformance hit.

    2) My 250 FPS 1440p are in ESO - read the comment again.
    2.1) 1440p Ultrawide have 30% more pixels in the resolution than 1440p.

    3) Next year when new consoles launch 30% of the gaming community woll have native support for RTX and 60% of the ESO population.
  • Austinseph1
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    The game can barely run right on my 1440p monitor with an rtx 2080 and 9900k.. ray tracing would make you run bare minimum settings so it wouldn’t be worth it. The game at the moment is just poorly optimized and an old engine. God forbid I play on a Templar my screen turns into a slide show lol.
  • Vahrokh
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    They have 5 (five) developers for the whole combat gameplay experience, who can barely pump some serious updates once a year and some less serious updates once every 3 months.

    How could you believe they would hire several teams to improve something that only a minority would care about, and that would yield close to zero $$$ to ZOS?

    Not going to happen, this is not that kind of company.
  • RouDeR
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    @Austinseph1 in your case the bad performance has nothing to do with your GPU.

    Even if you run 9900k if you use some crappy ram like only 3000 mhz you are seriously crippling your CPU performance.

    I would suggest you to run Dual channel ram 2x8 GN on at least 3600 mhz with CL17, upgrading the ram from 3000 mhz to 3766 mhz for me DID WONDERS in terms of ESO performance.

    Another thing that will contribute to better performance is to update your windows to 1903 build, in the newest version of windows 10 1903 the task scheduler is significantly improved and is utilizing the multi core/threads CPUs way better than the older Windows 10 180x builds.


    @Vahrokh like i already said, Console players are around 60% of the ESO population, with the new consoles in 2020 that will support RTX many console gamers would like to try RTX on different games, if ESO provides RTX feature than a lot of people that previously have not bought the game will do it just for the reason that is RTX enabled.
  • Austinseph1
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    I have 3600hz 32gb Ram.. there is no bottleneck, I can run more demanding titles much more reliably and in eso in a normal area I can get 200 FPS, but as soon as certain things load or multiple aoe skills drop on a group of enemies i get frame drops that go low enough to make even my gsync monitors have a hard time keeping things smooth.
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